Call Of Duty Nazi Zombies Nacht der Untoten "Help Room Strategy"
Nacht der untoten
Call Of Duty World At War's very first map is called Nacht der untoten. This map does not need to be bought to be played. You merely have to beat the game(any difficulty) to unlock unless someone sends you an invite(I believe). This is what got this game mode so popular and showed how fun it can be. It may not have the depth of the maps created after it, but is still fun and is the foundation of Nazi Zombies. So what the hell is Nacht der untoten? It is actually German for "night of the undead". Now that makes more sense to English players who do not know German. A fitting name as you are fighting zombies that are Nazis.
This map does have a few main strategies and I am going to explain one of the main methods. When you first spawn you are in an area with 5 windows. This map should definitely be played with four players usually. There are stairs and a room that says help. This is referred as the help room. You need a certain amount of points(money basically) to open them. Depending on what you want your plan to be will depend on which one you open.
Its okay to open the both, but if you open the help room door, do not open the stairs on the second floor. You will have to many places to guard in the "help room" and will be over run. This should never be done. Many new players, or people that do not listen open everything, and this is not advised.
The first method is to get enough money in the spawn area room. At that point, one scenario is opening the help room. The help room has 3 windows and a wall that breaks. This wall needs to be repaired often. Zombies can also now come through the door you just opened. The stairs will be blocked as long as you do not open them. The magic box is also in this room.(enables you to get random weapons). Defending this room is great cause you can have two people guard the entrance and the other two guard the inside windows and wall. You will not have to worry about the stairs as long as you do not open them.
Not Opening the Help Room Door Ever
This method might be more practical in the long run. Guarding the help room door is okay, but the zombies come through much faster. The other way is to open the stairs in the spawn area. Then you go up on the second floor and open the stairs leading down into the help room. This is the other way of indirectly getting to it. If you open the stairs(ones in help room) NEVER OPEN THE HELP ROOM DOOR! You will be over run everywhere! This is probably better cause the zombies take longer to come down the stairs and you can still have two players guard it easier. Then of course the others defend the windows and that breakable wall. Its the same plan, just defending a different direction basically. It should be easier guarding stairs then a door that zombies come through faster.
The nice thing about the help room is that the magic box is in it and you can buy a Thompson off the wall. A ray gun is what your aiming to get in the magic box(awesome weapon). A machine gun is also great for defending. The magic box will never move unlike the other maps where a "evil teddy bear" comes out of it. The box stays there the whole time. You can keep trying to get different weapons when the coast is clear.(preferably between rounds)
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