Alligator Creek - Veteran Level Guide - iBomber Defense Pacific
This guide will cover how to get a Full House, which is a perfect round with all medals and 20 victory points, on the Alligator Creek level of the iBomber Defense Pacific campaign, played on Veteran difficulty. In addition, this mission guide will also cover the secondary objective and hidden target along with a walkthrough video.
Alligator Creek - Watchtower
Protect supply routes between the U.S., Australia and New Zealand by holding position in the Solomons.
In Alligator Creek you will be protecting your base at the top central path from a pair of ground paths that curve from either side in the shape of a W. Defense will focus on the converging point and creating a corridor of death that works effectively no matter which direction the enemy comes from.
Protect your camp.
There are a series of buildings in the open grass land are between your base and the spot of convergence, which will need to be protected throughout the mission. Besides your internal corridor protecting the inner structures, a pair of MG turrets on either side of these structures will serve as efficient shields. (see pictures below for placement details)
Supply Crates: 6
Victory Points So Far: 180 (20 unspent)
- Machine Gun lvl 3
X2 Power vs Flamed Specialization
- Cannon lvl 3
- Bomb lvl 2
- Flamer lvl 3
- Comms lvl 3
Perks used for this mission:
Greenback II, Eagle Eye I and Special Delivery
The hidden target is another small hut in this level, hidden along the right side of the map by the edge of the woods as the right enemy wave path curves,
Turret placing as mentioned above will focus on a corridor of death, along the two lines on either side of the converged path, along with the little stretch of land south of the meeting point of the two main paths in this map. One thing to be aware of is that later there will be a counterattack on this level and for reason covered in that mission's guide, you should avoid building in the top 3 spots on either side of the converged path, right by your base except for the odd Bomb turret or two.
Besides placing a pair of Machine Guns, one on either side of the inside of the W prior to the convergence, so they protect the base for your secondary objective, build MGs, Cannons and a couple Rocket Launchers around this central path, with a single flamer turret on the corner of the meeting point to get yourself a great kill zone. Make sure to add Comms support with as strong a coverage as possible and you'll be doing fine.
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