Kingdoms of Camelot Tutorial - Food Management Advanced

Kingdoms of Camelot

Kingdoms of Camelot is a Real Time Strategy game (RTS) that is played through Facebook. Learning the game is very easy as the application developers created numerous quests to help guide new players through the intricacies of this fun tactics game.

New players are tasked to grow a single city into a powerful empire by conquering the wildernesses, barbarian camps, and even other players.  Join with a hundred other players to serve in an alliance and use your brute strength and cunning to become the most powerful alliance in the land.

Resource management is the single most difficult aspect of the game.  If you grow your army too fast, you risk not being able to keep them fed.  That will quickly result in mass defection.  Build your army too slowly and you will give up the opportunity to gain your might and you may lose additional resource production for a while.

Kingdoms of Camelot

Kingdoms of Camelot
Kingdoms of Camelot
  • Save time by bookmarking nearby barbarian camps that you want to loot. I typically send 30,000 archers at a time after level 4 and level 5 barbarian camps with no losses. I can send three to four waves of archers to barbarian camps simultaneously which maximizes the amount of food I bring in
  • Write down the locations of your favorite players to loot, along with the amount of resources they provided. It is also a good idea to record their might. If the player is actively playing, you may not want to continually loot that location. Instead, invite them into your alliance!
  • "Increase Gold" in each city as often as you can. While it reduces the happiness of your kingdom, it increases your gold supply. The happiness will rebound!

Kingdoms of Camelot Food Production Advanced

Might. You will start to struggle maintaining positive food production when your might grows to around 900,000. There are only a few ways to solve the problem:

  1. Buy the food in the market. This cannot be relied on as the costs of food will range from as low as 0.5 gold to 4 gold. If you have the gold to spend, and you don't have the time, then this is a reasonable option.
  2. Improve your wildernesses. Conquering a level 10 wilderness (either a lake or a grassland) will improve your food production by 50%. That is a cumulative count and you may have nine wildernesses with a level 9 castle. Conquering this level of wilderness is hard. If your army cannot conquer it by themselves, then ask someone in your alliance to conquer it. Then ask them to abandon it. Very few enemies will have respawned and your army can take over the wilderness relatively pain-free.
  3. Knight Bonus. Assign a knight to be the Steward. The higher you allocate points to their 'resourcefulness' the higher the bonus from your knight will be.
  4. Item Bonus. You may be lucky enough to win a Harvest Prayer or a Harvest Sacrifice item while using your Merlin's Token. The Harvest Prayer will increase your food production by 25% for 24 hours. The Harvest Sacrifice will increase food production by 25% for 7 days.
  5. Looting Camps. Barbarian camps are strewn throughout the lands. This is the best, and safest way to gather food, especially when your net food production is negative. A barbarian camp will provide 100,000 food for each level. Typically, level four, five, or six barbarian camps provide a good return based on the number of troops you send out.
  6. Looting other Players. Looting other players takes a bit more finesse. The best players to loot are those with might over 3,000. That signifies that they have played long enough to be producing resources in their fields. Look for players that are not aligned with an alliance. That will minimize retaliatory strikes. Lastly, look for players with no change in their might. That signifies that they have probably stopped playing the game and you are free to loot them as often as their resources replenish.

A Last Bit of Advice

Be VERY careful if you attack players for the purposes of looting food.  Some players will join alliances and if you do not closely monitor that, you will be at risk for a war.

More by this Author


Comments 6 comments

JP 6 years ago

I think relying on wilderness for food production is a bit risky as they can be captured quite easily and then cause huge problems for maintaining your army. At least during times when you are away.


bloodburst 6 years ago

its easyer to just write down the barb coords on a notebook and send out as many as u can from ur rally point u will not have to do this much unless ur army is a big one,level 5's are a good economic option as u only need to send out 15k at a time and get a return of 500k food


الماسنجر 6 years ago

As usual

thanks man


Mutiny92 profile image

Mutiny92 6 years ago from Arlington, VA Author

I actually recommend keeping a list of ghost cities. There are hundreds (if not more) cities from players that no longer play and are not part of an alliance. I have about 80 listed on a sheet of paper that I routinely loot for resources. The benefit of this over hunting barb camps is that dead cities don't fight back.

This makes them the superior choice over barb camps for loot as attacking will not cause you to lose troops or might.


Jillien123 6 years ago

I do not have a comment


Michael 5 years ago

If you want more challenging, and way smarter games, I highly recommend Realm of Empires on Facebook

    Sign in or sign up and post using a HubPages Network account.

    0 of 8192 characters used
    Post Comment

    No HTML is allowed in comments, but URLs will be hyperlinked. Comments are not for promoting your articles or other sites.


    Click to Rate This Article
    working