DOTA Hero Tips: Ezalor the Keeper of the Light

Ezalor

Master of light and mana manipulation, Ezalor was once viewed as a scholar, and was regarded as a powerful mentor to many. However, his defection and betrayal of his allies during the War of the Magi caused him to be sentenced to banishment to the spirit realm for all of eternity. However, knowing of his tremendous power, the Sentinel granted him a corporeal form within the physical real, in exchange for his alliance against the Scourge onslaught. As such, Ezalor carries his duties of supporting his comrades valiantly despite the treacherous past that most know little about.

Illuminate
Illuminate
Mana Leak
Mana Leak
Chakra Magic
Chakra Magic
Spirit Form
Spirit Form

SKILLS


Illuminate

Channels a ball of positive energy, letting it build up 100 damage per second. When released, it damages all enemies in a line.

Level 1- Can be channeled for 2 seconds.

Level 2- Can be channeled for 3 seconds.

Level 3- Can be channeled for 4 seconds.

Level 4- Can be channeled for 5 seconds.

Cooldown: 10 seconds

Mana Leak

Weakens the bond between the physical and magical essences of an enemy. The magical and physical essences will be divided if the target moves, causing the enemy to lose some of their mana. If the enemy loses all its mana, it gets stunned temporarily while it repairs the bond. Cast range increases per level.

Level 1- Lasts 4 seconds, 3.5% of their manapool per 100 units. 1.3 second stun.

Level 2- Lasts 5 seconds, 4% of their manapool per 100 units. 1.6 second stun.

Level 3- Lasts 6 seconds, 4.5% of their manapool per 100 units. 1.9 second stun.

Level 4- Lasts 7 seconds, 5% of their manapool per 100 units. 2.2 second stun.

Cooldown: 18 seconds

Manacost: 75

Chakra Magic

Channels chakras through a friendly unit, creating a surge of mana

Level 1- Restores 75 mana.

Level 2- Restores 150 mana.

Level 3- Restores 225 mana.

Level 4- Restores 300 mana.

Cooldown: 19/18/17/16

Spirit Form

Ezalor turns his body luminescent temporarily. His master of the light becomes so powerful that he can freely cast Illuminate without channeling, cast a brilliant light that blinds foes, and teleport allies from anywhere to his side at light speed.

Cooldown: 80/70/60

Manacost: 100

GUIDE


Early Game:

Keeper of the Light can own a lane easily during the early game with his first skill. It has devastating damage especially if charged to the fullest. Enemies on the same lane will find it hard to farm given a devastating AOE skill is spammed at them. Your main role is simple. Just make sure enemy heroes won’t have much chance to last hit creeps and earn experience. Harass them as much as possible. With your third skill, you don’t need even need an item to support your mana needs in casting Illumination. Ezalor is highly effective if paired with someone who can spam skills early on. You can cast your third skill to your ally and make it even harder for enemy heroes on your lane to survive early game.

Mid Game:

Most DOTA players, even experienced ones think that Ezalor is simply a farmer and can’t embrace other roles. It’s important that we acknowledge his second skill’s importance especially while ambushing enemy heroes. If you outnumber them, enemy heroes’ main response is to flee. Doing so will leave them vulnerable to Ezalor’s second skill. If some of the team members are far away from the map, you can instantly teleport him by your side using your last skills effect. This is also a good way to ask for backup whenever you are ambushed or save a teammate in danger. Mid game is basically all about ambushes and Ezalor can be quite effective on this stage of the game if use accordingly.

Late Game:

Sad to say, like any other intelligence type heroes, Ezalor somehow loses his effective in the late game. However, you won’t be facing such kind of problem if you managed to harass enemy heroes early on and farmed well. If you just have a great early and mid game performance, you’ll most likely have a set of luxurious items on this stage of the game. In most cases, Ezalor’s main role during late game team clashes is to make sure that the enemy’s strong intelligence type heroes will be out of mana as soon as possible. Ezalor’s second skill can render even the mightiest intelligence type heroes useless if casted with perfect timing. Ezalor’s first skill’s damage may not be as devastating yet it can still turn a team clash result in favor to his allies. Remember to stay behind enemy lines during clashes as Ezalor is very squishy. Items for better positioning like Kelen’s Dagger and Force Staff are advised for this hero. Escaping mechanisms such as Lothar’s Edge should also be considered particularly if enemy heroes target you first in each clash.

GALLERY

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