Resident Evil Operation Raccoon City Gameplay

Resident Evil Operation Raccoon City Gameplay

In Resident Evil Operation Raccoon City, the primary action of the squad leader in solo gameplay is to defeat as many enemies as possible by taking them out of the game with ammunition from weapons of various sorts. As the squad leader progresses through the hordes of enemies the story line progresses as well, taking the player to the next chapter in the operation raccoon city story in 1998. Operation Raccoon City appears to be a throwback to the arcade style shooting game of the late 1990s and early 2000s, where the purpose of the game is to relive the story of the resident evil movie franchise, albeit from another angle, that of the wolfpack perspective. The gameplay may also be used as a stress buster with each zombie destroyed. The story is slow and creepy initially but intensifies as the game progresses, and destroying all the different variations of the zombies (coming out in different directions) leaves one thirsting for more destruction at the next stage. With this in mind, gamers wanting to achieve the above objectives should go ahead and start operation raccoon city, or at least rent an apartment in raccoon city and try it out.

This will guide the squad leader through the gameplay of resident evil operation raccoon city by using the escape from the city hall mission as an example.

Resident Evil Operation Raccoon City Find and Destroy the Plans in the Record Room

The squad leader has been tasked with finding and destroying the five plans in the records room, in order to further wipe out the evidence that Umbrella has any part to play in Raccoon City's mutated residents. In the records room, the squad leader has to make his way through a maze of books and shelves to find and destroy the five plans. The way to the five plans is hindered by the maze itself, the relative darkness of the records room, and the trip laser wires in the way. Tripping the trip wires will trigger off an explosion which will take a significant amount of health from the squad leader.

Resident Evil Operation Raccoon City Heal Up

Once the squad leader's health is depleted, there are ways to heal up. Throughout the game, there are green herbs which when used will heal up the squad leader's health. In addition, the squad leader can pick up healing sprays along the way in each mission. Spraying the squad leader with this spray will also restore some degree of health. There is a medic squadmate Bertha who can also periodically heal the squad leader.

Resident Evil Operation Raccoon City Licker

Resident Evil Operation Raccoon City Licker
Resident Evil Operation Raccoon City Licker

Resident Evil Operation Raccoon City Escape from City Hall Gameplay

When the five plans have been destroyed, Command will ask the wolfpack to escape from the city hall. Venturing into the city hall, the wolfpack encounters one of the classic resident evil monsters – the lickers. These monsters emerge from weak spots in the ceiling and throw out their tongues at the wolfpack. At this point, the squad leader will be unloading as much firepower from the assault rifle (or other weapons), the pistol or the grenades. One of the key features of the operation raccoon city gameplay is the speed at which ammunition runs out. One can pick up more ammunition from the ground where monsters have been defeated, or just pick up another weapon with more ammunition. The best way to restore ammunition in the city hall escape is to head to the right hand side of the city hall, and restore ammunition to the maximum with an ammunition cache. To escape from the city hall, the squad leader must find a black key card to activate the door to head into the city hall exit area. This black key card is found near the center of the city hall, just a drop down from the platform from where the lickers started to appear.

Resident Evil Operation Raccoon City Avoid Being Infected or Play as A Zombie

In Operation Raccoon City, as the squad leader escapes to the city hall exit, the area will literally explode with zombies. Where did they come from? Well, one will be too busy firing to be able to sit down, think through and answer this question. The zombie onslaught can become so overwhelming that one will be invariably hit by a zombie. This is when the T-virus mutation sets in, and the squad leader will become a zombie. There are only three ways out of this situation in the city hall exit area -

  • Use the anti viral spray to reverse the effects of the T-virus. These anti viral sprays can be found at various points in each mission.
  • Make a mad dash for the city hall exit. The zombie attack in the city hall area will be too overwhelming, and the only option may be just to flee. Once the city hall exit has been reached, the mission will end, and the squad leader will leave becoming a zombie to another day
  • Or today could be a good day to become a Zombie. Watch as the infected blue health bar depletes to zero, and the squad leader becomes a Zombie. Join the zombie pack and start attacking your squadmates (if there are still any left at this stage), and when the last squadmate is defeated, feast on them as a zombie........

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