Survival Endless Cobless Setup Discuz | Plants Vs Zombies

This is a Totally Cobless Setup Discuz on Survival Endless for Plants Vs Zombies, the hottest RTS game right now all over the world. I have received emails and comments from many countries and regions, such as US, UK, Australia, China, Hong Kong, Taiwan, Malaysia, Peru, Vietnam, India, etc., asking about how and why about this Great game that Popcap Games Presents us. Some great players have posted their setup snapshots to share with us. I'd so appreciate their work and their kindness to share their valuable experiences with us. Since the previous hub Survival Endless 200 Flags and Beyond has been overloaded, I've decided to make this hub to exclusively discuz on Cobless Setups for Survival Endless. Hope you like it!

Cobless Setup Discuz on Survival Endless
Cobless Setup Discuz on Survival Endless

You Prefer a Setup Cobless or with Cobs?

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Survival Endless Cobless Setup Discuz

For Pros. A great collection of Survival Endless Setups with Analysis and Comments!

For Starters. Basic stuff about Plants Vs Zombies.

Talk about the best ways to deal with special zombies in Survival Endless of Plants Vs Zombies.

A List of My Favorite Casual Games and Reviews. Highly Recommended!

Cobless Setup 1 By Draco

Cobless Setup 1 By Draco
Cobless Setup 1 By Draco

 This setup can perfectly deal with the Digger Zombies and the Giga Diggers, while we have to use Ice-shrooms in assisting dealing with the Bungee Zombies as soon as they show up.

Cobless Setup 2 By Draco

Cobless Setup 2 By Draco
Cobless Setup 2 By Draco

Which Setup Do You Prefer?

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 This setup can perfectly deal with the Bungee Zombies,while we have to replace a Pumkin on the every left line every two Flags according to what Draco said. What do you think? I think this is the more balanced one.

Yes, we have abundant Ice-shrooms since we have an imitated one to recharge. While we still have to concentrate on Giga-Gargantuars by using the Ice-shrooms frequently. We are freed from the Cob Cannon frequently clicking, so we have enough time dealing with the replacement of Pumpkins. What do you think?

I am thinking trying this setup today. 

My Cobless Test

My Test 26 July
My Test 26 July
My Test 28 July
My Test 28 July

By applying Draco's 2nd cobless setup, so far so good. Few things to add:

  • We don't have to worry about Bungee Zombies
  • Replace the damaged Pumpkins on the very left line.
  • Since we have 6 slots to plant Twin Sunflowers, we have stronger economy.
  • Probably the only threat now is the giga-gargantuar appearing at the very top & Bottom line, just use Coffee Beans to activate the Ice-shrooms. That's all.
  • I have few times to have to use the Cherry Bomb, Squash or the Jalapeno.
  • I'll keep reporting daily.

the fuming jack hammer! By Kennedy NG

the fuming jack hammer!
the fuming jack hammer!

Do you like Kennedy's Build?

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Actually I've figured out one very similar to this build weeks ago, while Kennedy's better than mine.However, there're certain flaws that could be fatal.

Pros:

  • Making the 2nd and the 5th lane intact
  • Gloomy-shrooms have been perfectly positioned to get all the Bungee Zombies away.

Cons:

  • We can't always use Jalapeno to take care of the Jacks. There should be some passive attack against Jack. Once we are in face of chaotic warfare of zombies all over the screen, it's hard for us to distinguish the Jack from the Crowd. Well, that's probably the only big flaw in this build.
  • The position where the Winter Melon stands is weak. We have to replace the Pumpkins frequently when in face of Digger Zombie Crowd. Not a big problem

What do you think of it, guys?

Cobless Setup Ultimate 08/24

Cobless Setup Ultimate Version
Cobless Setup Ultimate Version

Do You Like this Setup?

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 I'm gonna marize your comments and my opinion on this setup I figured out yesterday. So far I've come to 20th.

Wanna Write a Hub Like This?

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Download Plants VS Zombies for free. While you can play the trial version for an hour. If you like it, buy it online for a lifetime access. Only by this way can you support Popcap Games to build more great games like this.

  • Super Setup for Survival Endless 800 Flags By Zorya
    See My Friend Zorya's Setup that has survived 800 flags. I feel speechless about his achievement. Also Zonra has got a good collection of other great players' amazing setups that you might never have imagined.

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Your ideas? 163 comments

Hung Man profile image

Hung Man 2 years ago

Skill also is very important


Kevin 2 years ago

Can you show us how to do the later setup


Draco 3 years ago

Oh dear!


Ronza 3 years ago

Same problem here on iPad,the outer lines cannot hold the zombonis,but the inner lines stays fine,and 9 slots really piss me off


Gh 4 years ago

I don't have lots of time on games.


Fh 4 years ago

I don't have lots of time on games.


Jamato98 4 years ago

I play on an Ipad. How do you buy a ladder? I want to try Draco's cobless setup, but I see ladders everywhere! hehe


321yip 4 years ago

pssst


Jim Raynor 4 years ago

how did you defeat jack with cobless setup, i use draco setup 2 with many modifications like i replace some plants behind with spikerocks, and i use some ice-shroom. when to use ice-shroom and what is the best way to prevent jack accidents


321yip 4 years ago

Cobless setups are great but without cobs I can't survive more than 40 flags without them. It really bothers me.


Angry girls 4 years ago

There are 18 glooms in dracos setup. I think it is going to add up to 1050 sun. You might die if you lose too much sun. You are veeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeery BAD AT SURVIVAL ENDLESS DRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO


asdf 4 years ago

I recently saw kennedy's setup and is it possible that 4 gloom shrooms can destroy the red gargantuars, i haven't tried it yet, and actually i never played with glooms before


TheRetardedAsshole 4 years ago

I am on the iPad version, and they apparently have changed the speed of the zomboni. for one the cobless setup cannot hold. the zombonis, which once could be held back using the cobless, now will crush the outer row fumes, even with fastest possible timing started by the winters, fumes, and glooms. anyway to help? P.S. I only have 9 seeds slots, and the inner row holds fine.


Golf Fanatic 4 years ago

I loved Draco's setup but could not get past level 188. I suspect because I am not that agile with my mouse. I thought that more Ice Shrooms instead of Gloom Shrooms might help. Below is my solution and it works pretty well. Be wary of the Bungee Zombie because not all squares are covered by 2 Gloom Shrooms (this is required to kill the Bungee Zombie). Use the Ice Shroom at the right moment and 1 Gloom Shroom will do the job.

http://i40.tinypic.com/2upe2d4.jpg


Mr.Superpickles 4 years ago

im at 104 flags with my own setup


pvz player 4 years ago

I took Draco's second Cobless set-up and changed it around a little, adding more melons to the first and last lanes, taking out one Fume-shroom. This is because of the Fume-shrooms limited firing range and placing one behind doesn't make sense to me. A second reason is because those two lanes I just mentioned do not have support from the Gloomy shrooms in the pool, so adding another melon should help. I also increased the number of cattails in the pool, since I realised that the zombies were eliminated outside of the pool and I wanted more Ballon Zombie coverage.


riskybiz_87 4 years ago

I have found that the Draco Setup 2 works best for me, but with one slight modification. At some point you have way too much sun and nothing but pumpkins, ice shrooms and coffee beans to spend it on. So what I did was I replaced the last two twin sunflowers in the back with golden magnets. Not only do I still get plenty of sun from the other 4 twin sunflowers but now I also get all of the coins/diamonds that the zombies drop when they die. This has been really helpful to me in being able to fund my Zen Garden and other upgrades. Thought?


agmelectric 4 years ago

Wave 354 Cobless son... GT is AGM ELECTRIC


Person 5 years ago

Ah! Sorry, misunderstood your idea. Sounds good! It still remains to be tested, unless you've done so already. It probably will do pretty well.


Person 5 years ago

HDKGloom,

Good Idea! I suspect it could work.

Although, I just should give a cautionary note. The purpose of the Cattails is to pop Balloon Zombies. Remove them, and you need Blover to take care of them. This takes up a slot and some sun. Just to point out one con of your idea. Brilliant, though! Love it!


PvZ 5 years ago

Well, I haven't been here in a long time. But I'll reply to some of your guys' setups.

@Arecaceae

It's a good strategy, but I personally don't think that will last long.

@Zero

That's pretty much what I use now except I replace 1 cattail with a Winter-melon so I have extra attack in the pool lanes.


HDKGloom 5 years ago

First a thank you for all the great info. Never thought I would get so carried away but keep being dragged into that back yard.

I am playing the iPad version. I have noted some difference compared to what apparently happens on the PC version. Specifically the "safe" Jack-In-The-Box (JIB) setup described by Draco just not hold. I quite often have JIBs blow up with this "100 pct safe" setup, so they must have changed speed or durability of the JIB on the iPad. I have tried to double up On Fumes in the inner row (column 6 and 7) but though I am not 100% sure I think I still had a blowup. Worse my outer row defense is now much weaker and I got overrun around flag 50. Using Draco's excellent number 2 setup I was able to go to 70 flags. One of the challenges with the iPad version is having only 9 slots - when you need the full emergency kit for JIBs there is very little wiggle room!

The only change I did to Draco's setup was to move the cattails to the back row. That allowed me to remove one of the Glooms in the back and have 4 Ice Melons on the back column. One gloom and the cattails killed all diggers without problem, and there was no maintenance needed on the pumpkins. The extra spot can of course be used for Ice Melon and/or ice shroom etc.

Getting the cattails in the back obviously removed some DPS in the front, but I suspect - especially with hordes of Gigas - that the negative impact is minimal. Thoughts?


Arecaceae 5 years ago

This is my cobless setup, still is in test phase.

http://a1.sphotos.ak.fbcdn.net/hphotos-ak-snc7/s32...


Zero 5 years ago

my cobless setup

http://i52.tinypic.com/675w04.jpg

what do you guys think?


Achrdili 5 years ago

I want to comment cobless setup by draco, instead of 6 twin sunflowers I left only 2 and other 4 I replaced with cob corns. also instead of 2 winter melons in first row I use coin magnets. 40 flags without problem for now I ll work on it more tomorrow.


craig xander paul creencia mamaradlo 5 years ago

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craig xander paul creencia mamaradlo 5 years ago

I think love play plants vs. zombies allow you search it

Log on http: plantsvs.zombies.com.ph/ pop cap.


Draco 5 years ago

@PvZ Player

Could you link a screenshot? You can use the PrtSc, open up Paint, Ctrl-V, save as JPG and host on Imgur for free.


PvZplayer123 5 years ago

I just made a build that is cobless and requires no instants. Just set it up and sit back a watch. I am currently on flag 502.

I will quickly explain it:

typical gloom shroom + pumpkin in pool filling pool all the way to the end.. except there is 2 cattails..

spike rocks in row 2 and 5 near the begining and a few umbrella leaf near the end and 1 gloomshroom at the end for diggers.. rest is unfilled

rows 1 -6.. 2 spike rock in front followed by torchwood and the the rest of rows are filled with gatling peas


Draco 5 years ago

You do a setup similar to the link in my Youtube description: http://imgur.com/a/A2x44

To just get started, you bring the usual Sunflower, Imitater, Garlic, Cattail, Lily, Fume, Gloom, Bean, Pumpkin, and Potato Mine. Then you fill up the map with Sunflowers, use Mine for the first 3-4 Zombies, then build a Cattail. Then you start making Glooms.

I would Pumpkin your stuff before you unPumpkin them.


We Game 5 years ago

Thanks for the sharing of this :D


kitbala 5 years ago

to draco`s harmless set up.. how to do this build?


kitbala 5 years ago

to draco`s harmless set up.. how to do this build?


BOB 5 years ago

i came up with that strategy but then quickly abandoned it as i failed to perfect it as gangatuars killed me :(


Sarea 5 years ago

I want to know how the setups get started and how you survived the first 20 or so flags. In other words, how do you build up all those expensive gloom shrooms? Did you start with cheap offense like corn pults (the ones that throw the butter,) or what?


Rudi 5 years ago

Thanks! :D


@Rudi 5 years ago

The flowers are a cosmetic thing you unlock from the Tree of Wisdom. They don't help at all.


Rudi 5 years ago

how can the flowers help me? I can see some of them on the pictures at the end of the grass lines. how can i use them?

pls answer. sorry, my gramar is not good :/ i am from Hungary


Draco 5 years ago

Summary of "Harmless" build: http://i.imgur.com/RvlTv.jpg

Why make it naked? I wanted to challenge myself and do something new. Removing Pumpkins adds vulnerability, but unlocks certain other strengths. For example, Dolphins will nibble on a Pumpkined Gloom in the 4th column, while it will never reach an unPumpkined one. You get Dolphin immunity from adding that space and keeping the next tile set naked. At the same time though, you are now vulnerable to ambush zombies at the end of a wave. Luckily, you can time the Freeze Shroom to activate right after the "Incoming Huge Wave" message disappears, and right before they pop out. If you do it correctly, they never surface. This is also required for Rubber Ducky zombies at the beginning of every checkpoint, because sometimes they jump in the water before the Glooms start up.

Why the ladders in the back? Those ladder Pumpkins make the back three columns immune to Imps that are thrown over. A single Gloom can take out all the Imps and can take out Diggers before they can reach.

Why so many Winter-Pults? There are 4 in the pool because Bucketheads are hearty enough to sneak into the pool sometimes, so you need that extra DPS/snare to make sure they never can. This also makes the inner row snare more stable and less likely to leak unsnared zombies. The inner row has 2 to stabilize snare too. 1 let's too many through, while 3 is overkill, so 2 is a happy medium. I like to add that Imps rarely block the Pult shots anymore because they quickly walk past the Winter-Pults due to the ladders. This streamlines the process even more.

There are some limitations to ladders, so I don't bring Jalapenos. Any consumable used on the ladders will destroy them (except Freeze/Squash). So I bring Doom Shroom to replace Jalapeno and Puff Shroom to replace Pumpkin. The consumable rotation is similar to my old cobless build where it's a Squash/Cherry for outer, and a Freeze for inner. Because the first inner row Gloom is also unPumpkined, the Gigas have to walk even farther before they can attack. This makes it even more difficult to lose an inner row Gloom, ironically.

Jack explosions are still dangerous, because they add an extra danger (if one side is compromised, Dolphins/Pool Zombies may get to nibble on things), but I have a failsafe built in. Normally, Puffs, Cherries, and Squashes will handle all the Gigas, so you save Doom Shrooms on the pool slot for emergencies. You can also stockpile Freeze Shrooms in the back if there are no Diggers. Since this build has less Glooms, replacement is cheaper. Since it doesn't require constant Pumpkining, 4 Twin Sunflowers is more than enough to sustain yourself. I haven't had trouble for 180 flags and I've sustained all kinds of Jack accidents. Enjoy.


Draco 5 years ago

@pvz714

Hypno Shrooms would be a decent addition to fight Football Zombies, but when Gigas and Jacks are out, there is no spare card. I usually find that if I can spare a card, Puff Shrooms are far more useful in a variety of situations and have a much lower cooldown. I admit I haven't experimented with the novel idea, though. Thanks for the input.

@Bob

Regarding the additional Glooms instead of Umbrella/Winter-Pult, the biggest vulnerability of the build at that point was susceptibility to Jack explosions. Yes, Glooms would be cheaper, but surviving was a much, much bigger concern than saving sun. The build is very good at bouncing back and I never lost because I ran out of sun, it was always due to dying. Also, additional, umbrella plants are superfluous, because this build is Bungee immune.


Bob 5 years ago

A question on Dracos setup two. In lanes 2 and 5, colomn 4 from the house it seems better to use umbrella leaf instead of gloom-shroom. The area where imps land is already covered by 2 glooms, and that gloom appears there just so bungees die, in which case why not replace it with an umbrella? This would mean 2 less glooms so 100 less replacement cost for a jack accident.


aqualegend profile image

aqualegend 6 years ago from Jacksonville,Florida

Can anyone tell me how to get a set-up on here i have a successful set-up,it lasted me 239 waves before got owned by giga=gargantuars and TONS AND TONS AND TONS AND TONS of football zombies just about kicked my ass......


pvz 6 years ago

I honestly think cobless are dangerous coz if badly timed jacks, add some gigas,throw in diggers, normal gargantuars =gruesome zombie death


pvz714 6 years ago

In my last comment, where I said hypno I meant squash


pvz714 6 years ago

Actually, that strategy I just gave is bad

By the way, on Draco's cobless setup 2, are the gloom-shrooms in column 1 rows 1 and 6 neccesary? One gloom in column 2 seems to do just fine, and more winter melons always helps, particularly on the rows away from the pool. Also, could one put a hypno-shroom in column 7 rows 1 and 6? It seems like the only zombies that reach it are zombonis and footballs, and with strategic placing it never hurts to have football helpers.

To kisame: Jacks explode when there is a plant on two sides of them (left and forward for example). If you put a puff-shroom on a lane by the pool, a jack reaching it would explode because it would have a puff in front and a gloom to its left


pvz714 6 years ago

column 1 is winter melon, column 2 is gloom in rows 1 and 6, umbrella in 2 and 5 and twin sun in pool, column 3 has winter melon on land and twin sun in pool, columns 456 have winter melon on land and cattail in pool, 7th row has gloom-shroom, 8th and 9th have spikerock on land and gloomshoom in pool. Umbrella leafs replace what I just described in column 5 rows 2 and 5.

(columns counted from house side)

(Needless to say, all have pumpkins)

Cons: With large stacks of zombonis, some will get through and crush the glooms if your spikerocks are down.

Pros: Gargantuars die pretty quick.

Bring along doom-shroom, cherry, squash, coffee, puff-shroom, pumpkin, imitator pumpkin, fume, gloom, lily


kisame 6 years ago

can i ask something?

I just can't figure out when will jacks blow up?

i'm really crazy! It's seem they blow up randomly.

thank u very much


PvZ Maniac 6 years ago

I hate to collect sun, it has to be automatic ^^


Elson Lee 6 years ago

My best setup:No Cob Cannon,10 Gloom-Shrooms,4 Winter Melons,16 Gatling Peas,10 Cattails,8 Spikerocks,4 Torchwoods and 2 Twin Sunflowers.

All should be protect by pumpkins.

Always bring along Jalapeno,Cherry Bomb and Squash and always use imitater pumpkin to survive till level 200.


Elson Lee 6 years ago

I survived for 200 flags without cob cannons.

I only use Gatling Peas and Winter Melons and Spikerocks and Cattails and Gloom Shroom.

The arrangement is pretty easy and I replaced them immediately once they are damaged.


Ton2xmilton 6 years ago

Hey guyz, I'm inviting you to watch my video's on youtube and leave a comments for my cobless and 8 cobcorn set up.

I think my videos explains a lot of how I play my built 8 cobcorn set up to hit thousand flags and cobless set up which potentially go over 1000 flags.

I put only 2 twin sun on my 8 cobcorn set up reach me to 2100 flags and stop for a while to play cobless set up. Currently, I'm in 420 flags on my cobless formation. This quite similar to vst_70 and draco's build.


-BRAINHEART- 6 years ago from PHILIPPINES

just want to say hi to all fanaticz of mind bugling PVZ.


vst_70 6 years ago

I reach 400 flags so far, after a month and I stopped playing plants and zombies (^_^) thanks draco...


Draco 6 years ago

@cutieguest

It doesn't seem to make you immune. So it seems that the only way to be immune is to leave those first 4 pool tiles blank or you get some sick cob timing and like 10 cobs.


cutieguest 6 years ago

for those who are out there, can i use the innerjack solution (draco's guide, 2 fumes on the inner row) on these cobless setups?i'm tired of always losing the pool glooms!!!


Draco 6 years ago

@mv022

I usually just take out a pool Winter-pult or Twin Sunflower or a Fume Shroom. Something that isn't absolutely essential to the build usually works. I've seen a build where they take one of the 6 Glooms in the pool front.


mv022 6 years ago

hey draco,thanks for the setup.i have no problem as of now,but can you tell me what is the best place for a freeze-shroom slot. or is it impossible? cause i experience hardship on always finding a slot for it.


Rayson 6 years ago

well... I followed the cobless setup until when I was at the 45th flag , the jack in the box blowed up the 3 gloom shroom at the 5th lane, when i rebuild another 2 he blowed them up again, I build another one and lol he blowed it up. Lol it was a funny defeat though


New User 6 years ago

Hey Draco,

Thanks for your good information and the "Elegant" setup. I have been using it for quite a while now and I thought I'd let you know that I have gotten to flag 1987 with it. I have made a slight change to it though. I have linked to a photo of it (click my name). I call it "Cobbless Plus Two Cobbs". Hehe.


vst_70 6 years ago

I survived 302 flags so far and iam still hoping to reach 900flags (^_^)...hope my setup works with everyone. here's the link for my setup so far...

http://j.imagehost.org/view/0943/302flags

draco and kennedy inspired me to build this setup, I used 2 iceshrooms, coffee bean, pumpkin, puffshroom, sunshroom, flowerpot, fumeshroom, gloomshroom and lilypad. hope everyone reach 1000 flags with my setup...email me for an deeply explanation of this setup and plants i used...


Russel Crow profile image

Russel Crow 6 years ago


???????? 6 years ago

i got to flag 32 but i don't know a better set up to get farther i tried a lot of them what do you guys do to start the game


MistWolf 6 years ago

that's a link to the cobless setup that i'm currently using, made it to 100+ with that, that's my second try using it what do you guys think about my lawn defense? do you guys use spikerocks to delay gigas?

btw that level has gigas (both garg and digs) and jacks hence the fumes at the inner land lanes


Kudlit profile image

Kudlit 6 years ago from Laguna

wARtist. I have a question for you. What's those small white flowers on the ground? Where do you get them?

Thanks!


ben60 7 years ago

i'm working on a setup with gatlers, fireplants, 4 glooms in the back and 2 cattails in the back. i'm now working on the front and on the bungee problem, but it looks promising


Abdullah 7 years ago

Well I have a recommendation on Giga-Gargantaurs place Puff-Shroom, Sun-Shroom,Flower pots in front of them to slow them down. Also a recommendation on dancing zombies place a cheap plant on the most right row just as the dancing zombie approaches it it'll summon it really behind so no great damage can be really caused also for jack-in-the-box zombies

place a garlic in the most right row 2 and 5 that'll rescue your gloom-shrooms.


Abdullah 7 years ago

Well I have a recommendation on Giga-Gargantaurs place Puff-Shroom, Sun-Shroom,Flower pots in front of them to slow them down. Also a recommendation on dancing zombies place a cheap plant on the most right row just as the dancing zombie approaches it it'll summon it really behind so no great damage can be really caused also for jack-in-the-box zombies

place a garlic in the most right row 2 and 5 that'll rescue your gloom-shrooms.


Draco 7 years ago

Link the build, please.


LMB van den Berg 7 years ago

I think i have a better setup, because this one doesn't deal good with giga-gargantaur. secret to take them too is to use a pool lane with 2 rows of 3 gloom shrooms, then 4 times starfruit, then twice cattail, together with spikes. no bomb needed anymore!


Maelstrom 7 years ago

Your right. Puff shrooms are invaluable. I just passed flag 80 today and haven't even used Freeze. I just spammed them free shrooms and it's working.

I once saw a youtube video showing a 'Last Stand' gold farm. There's quite a few of those around, but the one I saw had a Doom Shroom placed in the pool (bottom-row). As un-orthodox as it was it actually hit all rows and didn't leave a crater.

I might experiment with it later, but since I'm doing well now I'm gonna see how far I can go.


Draco 7 years ago

Well, Doom Shrooms don't really do much more than a Cherry Bomb. They're slightly more expensive, aren't large enough to hit both ground areas, and they have a chance of getting squashed. Their one advantage is that they hit farther back than Cherrys, but limiting spots to place things always sucks. Their cooldown may be longer too, I haven't used them enough to compare. It's better to bring Puffs than Dooms when Gigas come, so there's not really an opportunity to properly use them.


Maelstrom 7 years ago

I'm pretty good at keeping an eye on those pumpkins. Biggest drawback is that on rounds with gigas, I'm giving up imitater pumpkin for either Puff or Imitater freeze. So pumpkins usually get prioritized more to what costs more to replace.

Yeah, my biggest problem is using consumables too often. Since I have the inner row fume setup for jacks, I often use Freeze earlier than I should. Perhaps I shouldn't worry about it too much since they always get smashed on Giga rounds. Otherwise I'd be using freeze and other consumables way too often to keep it. Damn those Jacks!

BTW what's your 2 cents on doom shrooms? I'm curious if it could be used as a last ditch effort, put behind gigas on the end of a wave or flag when there's nothing left to rotate.


Draco 7 years ago

It's all about tightening the rotation.

Wasting Freeze Shrooms is the biggest penalty for that rotation and has the biggest contribution to lost Glooms. Even I can barely manage that way, so what I've recently recommended for people was to replace one of the Winter-Pults in the pool with a dedicated Freeze slot. It's much better to sacrifice a fraction of the Pumpkin maintenance than the 6th sunflower.

The next biggest problem is the looming threat of Jack accidents. Putting Fumes in the inner row seems to prevent or at the very least lower the chance of it happening. They're going to vulnerable to a lot of things and must remain unpumpkined on Zomboni levels, but their mild cost seems puny compared to 2,000 sun and a chance of death.

Don't use Cherry or Jalapeno unless you have to. Use Squash regularly. Work those Freeze timings and develop a good eye for watching Pumpkin notches.

You can always press space bar for a break.

Aside from that, it's just about keeping track of what row is doing what. What Gigas still need to be softened and what don't. Spam Puffs as much as you can, when you can use them.


Maelstrom 7 years ago

Interesting. That could be something you can add to your guide. I would of suggested using 3 fumes on the outer row.

Any advice on levels with Gigas, Jacks, and Zomboni's? I got to flag 75 and not only had jack accidents, but had nowhere to put consumables. It really frustrated me, not to mention every time I tried replacing glooms they would get popped or smashed. After that I got over-whelmed and just hit the restart level button.


Draco 7 years ago

Well, not to quibble over the details, if you want to achieve maximum chance of no Glooms squashed for levels without Jacks but with Gigas then you would have one side with the Fumes, and one side without.

The reasoning is this. Jalapenos can hit one more wave of zombies that can come out if the zombies have to go another 2 tiles. Which means you can hit 3-4 depending on the timing, so one side would be safer that way.

The other side would normally use Cherry Bomb and Squash, and since they don't get a benefit from length, you can maintain the Fumes up there. Since you're halving the Fume maintenance, increasing the efficacy of Jalapeno, and increasing the number of spots you can put Freeze Shrooms safely, you're effectively increasing the chance you don't lose a Gloom.


Maelstrom 7 years ago

Fumes may just be for Jacks, but I use them every level. I would much rather replace an Inner Row fume than a Gloom any day. Even on Giga levels they help some. If not for the extra DPS, it also serves the same purpose as Puff Shrooms and you're always carrying around Fume anyway.

So basically the less probability I have of losing glooms, the happier I am.

What do I mean by "Banjo's"? It's part of a movie called "Deliverance".


Draco 7 years ago

Correct on most counts.

The imitator is in fact used for inner row Gigas too. They can come out too quickly sometimes for just one cooldown. They have the side bonus of keeping everything snared and erasing any debt caused by unsnared zombies.

The Fumes are entirely for Jacks actually. You can remove those and still kill everything else no problem.

Also, what do you mean by "Banjo's" ?


Maelstrom 7 years ago

I see what you mean by snared zombies. Some groups won't be frozen, since Winter-Pult can only attack the front group. This would mean gigas that aren't snared can pose a big problem. Puff Shrooms would help if there's no Jacks. But when you have both, you have to make sacrifices.

I suppose that's why you came up with the Inner & Outer Jack Tactic. Using the Fume shroom behind the first inner row gloom, and two behind the Winter-pult for Outer row.

So Giga or not, if there are Jacks you definitely want those Fumes there.

I get it now. Ice shroom is used mostly to slow and kill off inner row gigas, and the Imitated one should be used to buy some time for Consumable rotation for Outer row Gigas since some won't be snared immediately.

One part of your guide made me laugh hysterically...something about Gigas and 'un-mitigated rape'. LOL All that's missing is Banjo's.


Draco 7 years ago

4 is definitely not enough. As long as you have that threat of Jack accidents and consumable rotation, you'll need 6 to stay comfortable.


Maelstrom 7 years ago

I've been using your setup for about 50 flags now. Seems like the only levels that limit you are the ones where you need consumables like gigas or gargantuars. Sometimes I think I'm barely getting by in those.

Magnets would be invaluable if they could pull everything metallic like Gold-Magnets attract coins & diamonds.

I was also wondering if 4 twin sunflowers would be enough economy. I wanted to replace the first column sunflowers with glooms, but I'm hesistant after flag 15 when they cost 1000+. If I can do it early enough, it should save more sun with less pumpkin replacements on the left side.


Draco 7 years ago

I leave the Glooms as is. You need only Pumpkin twice at most per level. It's far cheaper than replacing 2 Glooms.

Rather than Potato Mines, you could use Puff Shrooms. Shorter cooldown and cheaper. But a big issue is when you are doing levels with Gigas and Jacks, because that requires all 10 slots. There's no room for Puffs. If you're confident that no Jack accidents will occur, you don't need to bring the Lily Pad.

I'd rather not replace the Cattails for Magnets, because a lot of levels limit what cards you can bring, so it could open up the potential of screwing yourself. Also, the Magnets are ridiculously negligible, especially for the application of removing the Jacks that explode 2s after they step onto the field. The Cattails, without air, at least have the advantage of helping with inner row Gigas.


Maelstrom 7 years ago

I was looking around for survival tips and this was the first google search. These are some impressive setups indeed. I also have a hard time keeping track of everything going on that a cob setup just wouldn't work for me. Keeping a track on Sun and Seeds are more important.

So I really like Draco's second setup.

One thing I'd like to comment on was Umbrella Leaf. If it can cover bungees one tile all around why isn't there a second pair above and below the Cattails? Un-necessary perhaps? It would make everything immune except for your frozen shrooms and first 6 glooms sitting in the pond.

Second, I heard you have problems with jacks. I know magnet shrooms can attract the boxes, but I suppose when there's 50+ zombies on screen it'll pull anything. You could try replacing Cattails with magnet-shrooms and just use blover during balloon rounds. That would at least protect your inner row from catastrophe. Maybe even stop a few diggers.

Third, if your worried about gigas flattening the Fumes you could always try setting up a potato mine in front. Relatively cheap and if a giga attacks it, SPUDOW!

I do have one question though, on Dolphin rounds do you replace the first two pool glooms with Tall-nuts or just leave them as is?


Draco 7 years ago

I made a Survival Endless Guide for you all. I hope you enjoy.

http://www.gamefaqs.com/computer/doswin/file/95925...


Draco 7 years ago

You can use an image hosting site that would provide you a link that you could copy and paste to dialogue box.

I use http://www.imagehost.org/ because it is very reliable and has a very high upper limit.


Terror Tomate 7 years ago

Hi

I would have a fantastic tactic without cobs.

And a amazaing tactic with, too.

But I don't know how to load the pictures to the page.

Can anybody help me?


Draco 7 years ago

Well, by the time the Jacks actually reach the Puff Shrooms to start nibbling, they'd be in range to explode your stuff. Since their single target damage is insignificant, Puff Shrooms are best used to slow the Gigas down only. As for dealing with outer row Jacks, the only other possible solution would be to add a 3rd Fume. I'm not even sure that'll make a difference but nothing short of a Threapeater with Torchwood will be able to help after that. Winter-pults are too unpredictable and Glooms are too limited.

Relative positioning of that Gloom/Fume ground front is what dictates how vulnerable you are to Jacks. You've seen my position, which happens to be completely immune. Move it one tile closer and it's impossible. Move it one back and you got yours. The only options left are to keep moving back, but unsnared patches of zombies will lead to a premature end.

As for immediate pool explosions, try putting Fume Shrooms where your Freeze Shrooms are. It seems that their attacking off-screen actually makes you immune to those inner row Jacks believe it or not. Football Zombies and Gigas might give you troubles, but that's something you can work around easily. Pumpkin for Football, and for Gigas it'll act as a nice buffer otherwise a Gloom might've gotten squished instead.


Dr. Zomboss 7 years ago

Dear Draco, Wartist, and others,

Please refrain from using cobless setups for it makes it often way too easy for you resist my zombie hoard.

Yours truly,

Dr. Edger Zomboss


chuck 7 years ago

By the way, i figure the puffshrooms will keep the jacks away enough so their explosions do not too much damige.

Also, dolphins, miners, and impss are annoying with their pumpkin chewing ways, but to fix this I just have to keep a close eye on all my pumpkins.

Most harmless zombie: catapults

Most dangerous zombie: giga-gargantuor

funnest zombie: DANCING ZOMBIE!


Chuck 7 years ago

Here it is. It is mostly weak agenst jack, and gigagars, but can deal with almost anything else. The normal sunflowers are just there from my begining setup, and when they are gone, I will put puff shrooms there. The glooms to the right of the leaves are the only non esenchel thing. Any ideas?


Draco 7 years ago

Could you show me a layout of your build?


Chuck 7 years ago

I have created a good cobless setup, but my first run only lasted 39 flags, it is only weak agenst Jack in the boxes.

The zombies on the top and bottem wait before getting into the kill zone, but jacks explade about right when they get in the kill zone, taking out my iceshrooms, and maybe a gloom shroom or two. Plus theres the problem of instantly exploding inner jacks. I have to spots in the rows next to the pool, any sugestions on haw to hurt jacks in the top row more with those slots?


Draco 7 years ago

I've actually already considered Gloomless/Cobless builds and it'd just be a bunch of Peashooters with Torchwood. Using Spikerocks for Diggers would then be ideal.


Chuck 7 years ago

You know, now that we have a cobless setup... Is anyone up for the chalenge of making a cobless, and fumeless setup?

No cob cannons,

No fume shrooms,

And no gloom-shrooms.

Melons and spike rocks can be used.


wARtist profile image

wARtist 7 years ago from China Author

Thank you, Draco! I'm figuring out a new build now.


Draco 7 years ago

That ultimate cobless setup needs more DPS for the outer rows. The Cattails effectiveness will drop off suddenly once Diggers/Dolphins distract them or more zombies start coming out. And to be honest, unless the Threapeaters get a Torchwood, they're completely useless. It'd actually be better for DPS to replace them with Winter-Pults for that splash than to use Threepeaters.


Darth Narf 7 years ago

Draco's assessment of the fuming jack hammer is quite correct. It is a nice thought, however the Jacks just cause hell with a bit of involvement with even a single Giga, requiring the use of multiple instant effect plants for a single wave. It didn't even get past flag 19 before a Giga pulled ahead of the mob of zombies and nullified the effect of the Winter Melon - the Jack was out of range to be hit by it. The Gigas in 1 and 6 are almost wholly untouched unless a Freeze Shroom is used every time they show up and at the right spot, making it required that in a heavier combination of special zombies that you use two or more Freezes to get both the Jacks and the Gigas. Jacks also run almost wholly unhindered in 1 and 6 to explode over 2 and 5, taking out an expensive and vital line of defense.

I'm quite a fan of cobless builds, as cobs tend to require a lot of management, timing, and can later become quite expensive to replace when things do go awry. Elegant is close to one of the builds I was trying, though I'm less bothered about using replacement pumpkins than by replacing pumpkins AND a plant that comes to about 1k sun to set up.


Draco 7 years ago

Good stuff, actually the first time I ran the primitive form of that build, I ended up losing to that Jack/Giga combo around 90 waves. Then I learned how to be more efficient with things, since it gets very repetitive, you learn nifty ways of getting things done. Like, a lot of the times I use the Freeze Shroom for the Gigas to stop and attack it, on top of freezing them. It works even better for Squash, and since Squash is cheaper and a lower cooldown than the Cherry/Jalapeno, I usually use the Squash first and early and it's usually up again instead of using that Cherry Bomb.


Zefith 7 years ago

hey draco, i wanna tell u that my brother got a 110 with ur 2nd setup and is still going. I died at 109 cause i lost to many glooms and didn't have the funds to repair


wARtist profile image

wARtist 7 years ago from China Author

I feel the same way, Mark!


Mark 7 years ago

OK. I am done with this game. Have tried both the cob and cobless setups, conclusion are:

Cobless setup is more relaxing if you have max sun, do not meet giga and jack accident, as u could let it run on its own.

Cob setup is pretty tiring as u hv to aim, collect sun etc.

Will give this game a miss unless someone can come up with innovative set up. Cheers.


Zefith 7 years ago

uh oh i just had a jack + giga accident, and it might be hard to recover... I have to fix 3 glooms with 4k sun...


Draco 7 years ago

@Wallpaper Queen

Of course. Yeti Zombies pop up every now and again, and if you're not careful, they'll turn around before you can kill them. They drop a hefty 3 diamonds but I stopped caring once I got maxed out cash.

@Zefith

I went in with that initial advantage in mind actually when I put that third Gloom. Also, thanks for breaking the ol' 100 barrier. I didn't want to be only one, although a guy on gamefaqs ended up getting 200 like me, but the only thing that keeps me going is testing the next build. I try something, test it for 20 waves, then repeat.


wARtist profile image

wARtist 7 years ago from China Author

Hi,Wallpaper Queen! I did meet Yeti Zombie couple of times in Survival Endless.


Wallpaper Queen profile image

Wallpaper Queen 7 years ago from Malaysia

hi! nice strategy there! Wow i couldn't believe u played soooo many flags... Oh by the way, do you encounter any "yeti zombie" during survival game which is that long? the empty slot in your zombie character book.


Zefith 7 years ago

One thing that i found amazing in ur set up was if u had a jack accident and kill 2 glooms in the pool, u would then lose another gloom, and a fume, but ur defence wouldn't break.


Draco  7 years ago

Your not Draco! I am!!!


Draco 7 years ago

Poop shoot.


Mark 7 years ago

Yeah, retry the 2nd setup. It works. I am now in flag 82. with 6k sun. The fear is jack accident and giga. If not, this setup can go on and on. Cheers/


wARtist profile image

wARtist 7 years ago from China Author

That's good to hear.


Zefith 7 years ago

I am happy to say using draco's second setup i have reached 100 flags!


Zefith 7 years ago

yeah after i tested it a few times it seems that they can handle the zombonis without the spikerocks. right now i m on flag 70 and have 7k sun


wARtist profile image

wARtist 7 years ago from China Author

To Zefith, to my personal experience, it's better not to use Spikerocks against the Zomboni. They do crash the cars, but they die easily when in face of waves of Zombonis. Actually, it's unnecessary. Fumes can just take care of them. If not, restore with a new Fume. It's easy & cheap to do it.


Zefith 7 years ago

Oh i only put spikerocks on the top and bottom rows cause the fumes arent enough to kill them always.


wARtist profile image

wARtist 7 years ago from China Author

To Bob, what do you mean by asking that?

I am wARtist. That's all.


Draco 7 years ago

Oh, and right after you kill the second zombie, you should be able to afford a Cattail, those take care of things for awhile and two Cattails takes care of that first level.


BOB 7 years ago

are you smart wartist?


Draco 7 years ago

Sorry, I meant regular Sunflowers.


Draco 7 years ago

As for how to make the base defense, the longest part is the Glooms. What I usually do is make the bottom and top row entirely with Twin Sunflowers, put Garlic up in front, use Potato Mines for the first two zombies, then start making the pool Glooms. Then it's pretty smooth sailing from there.


Draco 7 years ago

Zombonis and Gargantuans always get within one tile of the defense so they would go eat all the Spikerocks, but you don't need to worry because everything will fall if you do it right. All non-Gigas die to this defense, and the only thing you need to worry about are Gigas really. They require a Freeze Shroom for the inner rows and a Squash/Cherry Bomb/Jalapeno for the outer rows. Time the Freeze Shroom when the ground Gloom is attacking the Giga and try to conserve your Squash/Jalapeno/Cherry Bomb to the last minute for the outer rows. With that, you can go on indefinitely, as I've demonstrated.


Zefith 7 years ago

Wouldn't putting spikerock in dracos second defence help?


wARtist profile image

wARtist 7 years ago from China Author

To dr zomboss, you should set up the Fumes for the lines from 4th to 9th from left according to the snapshot. Then try your best make the Fumes in the pool upgrade into Gloomy-shrooms as quickly, many as possible. Of course, don't forget to pumpkin them. Feel free to ask!


dr zomboss 7 years ago

in draco s second setup, what should i set up first?


wARtist profile image

wARtist 7 years ago from China Author

To Mark, I just survived 60 flags with Draco's 2nd setup and died owing to a Jack accident. To me I think Zombonis won't be a problem, you can use Jalapeno to subsidize your defense.


Draco 7 years ago

Zombonis have always been the last things I had to worry about, since they're so easily ignored. But, if you're having a problem, don't pumpkin the first Fume Shroom. Adding the Pumpkin shortens the distance the Zomboni has to go to flatten it.


mark 7 years ago

Draco 2nd setup cant survive beyond 50 flags because the top and bottom row too weak for Zomboni.


wARtist profile image

wARtist 7 years ago from China Author

To Optibus, I'm waiting for Draco's new cobless build to finish


Optibus 7 years ago

When will you make another?


wARtist profile image

wARtist 7 years ago from China Author

Hi,Khenra! It's true that Kennedy's build is weak against Jacks which I have mentioned in the comment. It's fatal. You can just try other builds above to test, which has already been proven to survive 200 flags.


Khenra 7 years ago

I tested Kennedy NG's build, and it didn't work for me. One flaw is that sometimes Football zombies in row 1 and 6 just run past everything without being stopped, you'll have to be on the lookout for that.

The Jack-in-a-box zombies will also tear up your lawn when they are in great numbers. Not a great build to get very far I'm afraid, I'm still testing it though to see how far I can get, currently only at flag 26.


wARtist profile image

wARtist 7 years ago from China Author

To Draco, Done with Endless. Of course, if somebody comes up with something unexpected, I'll probably restart.


Draco 7 years ago

Done with Cobless or done with PvZ? Since I've run out of stuff to think of, I haven't really been playing either. If new people come up with ideas that I would never think of, I can add my 2 cents.


wARtist profile image

wARtist 7 years ago from China Author

Thank you, Draco. Hope you can figure out a perfect automated build. I'm done with it.


elecshopku 7 years ago

Thank you very much for your information


Draco 7 years ago

Well, after some thinking about it, there is a way to salvage your build. Believe me, I've tried the empty row approach and if not for those POS Jacks, we'd have pretty much a fully automated build by now. I'm unsure of the exact cooldown of Freeze Shroom, but there is one alternative to killing Jacks. Instead of my usual ground setup, Outer: Fume Fume Inner: Gloom Gloom Gloom takes care of everything without a problem. If one could theoretically Freeze Shroom every wave of Jacks when they are in range of that first ground Gloom, there shouldn't be an issue. It's pretty much the basis of my 222 build and you can see what you can do with that concept if you want. I'm just saying that 3 inner row Glooms beats the heck out of 4 since you have an extra space now. That setup earns you back the entire outer row too (which, believe it or not, is fairly useful). You can see how that works, and if Freeze can't keep up with every single wave, then we'll just have to work from there. At least you showed me that Freeze spam removes the need for Wintermelons it seems.


wARtist profile image

wARtist 7 years ago from China Author

No matter. I failed before we succeed. Carry on!


kennedy 7 years ago

bad news..haha i'm officially sunk at flag 69, 4 jack acident in a row took out my lane 2,5 and coloum 1,2 gloom together wit all my funds T.T..you're right ,its just too dangerous to let the zombie drift freeing in lane 1 and 6 without some serious backup.>


wARtist profile image

wARtist 7 years ago from China Author

Good luck, Kennedy. Hope to hear your good news soon.


kennedy 7 years ago

haha actually,i only played this game for 10 days and i only figured this build out yesterday and currently i'm on flag 62..still on the first try though.i seriously dont think lane 2 and 5 gloom is that vulrnerable because i can alwayes hold down the zombie wit ice shroom and such..and even if jack took out the gloom i still have enuff time to recover...or maybe i'm just not the experienced... perhaps 100 flags and beyond is a total different story, i will try to update u guys


wARtist profile image

wARtist 7 years ago from China Author

Thank you for your explanation. I knew you are not that kinda guy, Draco.

Kennedy's build really can't survive long.


Draco 7 years ago

Aight just to clear something up. The Draco who said "You suck. Seriously." was not me, but I don't have control over what anonymous people put in their name box, since it could be anything.

The Fuming Jackhammer will fail against any levels with Jacks, sadly. Since 4 Glooms kills everything when they're *snared*, the outside row will eventually meet its maker even without the Jacks.

As for the suggestion that the Gloom and Winter-Pult be swapped in the back column, it's unnecessary. The Gloom in either position will do its same job so the only question is the Winter-Pult. Additional Inner or Outer row Winter-Pult? If you've played my build to 60's and 70's, the answer becomes obviously the inner row. It's because 1 Winter-Pult is sometimes not enough for Freeze Shroom to keep Gigas in check. I'd rather have the extra security for the row that loses the Gloom, than for the row that loses the Fume.

I've been testing both the 222 build and the Elegant build. Elegant is probably my strongest and is therefore the most stable. The 222 is less stable despite the need for only Freeze Shrooms, because those Jacks do start becoming a pain. I also realize that a lot of people aren't as experienced as I am with endgame Cobless, so any way to make Jacks as least annoying as possible is my goal. So my last attempt at making a new build was to make everything scaled back one tile, which works wonderfully for the inner row. If you can visualized any pool Gloom setup, the first Glooms only get two tiles to work with since the third is off screen. Move a tile back but still keep 4 pool Glooms and the 2 ground Glooms, and now you got an inner row that takes care of Gigas without the Freeze sometimes (at wave 200).

Also, if you leave the first column open, any premature Jack explosions will either miss your base entirely (think of the Jack accidents that only nail your first Gloom), or take out only one Gloom. On the other hand, while it may give you this new feature, the outer row begins to falter. Jacks now have a chance to take out your ground stuff and it only affirms my initial statement that ANY deviation from my Fume Fume Gloom Gloom on the ground will ruin that Jack immunity (even if it's scaled back a tile). They only nick your Pumpkins, but still. You also DO have more time to use consumables for outer rows, at least.

If there's any hope for improving from there, I'd need someone to map the frequencies where the Jacks explode, and exactly where. Is it timed? Is it right on the edge of a tile? Because there seems to be no other solution for keeping Jack immunity than the one I luckily discovered a while ago.


wARtist profile image

wARtist 7 years ago from China Author

Thank you, Kennedy NG. I have posted your build snapshot with my honest comment, hope you like it.


wARtist profile image

wARtist 7 years ago from China Author

Good Suggestion,Optibus!


kennedy 7 years ago

here it is!^^ its called the fuming jack hammer!

http://www.wikihow.com/images/b/b8/Fuming_jack_Ham...


kennedy NG 7 years ago

erm its based concept that no zombie can survive 4 gloom shroom rows so i take away all the plant in columm 1 and 6 so that the same effect can be appiled on this two lane.

this blance the defense on all the lane which i found to be a problem on many build out there (lane 1 and 6 defense are usually weak..)

this build is made for those who cant click /react well

pros:

-less pumkin to worry about

-u can ignore most of the zombie including giga gargantuars

-less thing to click:only nid to acitvate ice(for gigantuars wave) / halapeno(to take out lane 1 and 6 jack in the box

-oh, oh, place the halapeno in lane 1-6 to witness its maximum potential XD)

CON :

-u will be advancing throught flag slower than usual because

it took a while to kill zombies on lane 1 and 6 but relativlely u gain more sun production and recovery time incase one of those troublesome jack in the box took out some of your gloom shroom ^^

hope u like it


Optibus 7 years ago

I believe the gloomshrooms and the wintermelons o the first row (left most) should be interchanged


wARtist profile image

wARtist 7 years ago from China Author

Of course,Kennedy! Everyone is welcome to post anything that belongs here. Just post the URL in the comment, and I'll post it in this page. We'd appreciate your work.


Kennedy 7 years ago

well i have a very unique cobless build right now but how can i post it here?


wARtist profile image

wARtist 7 years ago from China Author

I remembered that. In my opinion, that has nothing to do with you. Draco is laughting at someone else other than you. I forgot his name. It's must be Draco's fault to mistype the name. Pity on you. Draco should have corrected that.


Pamda Man profile image

Pamda Man 7 years ago from Pandaland

No. This:

Draco says:

6 days ago

Trolls being trolls. Good thing you can't copy my writing style.

Draco says:

6 days ago

Oh, Pamda Man you suck. Seriously


wARtist profile image

wARtist 7 years ago from China Author

Kidnapped by Aliens? I wish I could save him.


Pamda Man profile image

Pamda Man 7 years ago from Pandaland

What happened to Draco? O.o


wARtist profile image

wARtist 7 years ago from China Author

Unfortunately, I only made 60 flags. Jack screwed the Gloomy defense, I quit the game.


wARtist profile image

wARtist 7 years ago from China Author

Nice Work, Draco! I just replaced two twin sunflowers with two coin magnets.For fun!


Draco 7 years ago

Moving on, I've made some headway in making a Freeze only build: http://h.imagehost.org/download/0883/222_1

Since I no longer spam consumables, I cut out a Twinflower for the time being for that all too well-known Freeze slot. The frontmost Fume is not usually there but it helps for the non-Giga levels. It turns out that the back 2 Fumes plus the 3 inner row Glooms is enough to kill Gigas with just Freeze. I've tried it out on levels with Jacks/Gigas/Zombonis (that screw up the snare rotation) and it still seems to work. There's two issues though, the inner row is probably more vulnerable now that there's only 1 Winter-Pult protecting it. And the second biggest problem is that with the absence of that third Fume, Jacks have a chance to blow up the front ground Gloom. It sucks, but is still rare enough to be manageable so far. I'm going to test it out a little bit more and see if I can tweak the comfortability level of the build.


Draco 7 years ago

Trolls being trolls. Good thing you can't copy my writing style.


Draco 7 years ago

Oh, Pamda Man you suck. Seriously


Draco 7 years ago

Are you losing because you're running out of sun?


Draco 7 years ago

I lost a lawnmower to a Balloon Zombie trying to see if one Cattail can handle it alone.

If a Jack blows up your pool Glooms, immediately replace one, Freeze, then check for any Gigas in the affected inner row. Use a Cherry Bomb because those cover both rows then subsequently Squash the next round and that should be long enough to get the second one replaced. You'll be down 2500 Sun but can usually recover half of it back. With that strategy, the build can seem to survive 3-4 consecutive Jack/Giga levels with accidents, which I've never gotten close to seeing before. Worse comes to worse, always front the debt onto the outer row by using the consumables for the inner row, so you just lose Fumes.

Pickups are Freeze, Imitator Freeze, Coffee Bean, Squash, Cherry, Jalapeno, Pumpkin, Fume, Gloom, Lilypad or Puff. Also, there's a reason I bring a 6th Twin Sunflower and deal with Freeze Shroom placement, that extra +1000 sun a level helps.


MadDog 7 years ago

The only difference in my setup was I remove one twin sunflower when I have 9990 suns, and use that slot to queue an ice shroom. The problem I encounter is a cascading meltdown when you have at least two jack accidents that happen relatively closely together above level 80. To replace 2 Glooms with that setup is extremely costly, and all the while you are rebuilding your defenses, the side you've lost them receives less DPS.

Don't get me wrong, I admire Draco's build cuz up until level 80, it seems to be able to handle most things, but there just seems to be an inherent weakness to poolside jacks. Maybe I'm just unlucky or don't use the pickups correctly.

The lawnmower question was just curiosity as I can't imagine losing one early on. I thought perhaps he had a bad run in with a similar situation and had to rebuild that row.


wARtist profile image

wARtist 7 years ago from China Author

To Maddog, I don't know when Draco is gonna come back to see your comment, so I just give you some opinions first.

I just come to 30th flag using Draco's build by now.

1.Did you put anything extra than the build showed above on the lawn? If you did, that is probably why.

2.Did you use the pick up showed above in my snapshot? If yes, that pick up will quickly restore your build since you have sufficient funds as long as you don't lose too many of the Gloomy-shrooms.

3.It's easier at present to go 200 or more with Cobs, while that's not what the most thing we want. If we can make it coblessly, that'll make it not that troublesome that we have to click here and there to launch the cob cannons.

4.About the missing lawnmower, I can surely answer you, Draco should be losing it at the beginning of the game, which seems to me not a big deal. The mowers are useless if any zombie get close to it because you can't sustain any longer depending on that thing.

Thank you for your participating, MadDog! I'll try to get Draco's contact.


MadDog 7 years ago

I don't know how you did it Draco. I've used your build three times now. Maybe you got real lucky, but all it takes is one or two Jack accidents above level 80, and two waves of Gigas and it's near impossible to recover. Whereas with the Cob builds, I easily went above 300 and could've gone on indefinitely.

Losing two center Glooms at that level just leaves your defenses too weak and without Cobs to ease the pressure, you eventually get overrun.

I have to ask, cuz it's been bothering me, but why is there a missing lawnmower at the bottom of your screenshot?


wARtist profile image

wARtist 7 years ago from China Author

Thank you, Draco. I'm gonna continue testing it day and day and post the problems & solutions I might encounter.


Draco 7 years ago

I think my next goal is to make the build only need Freeze Shrooms. That involves more Glooms and then the biggest problem becomes Jacks. The choice of arrangements that can handle Jacks and everything else are pretty limited (only 1) but there may be a way to scale it back one tile and still get Winter-Pults in there.

Also, another interesting thing about the elegant build, and why I call it elegant, is the fact that it handles Imps better than the first one. The horizontal hit box of an Imp is fairly wide. So, the Gloom just recently added covers better horizontally. Here's a diagram to explain how this affects the arrangement: http://h.imagehost.org/view/0006/Elegant1

You can see that there's 3 Gloom coverage for 99% of the Imp's possible landings.

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