The Simpsons Game Strategy Guide for the Wii 6: Around the World in 80 Bites, Part 1

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By Mark Rollins



This level also features Homer and Bart, and it is centered around an eating contest that will take you to eight different areas that represent different nations of the world. From the moment it begins, you will encounter Video Game Cliché 6: Time Trial.

I believe that you start out with only four minutes, but every time Homer or Bart enters into a different area, an additional two minutes gets put on the clock. If the time runs out, then you will have to repeat this level all the way from the beginning. This means that you have to work fast.

If you find that time is running out, and you haven’t got all the souvenirs, then you won’t have time to go back and get them until you reach America. Once you get there, the stopwatch will stop, and you can go back and get the souvenirs that you might have missed in the other areas.

China

There isn’t any souvenirs available here except the First Duff Cap, but getting out of this area is easy. All you need to do is walk Homer up to the ramp, turn him into a fat ball with the “-“ key, and flick the Wiimote until he is launched to the Austrailian area.

Austraila

Even though it looks like there is nothing to do here, there is. Look out for this one balancing rock that Homer needs to unbalance. Put Homer on the other end, and the rock will tip up. Get Bart on the other end, and have him jump to the ledge for the First Krusty Koupon.

This can be very difficult to do this, because Homer has a tendency to not want to stay in one place. Remember that he is in a competition, and his competitors like to beat him up now and then. If he is approached while the computer is working him, he will move off that end of the balancing rock. It depends on how many bad guys are surrounding him. Keep working at this, and Bart needs to get two Koupons while up in this area.

For if Bart follow the ledge on the rock fence, he will see a umbrella that he needs to jump on, will automatically bounce and bounce, until he is on a fence in between China and Austraila. There is the Second Krusty Koupon.

Nothing to do now but go down under (like Austrailia, get it?) and investigate Mexico.

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