The Legend of Zelda: Wind Waker Part 38 Triforce Chart 6

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By Mark Rollins


Triforce Chart #6 Outset Island

You will need to head back to your hometown of Outset Island (G2).

Go up to the Fairy tower, and take out some bad guys along the way. You’ll see a guy with a telescope, looking at a Big head. The way to get to that head is to change the winds so they go Northwest, then jump off with the Deku Leave, you will be able to make it, but just barely. Go and move the big head with your power bracelet power, and jump down the hole.

You will then have to descend into the Savage Labyrinth. You might want to get full of fairies from the vase nearby.

Your first foe is bats. Use your sword on them, as they are easy to take out. Then go down the hole.

Next is those little goblin guys. Sword seems to work well on them too.

Guard guys come next. Sword also works.

The Red Chu Chus can be taken out with the boomerang, then sworded.

The fire centipedes can be take out by waiting for their pinchers to open, then hitting them with the boomerang. They will become ball that you can hack up with the Hero’s Sword.

This next room has bats and goblins. Have fun.

Next has fire bats and centipedes. Take out the bats first with the boomerang, then go after the centipedes. It isn’t too hard.

Fire bats and guards, also nice.

Two big guards are here. They are esay to take out.

This level allows you to get rich with several vases that also have hearts. There is also arrows here too.

Flying propeller things. Easy to take out with two hits of the boomerang and L targeting.

Four Green Chu Chus. Easy to take out with the boomerang.

Five Man Eater plants. Keep your distance from them and hurl the Boomerang. That will take them out but good.

Four guard guys. Easy prey.

Four of those moth guys. I found them quite easy to take out with the sword.

Propeller guys and maneater plants. Boomerang them. It’s easy.

This room has some Chu Chus, and you can take them out using the boomerang and sword. The tricky thing is the guards that hide in vases. If you know what to expect, it is easy to take them by surprise and take them out

Guard guys and moths. Easy with some spin attacks.

Here is where I started to lose some hearts. These butterfly guys are a little tough. I use the Deku leave on them, but maybe should have used some arrows. Get them with your sword, and spin attack to remove the little burr things.

Another get rich room. Get as many hearts as you can.

The rooms get bigger, and you have to defeat three wizards. You can use arrows, and also close range swords. They do catch fire, though.

Living statues try and get you. You’ll need four arrows to take them all out. Don’t forget, they do go crazy, so try and peck them off one by one. Stun one and lure the others away, then take it out.

Here are some more of those statues. Follow the old stand by of an arrow to the eye then a bomb in the mouth. There are even bomb plants so you don’t have to waste any good bombs.

In this room are some vases, which lie the Chu Chus, the electric kind. Smash them with your boomerang, and then use them to take them out.

Flaming skulls are easy to take out. You can use the Deku Leaf from a distance, and their flame will be gone. All you need to do from there is chop the skull with your sword before it re-ignites.

Two guards and one knight. I found it was easy to take out the guards, since they will come after you. Take them out separately, then save the guard for last.

Three living statues and one wizard. That can’t be good. I found that the statues were a lot easier to target than the wizard, and so I took them out first. I’m not certain that was a wise plan.

More of those big guys who need the arrow and the bomb. The skulls could be a problem. It’s up to you who you want to take out first.

These last two knights are really a problem. Use parry attacks, and get that armor off before you take them out.

Here is another get rich room, and you can find markings on the floor that reflect wind. Use your wand to cast the Wind’s Requim. The chest will appear, and you’ll get a Triforce chart.

You will notice that light will come down, and you can use your mirror shield to reflect at the statue, which will disappear and reveal another hole. Go down that hole if you want to deal with 10 more levels of trouble.

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