Grand Theft Auto 4 What You Want To Know
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Weapons
Weapons
Glock (probably a G17)
Caliber: 9x19mm
Capacity: 17
Developed in the 1980s by Austrian engineer, Gaston Glock,
the eponymous pistol soon became the world's most popular
civilian and law enforcement sidearm. With its polymer frame
and simple, internal striker-fired mechanism, the Glock is
both lightweight and extremely durable
Desert Eagle
Caliber: .357 Magnum, .44 Magnum, or .50 AE
Capacity: 9, 8, or 7
In 1979, Magnum Research Inc. set out to create the first
gas-operated, magnum-caliber pistol. While the end product
is generally considered too heavy and too expensive to
serve as a practical combat pistol, it hasn't stopped the
Desert Eagle from becoming the weapon of choice for
Hollywood (and video game) bad guys.
Micro Uzi
Caliber: 9x19mm
Capacity: 20
The smallest member of the Uzi family was introduced by
Israel Military Industries in 1986 as a security weapon to
fill the firepower gap between pistols and standard
submachine guns. Between its short barrel and extreme
rate of fire, things like aiming are but an afterthought.
MP5 N(A3)
Caliber: 9x19mm
Capacity: 30
The Heckler & Koch MP5 was originally developed in the
1960s, but has been further refined and revised over the
years into a number of different models. Thanks in large
part due to the number of options available, reliability,
and accuracy, it is the most widely used submachine gun
today.
SW MP-10
Caliber: 9x19mm Capacity: 30
The Special Weapons MP-10 (also known as the PXP-10)
is essentially an MP5 clone with a custom polymer upper.
Not much is really known about it, as it's apparently made
in very small numbers by a very small and, err, mysterious
company. At this point, it's hard to say whether this appears
in the game in addition to the MP5 above, or if the MP5 has
been replaced since the older screens..
M4 Carbine
Caliber: 5.56x45mm NATO
Capacity: 30
Despite some teething problems with the earlier M16 variant
during the Vietnam War, Eugene Stoner's 1958 AR-15
design went on to become one of the most popular and
versatile rifles in the world. Boasting a light weight,
compact size, and a ridiculous amount of add-ons and
accessories, the M4 has something for everyone.
AK-47
Caliber: 7.62x39mm
Capacity: 30
Even after sixty years, Mikhail Kalashnikov's legendary
AK-47 rifle is still a hard act to follow; both in reliability
and popularity. Created with mass production in mind, the
simple design and loose clearances resulted in a rifle that's
practically indestructible, and that will remain functional
with little maintenance or cleaning.
G3SG/1
Caliber: 7.62x51mm NATO
Capacity: 20
The G3SG/1 is a version of the H&K G3 rifle optimized for
sniper applications.
PSG1
Caliber: 7.62x51mm NATO
Capacity: 20
The PSG1 is another H&K G3 sniper variant. It is unknown
if both this and the G3SG/1 will be in the game, or whether
the above is only in the art. Probably the latter.
Sniper Rifle
Caliber: ???
Capacity: ???
This thing is really too generic to identify.. Might it be a
Parker-Hale M85?
SPAS-12
Gauge: 12
Capacity: 8
This Italian semi-automatic shotgun was designed by the
Luigi Franchi company in the late '70s. Originally intended
for police and military use, the SPAS-12 features a heat
shield under the pump/handguard to protect the user's
hands during sustained fire. While this is a definite plus
on a combat shotgun, it comes at the price of added weight.
Winchester Defender
Gauge: 12
Capacity: 5
Based roughly on the classic Remington 870
(which is also featured in some artwork), the Winchester
1300 line is also known as the "Speed Pump" series thanks
to the short, fast cycling of the action. This feature has made
the shotgun popular for both sporting and security purposes.
RPG-7
Caliber: 40mm
Capacity: 1
This classic anti-tank, rocket propelled grenade launcher
was first used by the Soviets back in 1961. It has remained
popular ever since thanks to its durability and low cost.
Molotov Cocktail, Box cutter, Switchblade
There are two questions I know everyone wants answered right off the bat.
Are the PS3 and 360 really the same? No.
Does GTA4 live up to the hype? Yes.
GAME PLAY
You're going to like GTA4. But you'll only love part of it. The game play is essentially
the same as it was in previous GTA games, which is what you'll love. There are a few
extras/improvements that you'll also love. Vehicles are fantastic. The cover system is
effective and easy to get used to, as most games now have some sort of cover system.
The squeaky car animation used when hookers do their thing is now accompanied by
foggy windows-sweet. You can store your favorite vehicles in garages or parking spaces,
which is a nice touch. Pay ‘n Spray will replace your broken windows and change your
car color...but that does nothing when the police are already in pursuit.
It's the things that are missing that will turn the volume down on your experience.
If you've never played GTA, then you won't miss much. The absence of the Dodo stinks.
Going on rampages is now almost impossible. The ability to commit crimes is much more
difficult. Wanna shoot rockets down the street, blow up a parking lot, etc? Well, you won't
get far. The 5-0 in GTA4 are smart, and they work really hard to bring you down.
It's also a bit disappointing that law enforcement actually spawns. The game would feel
much more realistic if cops had to call for back up, and patrol cars would actually drive
to your location from a few blocks away before joining the fun. But that's not how it works.
A handful of cops will appear out of nowhere (on the 360, they actually pop-in if you didn't
do the install). NOOSE will appear out of no where. And choppers? Well, there's no faint
pitter-patter of blades in the wind to alert you of their approach. I think they jump to position
through worm holes or something.
But aside from these annoyances, GTA4 is fantastic. It feels so real.
Euphoria didn't do as much as I hoped. Let's face it, when you hit a pedestrian at 50 mph,
they do one thing: fall. It may look different in slow motion, but when you're really doing
it-when you're in the middle of the action-animations always feel the same. There are
moments, though, where Euphoria will kick in and you'll say, "Awesome". When you try
to duplicate it, you won't be able to. This is where Euphoria shines. There will be one
time moments of sheer bliss-and it's worth every second.
Riding in a Taxi is awesome. You'll spend your first twenty or so trips admiring the city
from the cab. Remember the car ride in Call of Duty 4? This is equally as engaging, if not
more so. Seeing the world like this, hustling and bustling, living their digital lives...it makes
a bullet to their head an extra level of satisfaction.
CONTROLS
I preferred the PS3 controls because I've always played GTA on PS hardware. The
controls
aren't identical to previous games, but the learning curve is really small. Most people
will
probably prefer the 360 controller, but that's to be expected.
There were a couple minor things about the controls that bugged me. I'll mention the
single
big thing: running. Tapping a button to run works well in theory, but I just know that the
wear and tear on my controller has to be increasing exponentially. Still, it's better than
having fatigue in game, as how much you run literally depends on your fatigue in the
real world. If you're tired of tapping, you walk or take a cab. If the cops are on your tail,
you muster up the energy to tap some more. All in all, it works as a concept...but it's
bitter-sweet.
GRAPHICS
Been waiting for this? Well, what can I say? It's beautiful. But I know you're really
concerned
about which system it looks better on, and I have the scoop! The truth is that, if installed,
the game looks equally impressive on both systems.
The PS3 has a more relaxed color pallet, but this gives everything a more realistic look.
If you don't like the realistic look, and you have a HDMI connection, you can fiddle with
your PS3 display settings and get it looking much more saturated. The textures are just as
sharp as the 360 version, and there's little to no pop-in or screen tearing. The PS3 takes
longer to load than the 360, but I took several different head counts in game at different
locations, and I always found the PS3 to be more populated than the 360. This could be
attributed to the dynamic nature of the world, but it's hard to tell. Either way, the difference
was never more than five to seven pedestrians or three to four cars-it's not really much of
an advantage.
The 360 is bright. Boy is it bright. Based on discussion history, this one will be claimed to
look better, but it'll really be preference. The texture quality is the same on both systems,
but the 360 has a more cartoon-like look. This isn't a bad thing. It just depends on
preference.
I'd compare the difference to that of Oblivion on each system. The 360 also suffers from
some frame rate drops that are almost non-existent on the PS3. Installing the 360 version
on your system's hard drive, however, will bring performance almost up to par with the PS3.
Let me add that these differences are only noticeable when the games are shown side by
side. I'd liken it to shopping for a TV. There's always one that looks better than another,
the 60" make the 50" seem too small, etc. The truth is, once by itself in your living room,
it'll look fantastic, and you won't be disappointed.
MULTIPLAYER
I didn't get to use this. I know, you want details, but all I can confirm is split-screen on PS3
only. I was alone, so I didn't actually get to have any matches, but I could tell that the
split-screen worked really well. There was a significant decrease in the amount of traffic
and pedestrians, but it didn't ruin anything. This is understandable. Rendering two
instances
of Liberty City is a chore for any machine. I can't conclude one way or the other why the
split-screen mode was not available on 360, but I assume by the drop in on-screen objects
on the PS3 that the 360 just couldn't handle it. If you own a 360, don't worry. You have
Xbox Live...so you're set.
CONCLUSION
Grand Theft Auto 4 is worth the hype. It's worth $60, and you'll easily spend over 75 hours
with this game. That's a pretty decent bargain. It's difficult to rate the game without bias!
Any complaints I have are almost completely based on my experience with other GTA
games...so it's tough!
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Comments
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Great pics and info for Grand Theft Auto IV, probably the most addicting video game ever!
I have been playing the game on the ps3 and all i have to say is that this is a damn good game and it is the best of the gta's yet in my opinion.

josh says:
2 months ago
do you have to fill up gas in your car