My Wish List For This Generation: What I've Gotten And What I'm Still Waiting For

Many great things have come from this generation. Several long-time desires have been realized, thanks to either technology finally being up to par or a light bulb switching on inside the heads of developers. This list features some of the hopes I had going into this generation and what has or has not been addressed. These wishes are more personal than anything, so if they seem completely arbitrary, it's because they are.

Checked: Create Great Games Based On Beleaguered Licenses

Not too long ago, Batman was one of the laughing stocks of video games. Fast forward years later, and The Dark Knight not only has two of the greatest games of all time to his name in Arkham Asylum and Arkham City, but the also good Lego Batman games. High Moon Studios did the Transformers license justice with the phenomenal War for Cybertron and Fall of Cybertron. The Ghostbusters game,released by Terminal Reality in 2009, was more than solid.

Unchecked: Make A Good Superman Game

Unlike his buddy, Batman, Superman is still wallowing the depths of video game mediocrity with his cape between his legs. The Man of Steel's only game, Superman Returns, was as abysmal as the film it was based on, with the flying mechanic being the only highlight. I mean, the final boss is a tornado. Not Darkseid, Brainiac, or Doomsday. A tornado. The last son of Krypton possess a laundry list of awesome powers ripe for a game, yet STILL no one can get him right. *Sigh*, maybe next generation...

Checked: Resurrect The Brawler

Brawlers have always been among my favorite genres and this generation saw them return with a vengeance. Newcomers like Castle Crashers, Scott Pilgrim vs The World, and the Shank games innovated on the classic formula. Remasters of classics such as TMNT: Turtles in Time Re-Shelled, Final Fight: Double Impact, and Guardian Heroes HD added a new shine to old favorites. Old staples like The Simpon's and X-Men arcade games are now availble to purchase digitally, foregoing the need to hunt down old arcade cabinets.

Unchecked: Kingdom Hearts III

Nope. Next.

Checked: Make Co-op An Attraction Again

Co-op was just a step above an afterthought last generation, but saw a renaissance that is still going today. Along with the aforementioned brawlers, the Gears of War, Borderlands and Left 4 Dead series brought couch co-op back in a huge way. Titles such as Portal 2 and Dead Space 3 added incentive to playing with a friend with entire narratives based around the mode. And with online-play becoming larger than ever, players can now hook up with friends and blast through entire campaigns together.

Unchecked: More Original, Quality, Fighting IPs

With a few exceptions, a vast majority of the best fighters of this generation have all been the same old names. Fighting games don't see nearly as many new faces as other genres, and even less of those fresh IPs stack up to established titans like Street Fighter and Mortal Kombat. Skullgirls, Persona 4 Arena, and Injustice: Gods Among Us are definite steps in the right direction, but, for now, I'm going to chalk this wish up as unfulfilled.

Checked: Bring Back The 2D Platformer

2D platforming was all but dead last generation, but that's a totally different story now. Indie titles have helped lead the charge, with titles such as Super Meat Boy and Cave Story, love letters to the golden age of platformers.

That doesn't mean big-time developers haven't contributed. Nintendo did it's thing the awesome New Super Mario Bros. series, Donkey Kong Country Returns, and Kirby's Epic Yarn/Return to Dreamland. Sony's LittleBigPlanet games added a create/share feature that adds infinite replay value to it's impressive platformer. Rayman Origins breathe new life into the franchise. Capcom went a little further, and released Mega Man 9 and 10, full-fledged entries in the classic Mega Man series complete with 8-bit graphics and gameplay. Speaking of Capcom...

Unchecked: Reboot Resident Evil

This generation has seen several classic franchises re-imagined to mostly positives results, but the series that I feel needs a do-over most, Resident Evil, has remained immune to the reboot virus. The storyline in this series has gone completely bonkers, with what feels like 19 different viruses and plot lines. They're still fun games, but It's time for Resident Evil to wipe the slate clean and take it back to basics: a smaller-scale plot featuring a single virus, fewer characters, and one unbelievably terrifying setting. I'd love to see a western developer give it a shot, but with Capcom scaling back on outsourcing development, that's not likely to happen for the foreseeable future.

Checked: Make A New Twisted Metal

It happened and it's great. Here's why.

Unchecked: A WWE Game That Let's Me Add 3X As Many Layers to Custome Characters Than Before

I love WWE. I love WWE Games. I love creating wrestlers in said games. Know what I don't love? Being so damn limited as to how much I can add to a custom character. I went into this generation thinking consoles would have the power to erase that issue, but the amount has barely grown.

Checked: New Kart Racers

I'm not the biggest racing fan, but I love Mario Kart and anything like it. Unfortunately, there isn't much to choose from outside of Nintendo's flagship racer but that changed this generation. Modnation Racers aped LittleBigPlanet's formula, allowing you to create tracks and share them online. Blur (above) brought stylish realism to the traditionally cartoony sub-genre. Not to be outdone by Modnation, Media Molecule put it's own stamp on racing with LittleBigPlanet Karting. All fun games, and all better than the somewhat lackluster Mario Kart Wii.

Unchecked: Devil May Cry 5

Well, this sort of happened, but not in the fashion I originally wanted. After DMC 3, I'd hoped the next game would follow up on Dante driving his motorbike into Hell during the conclusion of the disastrous DMC 2. The fourth game ended up being another prequel, so I thought that surely DMC 5 would pick up where the second game left off. My guess is that the second game was so awful that Capcom seemingly didn't know how to follow up that mess, opting to start over and reboot the series. Turns out, that ended up being the right idea.

What were you hoping to get from this generation? Were you dreams realized or are you still waiting?

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