Fable 3 Millfields Reaver Mansion

Fable 3 Reaver Mansion

Fable 3 Reaver Mansion
Fable 3 Reaver Mansion

Fable 3 Millfields Reaver Mansion

Fable 3 takes a turn into the residences of the nobles in the fable 3 millfields reaver mansion. This happens only after the hero prince collects enough guild seals to activate Page's trust in him. She hands him a masquerade costume and asks him to wait for her at Millfields and Reaver's Mansion. Page is already there at the gate when the hero prince gets there, and they enter together. They are ushered into the main party room, where Reaver is waiting for them. This is a trap obviously.

Fable 3 Reaver

Fable 3 Reaver
Fable 3 Reaver

Fable 3 Wheel of MIsfortune

Fable 3 Reaver's Mansion contains some kidnapped resistance people. To rescue them, the hero prince has to use play Reaver's game. Reaver uses the Fable 3 Wheel of Misfortune to determine the type of monsters that will appear to fight Page and the hero prince. The first few fable 3 monsters to appear are really quite boring - Hobbes and Hollowmen. Destroy them using spells to keep a clean cut on the face. The recommendation at this stage is to use the fable 3 spell combinations of force push and shock. Fore push pushes the enemies away, and shock both stuns and damages. No way of getting close to the hero for any decent damage or scarring of the face.

Fable 3 Sand Fury

Fable 3 Sand Fury
Fable 3 Sand Fury

Fable 3 New Monsters

The third wave of the monsters are the mercenaries with a twist - there are mercenaries who can throw fireball. And then the fable 3 new monsters appear - Fable 3 Sand Fury. Fable 3 Sand Fury are face wrapped monsters who are quick and swash-buckling monsters. The technique of using the force push and shock to repel them will make sure they are defeated and will not get close enough to harm the hero prince. Remember to use time slow potions if they are too fast for the most powerful versions of the spells to charge up.

Fable 3 The Balverine Order

Fable 3 Old Favourite Monsters

And then just when the hero prince and Page think they have finished the monsters, Reaver's guests turn ...... into balverines of course! These are in fact Reaver's secret society. They attack using the old techniques, quick and fast, and then jumping up when the hero is just about to strike. Use spell combinations and then the bonesmasher to take them out. And once they are sorted, there is only Reaver left. Reaver, being Reaver, simply opens the door and leaves, and the Fable 3 Millfields Reaver Mansion mission is completed. It would be nice to use the Inquisitor for this part of the mission, although the free weapon download will be much better at dealing more damage.

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