Bioshock Infinite Go to the Factory and Take Back the First Lady Airship

Bioshock Infinite Go to the Factory and Take Back the First Lady Airship

Head to the factory directly opposite the gunsmith's shop
Head to the factory directly opposite the gunsmith's shop

Bioshock Infinite Go to the Factory and Reclaim the First Lady Airship

In Bioshock Infinite, Booker and Elizabeth will enter another alternate dimension and Columbia through another tear. They think they need to return to the gunsmith’s shop and find Chen Lin agin. They are wrong. In this alternate dimension, Columbia has been overrun by the Vox Populi, and they do not need any weapons from the gunsmith. The Vox Populi already have lots of weapons. Booker and Elizabeth must fight their way and go to the factory. In the factory, they must reclaim the first lady airship from Daisy Fitzroy and then get on with their quest to leave Columbia. This will guide Booker and Elizabeth on how get into the factory by destroying the zeppin. Then get the Undertow vigor and use it to help defeat the enemies and reclaim the first lady airship.

First, Booker and Elizabeth must return to the gunsmith’s shop. Go through this alternate dimension’s impound and notice that there is a big fight between the Vox Populi and the Columbia forces. Defeat the forces and realize that Dewitt is part of the Vox Populi revolt here. The hero can actually run through some of the fights here. Head for Finkton proper and then return to the weapons shop. Find Chen Lin and Mrs Lin dead. Booker and Elizabeth finally realize they must simply reclaim the first lady airship from Daisy Fitzoy.

So go to the factory entrance opposite the gunsmith entrance, and wait for the Vox Populi to unlock the door. Then fight your way through the factory grounds to reach the second entrance. The second entrance deeper into the factory is blocked by a gate. The Vox Populi cannot unlock the gate here, as the zeppelin is pounding Booker and his men with its guns. Booker must destroy the zeppelin and go inside the factory.

Bioshock Infinite Take Out the Zeppelin

Bioshock Infinite get to the zeppelin with the skyline and take out the zeppelin
Bioshock Infinite get to the zeppelin with the skyline and take out the zeppelin

Bioshock Infinite Take Out the Zeppelin

Use the skyline next to the zeppelin and hook up onto it. Next, slide up and go with the flow and into the zeppelin. If Booker is moving away from the Zeppelin on the skyline, reverse and go back towards the zeppelin. Finally, use skyline strike to push one of the enemies out of the zeppelin platform and then defeat the rest of the enemies on board. There will be a patriot on board, so be careful. Once the enemies are defeated, use the hook to destroy the zeppelin’s engines.

With the zeppelin guns out of action, head to the second entrance, and allow the Vox Populi to open the gate. Now leave Finkton Proper and get into the factory.

Bioshock Infinite Get Undertow Vigor

Bioshock Infinite get undertow vigor from the office of Jeremiah Fink in the factory
Bioshock Infinite get undertow vigor from the office of Jeremiah Fink in the factory

Bioshock Infinite Get the Undertow Vigor and Use It In the Factory

Once within the factory, find the lift that will take the hero up to the upper levels. On route, Booker will talk to Daisy Fitzroy and realize that there are two Bookers here. Fitzroy will destroy the impostor Booker. On entering the office of Jeremiah Fink, Booker will be attacked by the Vox Populi. Before leaving the office, pick up the Undertow Vigor near the entrance and drink it. Leave the office.

On the top of the factory with the clockworks, Elizabeth will witness the demise of the other Booker at the hands of Daisy Fitzroy Then, it’s Fitzroy men versus Booker. Use the undertow to pull in the men for easy defeat for push them away if Booker needs to run away or use long range weapons to finish them off. Do not overplay the undertow vigor and neglect the other battle tactics that have gotten Booker so far. The final enemy in this area will be a handyman. Use the correct tactics to defeat the handyman.

Once the handyman is defeated, the final step of the battle in the factory is to distract Daisy whilst Elizabeth sneaks in and backstabs Daisy from the back. Search the area for loot and then follow Elizabeth to the first lady airship. Elizabeth will need to change to her regal costume to wash the blood of Daisy from her clothes. Change course and pilot the airship towards the destination.

Then the songbird attacks, and the airship crashes into the next area.

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