Why Modern Warfare 3 is More Balanced Than Black Ops
Both Call of Duty Modern Warfare 2 and 3 are more balanced than Black Ops – Black Ops wasn’t even balanced! I don’t know where all the talk of “Black Ops is the most balanced Call of Duty ever!” came from. If you wanted a definite advantage in that game, you only had a few guns to choose from – AK74u, Famas, and AUG. The AK74u and Famas were patched eventually, so the clear cut best gun in the game was the AUG. The fact that there was a clear cut best gun in and of itself proves that the game wasn’t balanced. It was so clear cut because the gun was so prolific at all ranges (it could hip-fire like a submachine gun and snipe like an M16). To maximize on chances of winning gunfights, there was no reason not to use the AUG.
This is why Modern Warfare 3 is more balanced than Black Ops. Call of Duty, Modern Warfare 3 feels remarkably (or unremarkably) like Modern Warfare 2. Modern Warfare 2 always was accused of being the most unbalanced Call of Duty. Whoever started the “Black Ops is the most balanced …” rumor probably started this one as well, and couldn’t be more wrong. Think about it (if you played MW2), what was the best weapon in the game? Unlike Black Ops, there was no clear cut “best weapon” in Modern Warfare 2, as well as in MW3 (so far). At long ranges, the no-recoil ACR competed with the M16/Famas. At mid-range, the UMP45 dominated. At shotgun range, the crazy-ranged SPAS12 and semi-automatic AA-12 were the best weapons. It doesn't matter the guns were overpowered, as long as there was more than one overpowered gun. That's weapon balance. Modern Warfare 3 looks like it’s like this as well, with guns like the Type 95 looking ridiculous at range, but much worse than the submachine guns up close.
The point is that there was weapon variety in Modern Warfare 2, whereas in Black Ops, guns were just either watered down/better versions of other guns. The AUG could be described as a Famas with slightly different recoil (same iron sights, fire rates, ammo capacity, etc.), and the M16 was like a bad G11. There were too many guns that were so underpowered that whoever used them would be at a severe disadvantage to Famas/AUG users (all the shotguns, any dual wield weapon, any weapon besides the Famas/AUG, really). I am by no means saying that Modern Warfare 3 is the epitome of fairness weapon-wise, but it’s at least looking to be far better in that aspect than Black Ops. On a different note...if you want to see better weapon balance, check out the Battlefield games; each of the guns actually have character and uniqueness.
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