create your own

Black Holes - Space Game

83
rate or flag this page

By Paraglider


Black Holes in Space

I invented the Black Holes game some years ago out of fascination with that strangest of cosmic phenomena. Black Holes is a strategy game, not hard to learn, but extremely hard to play well. It should appeal to anyone who enjoys spatial games and puzzles like the Rubik's Cube or strategic games like Chess.

But first, let's talk a little about Black Holes in Space - what they are, what causes them, and why you don't want to get too close! The idea isn't difficult. All objects in the Universe are attracted together by Gravity. When you jump, you quickly come down again, because of the Earth's gravitational field. But if you could take off at 7 miles per second, you'd never come down - you'd escape the Earth forever! There's nothing special about 7 miles per second. If you started on Jupiter, you'd have to go a lot faster to escape, because Jupiter is much heavier than the Earth and the pull of Gravity is much stronger.

Now imagine an object so massive that the escape velocity equals the speed of light. Nothing, not even light itself, could escape. That is the simplest way to describe a Black Hole. We know they exist in Space because, even though they are invisible, we can see their gravitational effect on the movement of neighbouring stars.

Surrounding every Black Hole is an 'event horizon'. Anything (including light) that crosses the event horizon is swallowed up forever by the Black Hole. OK, that's enough Physics. Let's play the Black Holes game,


Black Holes - Space Game

To play the game, you'll need the board, which represents SPACE, 29 white counters for STARS, 12 black counters for BLACK HOLES, and 1 red counter, called the NOVA, just for fun!

Alternatively (and this is the quickest way to get started) you can download my demo version and play against your own computer. But please first read the description below, because the demo version doesn't come with instructions. To make sure you do, the download link is at the bottom of this page ;)

The Board - SPACE

SPACE at the start of the game
SPACE at the start of the game

Getting Started

At the start of the game, the NOVA is placed in the middle of SPACE and three STARS placed as shown. The 26 remaining STARS form the POOL. Players then take turns to place one STAR from the POOL anywhere in SPACE. The idea is never to let your opponent(s) create a BLACK HOLE, but to force them to let you create them. So, how do you create a BLACK HOLE?

Black Hole Creation - Rule 1

Adding a fifth STAR
Adding a fifth STAR

If you add a fifth STAR to any ZONE in SPACE that already contains 4 STARS, the whole ZONE collapses into a BLACK HOLE and you capture all 5 STARS. The BLACK HOLE is placed at the centre of the ZONE, and for the rest of the game the whole ZONE is out of bounds. (Remember the Event Horizon?)

Black Hole Creation - Rule 2

Adding a fourth STAR - the edges
Adding a fourth STAR - the edges

Because real Space goes on forever, but our SPACE board is finite, we have to have rules for the edges and corners, but it's really the same rule as above.

If you add a fourth STAR to any EDGE ZONE that already contains three stars, a BLACK HOLE is formed as shown, and you capture all four STARS.

Black Hole Creation - Rule 3

Adding a third STAR - the corners
Adding a third STAR - the corners

And in any CORNER ZONE, if you add a third STAR where there are already two, a BLACK HOLE is formed as shown, and you capture all three STARS.

Rules of Play

When the POOL is empty, players re-use the stars they have captured.

The Game is OVER -

  • when no legal play is available (i.e. SPACE is full)
  • or when the NOVA is captured - this immediately stops the game

A Player is OUT -

  • If the POOL is empty and s/he has no captured STARS left when it is his/her turn to play

(Note - when playing with two players, the game is over if one player is out, but with three or more players, the 'in' players continue the game as normal).

The NOVA behaves just like any other STAR when forming BLACK HOLES, but counts as FIVE STARS when it has been captured and the game ends.

The CHOICE RULE - If placing a STAR creates two possible BLACK HOLES, the player chooses which ONE to create.

The FAULT RULE - If a player creates a BLACK HOLE but doesn't see it, the next player may claim the STARS and place the BLACK HOLE. After doing so, the same player takes his/her turn as normal. (of course, this should never happen!)

The WINNER is the player holding most STARS when the game is over. STARS still in SPACE do not count. The NOVA (if captured) counts five.

How many can play?

The game is ideally scaled for 2 or 3 players, though more can play if you like. With 2, the tactics are clear (though difficult) - never give your opponent a BLACK HOLE chance. With 3 or more, the tactics are almost impossible to work out, as thinking more than one move ahead in this game is mind-bending!

If you want to play with 4 or more, I suggest wrapping an outer ring of 30 more hexagons round the board, and increasing the pool from 29 to 41. Don't ask me to explain the maths of that!

Demo Version

I wrote the demo in Quick Basic and compiled it as a DOS executable. It will run on any PC. I've never tried it on a Mac. It doesn't run in a window, but goes full screen. It is guaranteed free of virus and malware. I don't know how to program for a mouse, so you have to use the left-right-up-down keys to navigate the board. When you reach the right place, SPACEBAR completes your move.

The demo plays exactly as per the Rules, except for the 'Choice Rule'. It always gives you the first BLACK HOLE it finds, working clockwise from the centre out. It does not offer you the choice. But hey, it's free, OK? Click and Save to Disk, or Right-Click and Save Link As. Usual stuff.

Black Holes Demo, by Paraglider

The demo is a zipped folder. Open it to access the file, called BLAKSLOW.EXE, and click to run. It's completely safe, and I hope you enjoy it. If anyone is interested in improving it for me, I might consider posting the source code.

Comments

RSS for comments on this Hub

MrMarmalade profile image

MrMarmalade  says:
2 years ago

It does not look that easy

Paraglider profile image

Paraglider  says:
2 years ago

The rules are easy enough, but it is hard to be good at this game! Thanks

MortimerWorth profile image

MortimerWorth  says:
2 years ago

Reminiscent of GO, but condensed and sharper. Very practical for the American mind. Keep pluggin.

Paraglider profile image

Paraglider  says:
2 years ago

Thanks Mortimer. Yes, it needs the same kind of spatial awareness as Go, but I like my hexagonal space layout. Did you try the downloadable demo version?

hi mk  says:
2 years ago

This game rox my sox!

Paraglider profile image

Paraglider  says:
2 years ago

Hi MK - Thanks! Spread the word :)

angry  says:
17 months ago

This game is VERY hard! I haven't won a single time so far!

angry  says:
17 months ago

This game sux! It's impossible!!!

Paraglider profile image

Paraglider  says:
17 months ago

Keep trying - I never said it was easy. But you have to think ahead. The computer version doesn't play well - it only looks one move ahead - but it doesn't make mistakes within that limitation. With practice, you can beat it!

gmpoint  says:
5 weeks ago

looks really nice,but i see that it is more maths or something

Paraglider profile image

Paraglider  says:
5 weeks ago

More maths? It's a game of skill. You can win it if your spatial cognition is better than your opponent's. That's fair, isn't it?

.,.,.k,.kj  says:
3 weeks ago

,;l;

Lola  says:
3 weeks ago

yo yo yo what the dillio what a gwan

Paraglider profile image

Paraglider  says:
3 weeks ago

Guys, I think you should find an easier game...

Submit a Comment

Members and Guests

Sign in or sign up and post using a hubpages account.


optional


  • No HTML is allowed in comments, but URLs will be hyperlinked
  • Comments are not for promoting your hubs or other sites

working