How to improve your drawings in 3 steps
581. Construction
Always do this lightly on the page, it is essential for getting things
right. It's the best habit you can develop and saves you a lot of extra
work and time wasting. You can use a light pencil line and rub the
lines out when the drawing is done or use a blue pencil which does not
show up on scans and copies. This way you can sketch in lots of light
trial lines until you find the right one without messing up your paper. Many artists use 'col-erase' blue pencils. .
Good
examples of construction can be found in animated characters. Each
figure has it own particular construction set up which is always used a
a base and enables the animator to draw the character in any pose with
the right proportions. Look at any quality animation character in
several poses ,try to find some model sheets - there are many of these
on the web- to see how characters are built. This principle can be
applied to anything and is really essential if you want to draw things
like buildings or cars. Everything can be constructed even things that
don't seem to have any solid substance like clouds and rays of light.,
An
essential part of constructing an image is perspective, if you want to
draw realistic scenes then learn to get this right or your images will
never be believable.
2. Simplify and Reduce
To draw from life you have to be able to
simplify with your inner eye. Sometimes when learning to draw you come
across things that seem too overwhelming to draw but everything can be
broken down into basic simple forms, even the most complicated-looking
things.
You have to take a bit of time to analyse things and
learn to see through the clutter! Ignoring details when you start a
sketch can be difficult so learn to reduce and draw the essential. If you learn to do this and practise it as much as you can then you will be able to draw anything in the end.
A
good exercise is doing 30 second sketches because it doesn't give you
time to bother about detail. Sketch as much as possible and even when
you don't have a sketchbook handy, look at things around you and think
'how would I draw that?' if you do this alot, you'll end up seeing the
world in a whole new way.
3. Volume
Try to imagine the volume and weight of what you
draw, don't just draw outlines. When you do use a line to draw, volume
can be shown just by varying line weight.
Why draw in 2 dimensions
if you can make it look like 3? Place your objects correctly in their
space and pay attention to the direction of the light source and see
how shadows fall! If you are drawing from life walk around the model
or object and see it from all angles. Look at the places between
objects known as negative space, this can be very helpful in
understanding volume and for measuring distances between things.
Using
dramatic lighting is a trick you can use to make your picture 'pop', it
brings a out strong contrast and drop shadows which often give the
illusion of reality.
Another good trick is to use textures and
patterns which can give an illusion of volume. Or of course you can go the
whole way and render everything.
some helpful books:
Perspective for comic book artists by David Chelsea
Andrew Loomis anatomy books
Bridgman's life drawing
some websites to visit:
http://www.thegnomonworkshop.com/
http://stevenegordon.com/
http://www.thegnomonworkshop.com/store/category/162/Drawing
http://www.myamericanartist.com/
http://gurneyjourney.blogspot.com/
http://features.cgsociety.org/articles/index.php?cat=tutorial
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