All about 3D design and animation

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By ouzari


I love 3D

I like 3D arts and 3D works, i like to live in this wonderful virtual world where it can afford to dream of anything in anywhere, so i want to share with you this love of 3D worlds. If you want more about 3D design and animation go to my 3D blog.

First , what is 3D?

3D "Three dimensional" means something having three dimensions generally width, length, and depth, also three-dimensional space is a geometric model of the physical universe in which we live. The three dimensions are commonly called length, width, and depth (or height), although any three mutually perpendicular directions can serve as the three dimensions.

Three dimensional coordinate system
Three dimensional coordinate system

Real 3D vs Synthetic 3D

Real 3D (stereoscopic vision)

In real life, when you look at something, each of your eyes sees it from a slightly different angle (Our eyes are separated by a distance of about 2.5 inches). By using two pictures you can create the illusion that what you're looking at is not flat. Throughout the ages, artists have strived to recreate the stereoscopic impression with largely "flat" art media - some with modest success. Sculpture is the most refined of such attempts. With the advent of photography, it was immediately recognized that taking two pictures from two slightly different angles (imitating the human eyes) and viewing those images in a way that our left eye sees only the left image, and our right eye sees only the right image, true stereoscopic imagery was possible (and this was accomplished before color and motion images were developed).

3D rendering

On the other hand, 3D computer graphics are called "3D," because of the way they are made, using 3D computer models to represent scenes before they are rendered. 3D Rendering is the process of producing an image based on three-dimensional data stored within a computer. 3D rendering is a creative process that is similar to photography or cinematography, because you are lighting and staging scenes and producing images. Unlike regular photography, however, the scenes being photographed are imaginary, and everything appearing in a 3D rendering needs to be created in the computer before it can be rendered. This is a lot of work, but allows for an almost infinite amount of creative control over what appears in the scene, and how it is depicted. the final product of a 3D rendering is generally a regular two-dimension image

3D rendering

3D rendering
3D rendering

3D famous softwares

3D Studio Max

3ds Max 2008 software delivers new viewport technology and optimizations that result in vastly improved interactivity of even the largest, most complex scenes. Common tasks and operations—selection, material assignment, transform, grouping, cloning, and many more—are now significantly faster, making 3ds Max 2008 the most streamlined version of the software ever. Plus, a new Scene Explorer makes managing large scenes—and interacting with hundreds or even thousands of objects—far more intuitive.

Maya

Award-winning Autodesk® Maya® software is a powerful, integrated 3D modeling, animation and rendering solution that enables leaders in film and television, game development, design visualization, and education to stay ahead of the game. Autodesk Maya 2008 software delivers faster, more efficient tools and workflows for creating the stunning, high-resolution characters, environments, and performances that will populate the games consoles, theater screens, and televisions of the future.

Bryce

For over a decade, artists of all mediums - print, video, multimedia or the web - have known Bryce, the affordable 3D software for achieving breathtakingly realistic imagery. The latest incarnation, Bryce 6, will give those artists along with the new generation of creators the ability to work faster and create more realistic environments than ever before. Whether you are a professional designer, or a 3D graphics enthusiast, Bryce 6 provides you with the tools to literally create a world of your own.

Rhino

Start with a sketch, drawing, physical model, scan data, or only an idea—Rhino provides the tools to accurately model and document your designs ready for rendering, animation, drafting, engineering, analysis, and manufacturing or construction. Rhino can create, edit, analyze, document, render, animate, and translate NURBS curves, surfaces, and solids with no limits on complexity, degree, or size. Rhino also supports polygon meshes and point clouds.

CINEMA 4D

Robust, Professional, Easy to Use 3D Animation Software , the CINEMA 4D family of products has everything to satisfy your professional 3D modeling, texturing, animating and rendering needs. CINEMA 4D is fast, stable, powerful and delivers dazzling imagery. CINEMA 4D offers customizable configuration suitable for any industry and all skill levels.

Blender

Blender is an integrated suite of tools enabling the creation of a broad range of 3D content with the singular benefits of cross-platform interoperability and an incredibly small download file size. It is the most popular Open Source 3D graphics application in the world, and is one of the most downloaded.

Aimed world-wide at media professionals and artists, Blender can be used to create 3D visualizations, stills as well as broadcast and cinema quality video, while the incorporation of a real-time 3D engine allows for the creation of 3D interactive content for stand-alone playback.

LightWave

LightWave is well established as a 3D workhorse. Its native rendered is unparalleled and serves as the centerpiece in the production pipeling of many facilities both large and small. Render nodes are free and set up is quite straightforward. LightWave Modeler excels both as a subdivision surface and a polygonal modeler, fast, efficient and again, straightforward in functionality. In addition, an industry leading node-based texturing and shading system allows you to create any look you desire - quickly and easily.

Look at this!!! is'nt beautiful?!

Mojoland by  Hilger, Rolf
Mojoland by Hilger, Rolf

And watch this beautiful 3D animation

My latest posts

  • Blender tutorial : Blender User Interface

    Introduction Blender in Action If you are reading this tutorial, you are probably feeling like I did exactly one year ago. I had found this extremely interesting looking 3D application (which other users were raving about), but the user interface completely baffled me. I couldn't find the quit function (I had to kill the application instead of exiting it), I saw buttons that seemed to react differently each time I clicked on them and every time something interesting happened, I could not reproduce it. In the weeks after that, I slowly found out the basic principles behind the Blender user interface. And though it is non-standard, it became clear that it was a very consistent system - it would let me use the same functions in a number of completely different situations. This tutorial will save you weeks of frustration by explaining the basics of Blender's user interface. It will not explain every button or even every window in detail (that is where the Blender manual comes in), but instead let you see the basic idea behind it. After finishing this tutorial you are ready to work with the rest of the book. Like me, you will find out that Blender's user interface really grows on you; it is one of the most efficient and well-thought out interfaces I have worked with. MORE

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emilclemons6757 profile image

emilclemons6757  says:
12 months ago

Nice Hub Ouzari,

I remember drawing 2D and 3D drawing on my drafting board using my T-square, and 90* degree angle. We have sure come a long way with the use of auto cad and computers. Most of the design is already programmed in the computer but nonetheless still neat to design.

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hars  says:
5 months ago

it is very good

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