Call Of Duty Black Ops Perk List
Some of you may have seen the new perks in call of duty black ops and are asking questions. Maybe your new to zombies all together. This guide aims to help both new and old "Nazi Zombies" players. Enjoy.
The following is a detailed list of all the perks-a-cola machines present in Call Of Duty Black Ops Zombies. Some are old, but some are new. All of the perks aim to assist the player while some may hinder at times. Jingles, info, cost, and location are mentioned about each perk in the following submission.
“When you need some help to get by, something to make you feel strong. Reach for Juggernog tonight, sugar seduction delight! When you need to feel big and strong, reach for Juggernog tonight!”
- "Juggernog Jingle"
Juggernog is a play on words. It can be easily seen, its relation to Juggernaut. Therefore we know that it increases health. Juggernog actually doubles the player’s health or makes the player go down with more hits from a zombie. A player with Juggernog can take 4 hits from a normal zombie or space monkey before they are downed instead of 2 hits without this perk. Juggernog also allows for they player to take 5 hits before being downed by hellhounds and the gas crawlers instead of the 3 hits without Juggernog. This perk becomes especially helpful after the teen rounds since zombies tend to double swing a lot more.It also replaces to 2 hit down by George A. Romero to 3 hits to down by him in Call Of The Dead. This perk costs 2500 points on all the zombie maps.
Verruckt – German starting side of the map
Der Riese – Next to the bouncing bettys, when going up the stairs from the trench gun hallway, take a left before you get to the metal bridge
Kino der Toten – Next to the bowie knife, to the right when walking up the main thearte isle back to the starting point
Five – In the war room next to the bunker, room after you take the elevator down
Ascension – in the pm63 room
Call Of The Dead – at the base of the ship, to the right of the zip-line fall point, through the doors, and down the stairs
Shangri-La – Either opposite the MPL or between the mudpit and bridge by the stone maze(changing perk)
Moon – It randomly spawns in the receiving room before you take the teleporter to the moon base(Switches between Juggernog and Speed Cola)
“When your hands are slow, your movements sluggish, your lack of speed, just brings you anguish. Just take a sip, you will move faster. Just try it now! And speed is mastered! Press those lips against the only one that really moves you. Speed Cola speeds up your Life!”
- "Speed Cola Jingle"
Speed Cola as you may infer from its name speeds you up. Yes, Speed Cola reduces the time it takes the player to reload by half. It also allows the player to build barriers faster. Speed Cola is a very used perk because of the great in reload time. It can be a great compliment to Juggernog but can be easily lost without it. Speed Cola cost 3000 points making it the second most expensive perk in the games.
Verruckt – Located I the room between the kitchen and balcony
Der Riese – Next to the FG-42 under the metal cat walk zombies sometimes fall from
Kino der Toten – Located in the 3rd room you open when taking the left path, also called the foyer, has an automated machine turret next to it
Five – Located in the second hallway
Ascension – Near Lunar Lander B
Call Of The Dead – Located at the very bottom of the lighthouse, use of the ice slide is required to reach this perk
Shangri-La – Found either between the bridge and mudpit or opposite the MPL(changes location with Juggernog)
Moon – Randomnly spawns in the receiving room or area before you take the teleporter to the moon base(Switches between Speed Cola and Juggernog)
Double Taproot Beer
“Cowboys can’t shoot slow or they’ll end up below. When they need some help, they reach for the Root Beer shelf (Ye-haa) Cowboys can’t shoot slow, or they’ll end up below, when they need some help, they reach for the Root Beer shelf. YA THIRSTY PARTNER!?”
- "Double Tap Root Beer Jingle"
Double Tap Root Beer increases the fire rate of all weapons used by the player. This comes in handy when using semi-auto weapons, pump action, and bolt action weapons. Although it helps down zombies with full auto weapons it can drain ammo pretty fast if not used properly. Most people will burst fire if using a full auto weapon with Double Tap. This perk really endangers ammo when you are using a full auto weapon that has been pack-a-punched. Pack-a-punching a weapon already increases the fire rate of a weapon so these two combined can drain your ammo fast. Double Tap Root beer costs 2000 dollars making it the second cheapest of all the perks.
Verrukct – Left balcony next to boucing betties
Der Riese – On the balcony coming from the furnace room
Five – At the entrance to the first elevator in the war room
Kino der Toten – Located in the alley to the left of the theatre, outside
Ascension – Not Available
Call Of The Dead – Located at the rear of the crashed ship near the claymores
Shangri-La – Changes places between Deadshot Daiquiri, PhD Flopper, and Stamina-Up, Will always be in a location underground
Moon – Located on the deck below the bowie knife location
“Whenever things, been draggin’ you down, grabs you by the hair and pulls you to the ground, if ou wanna get up, you need a little revive. If you wanna get up… YOU NEED A LITTLE REVIVE!”
- "Quick Revive Jingle"
Quick revive, as the name implies, dramatically decreases the time required to revive a downed teammate. He player can revive buddies about 4x faster than normal. This perk comes in handy in the later levels when players get downed by the ever increasing zombie onslaught, and every player fighting is required to keep fighting on to later levels. Quick Revive costs 1500 points, therefore deeming it the cheapest perk out of the group in zombies.
Verruckt – Located in the starting room on the American side
Der Riese – Located in Dr. Maxis’ office, left room from the bowie knife
Kino der Toten – Starting area
Ascension – Starting area
Call Of The Dead – Starting Area
Shangri-La – Starting Area
Moon – Starting Area
“Stamin-Up-Up-Up(x3) When you need some extra runnin’, when you need some extra time, when you want to keep on gunnin’, when you like a twist of lime. When you need to keep movin’, when you need a get-away, when you need to keep on groovin’, when you need that vitamin K, babe, you know you want me! Let’s run the extra mile! I’ll open your eyes and I’ll make you see! I’ll make it worth your while! Stamin-Up-Up-Up! Sounds like it’s a Staaaaaaamin-Up time! Oh yeah, drink it baby. Drink it!”
- "Stamina-Up Jingle"
This is a new perk and is introduce in the map Ascension and appears in the newer ones to date. It basically combines the multiplayer perks lightweight and marathon allowing the player to run a little farther and a little faster. The new run lasts about twice as long as normal. This perk comes in handy when trying to protect all the perk machines from being destroyed by the space monkeys in Ascension. Stamina-Up costs 2000 points and resemble a juke box.
Ascension – Located near Lunar Lander F, near AK-47u
Call Of The Dead – Located behind the lighthouse inside the abandoned house
Shangri-La – Changes places Deadshot Daiquiri, PhD Flopper, and Stamina-Up, Will always be in a location underground
Moon – Next to the semtex, in tunnel 11
“(PhD)The night-time scene.(PhD) The streets are mean.(PhD) The things I have seen(PhD), the good, the bad, and the in-between. When you dive to prone, you are surely gonna own, PhD (Flopper)! When you dive to prone, it's gonna shake ya to the bone, all the zombies gonna groan, 'cause of PhD! PhD, the feelin's growing strong. PhD, so right that it feels wrong. PhD, like the chorus of a song. PhD, not short but not too long. Slap your body to the floor, everybody needs some more, of your lovin', your explosive lovin'. When you dive to prone, it's gonna shake ya to the bone, all the zombies gonna groan, cause of PhD! (PhD Flopper)! Damn straight!”
- "PhD Flopper Jingle"
This perk also only becomes available Ascension and is present in the following maps. PhD Flopper completely disregards fall damage to the player; however the player will suffer from a stunned type sensation when falling from an elevated position. This perk also creates a mini nuke whenever the player dives to prone from an elevated position. The mini nuke only effects zombies near the player, but can come in handy sometimes. The mini nuke will kill zombies near the player with one hit up till around round 20, and between rounds 20 and 30 the mini nuke will make crawlers. One interesting note to remember, when diving to prone on top of another player, both the “flopper” and the “floppee” will be downed as a result.
Ascension – Near Lunar Lander D, next to the grenades you can buy off the wall
Call Of The Dead – In the second story building connected to the lighthouse, near the door where the original characters are trapped
Shangri-La - Changes places Deadshot Daiquiri, PhD Flopper, and Stamina-Up, Will always be in a location underground
Moon – Found on the far right in the Bio-Dome near the random box
“To err is human, to forgive is divine. Well I'm not forgiving and the error ain't mine! They ain't quite human; least they're not to my eyes. One sip of this and I'll give them the shock of their lives! Yeah, we got the guns and we got the bombs! In deadshot heaven, we pop skulls for fun! Zero in baby, zero on that spot. the hot spot baby, give it all you got! So quit complaining, about your bad aiming! Just try, try again for me! With the headshot power of Deadshot Daiquiri! “
- "Deadshot Daiquiri Jingle"
This perk was first introduced in the map Call Of The Dead and returns in Shangri-La and Moon. This perk moves the in game aim assist point from the torso to the head and reduces all weapon recoil. In addition, it also removes the breathing “sway” from sniper scoped weapons. This perk costs 1500 points on the Xbox 360 and Playstation 3 but only 1000 on the PC since the PC version omits the aim assit variant of the perk. This perk also affects the way you lunge with a knife, instead of lunging towards the targets body; you may lunge towards its head. This change in lunge may cause a miss with the knife and must be always in the back of an avid knifers mind.
Call Of The Dead – Located on the top floor of the lighthouse near the zip line and random box spawn
Shangri-La - Changes places Deadshot Daiquiri, PhD Flopper, and Stamina-Up, Will always be in a location underground
Moon – Located In the top floor of the laboratories, room with the MP5K
There is no song due to the lack of sound in space
This perk was introduced into the newest addition to the zombies’ family, Moon. Long story short, Mule Kick allows the player to carry 3 weapons at once. Once bought, nothing confirms its presence except a tri-weapon icon in the perk picture area in the players hud. When the players attempts to buy a third weapon, a message is displayed about this weapon will replace the current weapon when bought, but the new weapon just goes into a 3rd slot. Mule Kick costs 4000 points which gives it the medal for most expensive zombie perks-a-cola to date.
Moon – outside, near the teleporter that takes you back to the receiving area, same area as the AK74u
This perk can grant the Fully Armed and Operational acheivment. The player must buy Mule Kick and then acquire 3 pack-a-punched weapons at the same time. This action will result in aquistion of the achievement.
Perks-A-Cola Machine Pictures
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