Ragdoll Blaster Tutorial Part 3
89Part 3!
The tutorial you've all been waiting for - Ragdoll Blaster Tutorial Part 3 is out now! Read below, and I will publish a video tutorial as soon as I can. the levels that say 'TBW' means 'To be written', i will update as soon as possible.
Level 74) Tank *1
For a 2 shot, shoot the lever, once tank has stopped, fire over the wall next to the target and hit target. For 1 shot, Fire to the boulder to the left of the target, and the ragdoll will bounce upwards and doing a bit of polevault, it will flip over wall and hit target. Another method you can try is aiming a bit higher so the ragdoll skips off the middle platform, then catches an arm just below the boulder near the target and swings upwards hitting target from below.
Level 75) Shield *1
When the outer wall is slightly below horizontal and open, shoot to the back corner, should be easy enough, just luck.
Level 76) Wedge *1
For a 1 shot, fire at the blue door near target, with luck the head will hit it. For a 2 shot, land a ragdoll doing the splits near the blue door again, and then shoot it with decent power with another ragdoll so the 1st ragdoll's legs slides under the door and hits the target.
Level 77) Eggs *1
Shoot left quickly so the Left Cage lands on the top of the right, shoot downwards at the target. For a 1 shot, Shoot right as soon as the level starts, squeezing a ragdoll through and hopefully sliding through the right cage gap slowly.
Level 78) Heavyweight *1
Aim at the top left corner o the 'B' in 'Best' so the ragdoll hits the boulders in sight, and bounces over the wall, hitting the target.
Level 79) Pinball *2
Simple enough, get a ragdoll to one of the flippers and then shoot the correct trigger so the ragdoll gets flipped into a target. Needs good timing.
Level 80) Ricochet *1
Shoot at the top right corner, altering your aiming positions so the ragdoll Ricochets off onto wall near target, catching the ragdolls arm and sliding down, hitting the target.
Level 81) Labyrinth *1
Fire 2 quick shots to your right, so the first ragdoll's arms or leg get stuck in the wall, wait for it to spin so the ragdoll slides down and hits target with its arms or leg.
Level 82) Bucket *1
To get a 1, you need to bounce the doll off the middle ball in such a
way the doll AND the marble land in the bucket with the doll on the
right side of the bucket. Then when it hits the end, it will tilt the
doll into the trap area, and the marble will have enough weight to push
it through. - thanks SJM
Level 83) Super Hammer *1
Quickly shoot out the blue box below the top boulder as the arm swings down, so the target comes out the blue door and hits target as it falls down.
Level 84) Project Ganymede *1
Shoot at the 'd' in 'Ganymede' as you reset the level.
Level 85) Chambers *2
Shoot the blue lever, now its a ramp. Shoot another ragdoll so it fly's off the ramp into the target that was lowered by hitting the lever.
Level 86) Swing *2
Fire to the left and up a bit so the cart rolls RIGHT and gets it's right wheel hooked on the right of the swing. Shoot upwards so the ragdoll gets it's arm stuck on the RIGHT wall and slides down, hitting the target.
Level 87) Racer *1
Make the ragdoll hit the middle blocks so the ragdoll lands on the black bottom door and the blocks land on him, forcing him through and hitting target.
Level 88) Swingers *1
Wait 30-45 minutes for the arm which the target is attached to fall, then shoot the target without missing.
Level 89) Postal *2
Fire over the boulder to the right, making the ragdoll slide all the way down below spring. Shoot top boudlers so the target down the bottom, hitting ragdoll for a 2.
Level 90) Ragdoll Boss *2
Shoot the top right corner so the left arm swings over the 'boss' head which then allows you to fire at target.
Level 91) Hanging Out *1
Shoot the top right corner where the wall and the roof meets, making the ragdoll land on the left see saw doing the splits, and with correct timing the ragdoll's head will hit the target as it slides to it's right.
Level 92) Balance *2
Let the target roll down to the second level. Then on an
"upswing" on the left side (before the right side block slides off!) ,
shoot hard near the "B" in Balance. The target
(and ONLY the Target) should wind up dropping 2 more levels. Then on
another upswing on the left - shoot "hard" near the "n" in Balance. Hopefully your 2nd doll will still be on the ground on the left
(else its a 3) and the target will just barely drop to the last level
and then the balance will cause it to roll off the left side and hit
the doll. - thank you SJM
Level 93) Ferris Wheel *1
For a 2, fire two quick shots straight towards the target, one of the ragdolls will glitch through and hit it. For a 1 same as above but luck.
Level 94) Climber *1
As you reset the level, get a ragdoll stuck in between the left roller and the wall, it will cause the target to pop out and land on the same ragdoll hopefully, if not, just shoot the target again for a 2.
Level 95) Teeter *1
Shoot up and to the right diagonally at a decent speed and make the ragdoll slip through the top spring, landing to the left floor next to the top spring, the ragdoll will eventually crawl off edge and land on target.
Level 96) The Claw *1
Shoot above the set of blocks on the right arm, making the ragdoll land in where the boulders are, the ragdoll hits the boulder causing all the boulders including target move to the left, shoot the target when it is near the cannon.
Level 97) Tuber *1
Shoot above the colon (:) near score, which bounces the ragdoll off the blue bucket, hits head on roof to the left just above the bucket, and lands in the bucket doing splits, sliding his arm or leg down and hitting the target.
Level 98) Double Hammer *1
A luck level that also requires the correct aiming. Shoot towards the left swing, so it hits to ragdoll to the right swing, which then smashes the ragdoll into target.
Level 99) Trash Compactor *1
Shoot near the 'C' in 'Compactor' at about as close as you can get the ragdoll through as the walls close in, so the ragdoll bounces off, landing on top of the target and sliding an arm or leg through the gap. For a 5, just shoot all 4 levers and then target.
Level 100) Equilibrium *1
TBW
Level 101) Going Off-Road *2
For a 3, get cart over first step, then up ramp, and when the cart lands, shoot straight down as hard as you can, glitching the ragdoll through. For a 2, roll the cart to the left, once near bottom of screen, fire towards the right of the screen, bouncing off some blocks and hitting target.
Level 102) Pirates *2
Shoot right, then shoot on the top right of mast, making sure you slightly hit the arm sticking out on the way up, mast will fall with the ragdoll, hitting target. For a 3, fire left twice then fire upwards through wall into target.
Level 103) Enigmatic *1
Shoot into the tube with an accurate shot and the ragdoll will slide down and hit target.
Level 104) Invasion *1
Shoot straight up after you reset the level, causing the ragdoll to glitch through and hit target for a 1.
Thanks for your patience, I will continue the work on the screenshots and video.
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Comments
Woohoo! Thanks for part 3!
Pirates -- for a 2, its important to nick the mast on the left (way up) and still have the doll land on the right top most part of the mast. It is NOT necessary to have the black pirate doll fall off first. I made the 2 shot with the pirate doll still on the mast! The important thing is the nicking of the mast on the way up quickly after a reset. Still a bit of a hard shot -- but you'll get to the point where the mast is falling down on the target a lot -- then its just a matter of "timing" and a bit of luck.
74 - Tank : There are two known Tank shots in 1. One if the pole vault method where you aim a bit lower and right to try to get the doll to bounce on the right platform, boulder, then over the top. The second is the "Tarzan Swing" -- you aim higher and more centerish to cause the doll to skip on the middle platform, bounce to the right platform and catch an arm, and have it swing around the wall to touch the target.
N.B. I have, as yet, to accomplish either method -- but I've been oh so close on both! :)
77 Eggs -- its pretty well known (and I've done it this way) to actually let the Egg settle down on the bottom. About every 3-4 resets it will present a nice opening on the right that you can shoot HARD through and have it land on the target egg and have the doll squirm down and through.
100 Equilibrium : Just let the level do its thing. The cannon will fall right and the balls will all stack on the left. IF (and a big IF) the marbles on the left wind up about 1/2 "open" (meaning the plank is only covering about 1/2 the distance to the left side) then shoot a doll down to just before the opening on the left. The doll often times will knock the stuck marble out and cause the marbles to cascade down, and with a bit of luck, the target will hit the doll for a 1.
92 Balance. *2* - possible (I know, I have it!). It requires a finesse touch here. Let the target naturally roll down to the second level. Then on an "upswing" on the left side (before the right side block slides off!) , shoot hard near the "B" (on or a bit left of it) in Balance. The target (and ONLY the Target) should wind up dropping 2 more levels. Then on another upswing on the left -- shoot "hard" near the "n" in Balance. Now, hopefully your 2nd doll will still be on the ground on the left (else its a 3) and the target will JUST BARELY drop to the last level and then the balance will cause it to roll off the left side and hit the doll! A very satisfying level once completed,
82 Bucket - This IS a *1*, but the description is for a 2. To get a 1, you need to bounce the doll off the middle ball in such a way the doll AND the marble land in the bucket with the doll on the right side of the bucket. Then when it hits the end, it will tilt the doll into the trap area, and the marble will have enough weight to push it through.
77 Eggs - A 3rd method - If you are waiting for the gap and the eggs settle and the gap doesn't appear, shoot a full power shot through the right 2 sections, right where they meet, of the egg. Some times the doll blasts through and lands on the target egg and wriggles through. This is how I got 1 on Eggs.
Still blasting away on Tanks !!!
ARRRGH!!!
Me too Ranmaniac -- probably 10K+ resets on Tank in the last 3 days or so. I can;t believe this is so hard. You have an iPhone 3G or iTouch or ??
SJM,
I havd an iPhone - 3GS
Any extra advice on 80 ricochet?
80 - Richochet .. Only advice is to keep on trying .. its a 1 in 10000 shot - so don't feel bad or that you're doing something wrong. Its one of the best feelings in the world when you get it -- much like Tank (I presume) and Turtle and UTE.
Well, Tank is a 0 in 936147952147 shots for me at the moment ! LOL
Ha! Sheesh, I haven't even tried for a 1 on Tank yet. I thought I was misunderstanding Ricochet directions. So it's really possible to bounce doll off far right wall and it will get arm stuck in the wall to the right of target? Crazy.
Every time it just smacks against the wall and slides down, no ricochet. If it bounces a bit, it doesn't have enough speed to reach the wall next to target let alone push an arm thru. Some of the other puzzles seemed impossible too. So long as I know it's the right method, I can keep at it. For some reason this is still fun. :P
Ok. Now I'm a believer. Doll is ricocheting and getting close. Thanks for encouragement.
I did it!! Belief and determination. On to Tank. :)
Tank -- there are two valid methods. Far right and target so middle axis just on top of target (or a little below) will cause the "bounce" method. High Right or high middle target will cause the "Tarzan Swing" method. I haven't gotten either -- so I can't specify as to which is easier. I've come VERY VERY close on the bounce method where my doll actually went totally up the screen not even the feet showing -- but then it fell back down to the left.
I've gotten some interesting tarzan swings too -- but nothing that swung it around enough to reach the target (obviously, else I'd have it!) :)
I'm keeping Turtle after Tank -- since I THINK its easier .. :)
NAJ -- what's your score board name? I like to track people on that and see how they are coming. Can't find a name there that says "NAJ" to me :)
I am close to giving up... lol
I can get some decent Tarzan action when I ail all the way at the top around the 2 in Best: 2 but none have gone all the way around.
I prolly wont even give UTE a serious attempt
Holy Crap !!I just got a Tarzan so close I could taste it - I really thought I had it that time. The Aim was all the way up along the right wall, just below the top right corner.
Naj13. I had not submitted scores till now. Making progress but a long way to go. :/
Sorry if I've missed this, but is Labyrinth in 1 possible?
Naj,
Lab in 1 not possible, 2 is pretty easy to get though.
UTE -- I got that fairly "easily" -- about 20 tries .. of course .. each try is 15 minutes. The important thing is to get the aim right -- it was pretty powerful to the right just below the top plate . practice that so the doll lands on it and can stay about 3 seconds or so. Then reset and wait -- and hit the same spot. :)
UTE- Where is the doll supposed to land?
Oh - ON the bottom lever ... after hitting it enough to cause the target to drop. :)
SJM,
I hate U! Lol
I guess I'll try UTE. I haven't really tried. It yet.
UTE = DONE !!!
RIP - 138
Just that damn Tank remains....
Wow, I don't get UTE at all. No idea where to aim, doll just veers off in the opposite direction (right). How on earth can it hit the bottom of the top platform and land on the left platform??
And, please, someone tell me Turtle in 1 is possible. I've been endlessly banging doll heads off that spot with absolutely no sign that one CAN go thru. (Sorry for the frustration, just been that kind of day.). :/
Pretty happy about getting Limo so quickly. Went from 5 to 1. Still have many to reduce by one or two.
Oh, I banged quite a few off Turtle before I got it. The ones that really tick you off is when the head actually goes through and sticks there hanging but the box kicks the target out of the way and it rolls away.
It is nowhere near how many times that I have attempted Tank though!!
I will give up soon and settle for my 138 if I dont get it soon
It's just a pain in the ass at this point.
UTE - I think someone is pulling your leg. Wait for 10 - 15 minutes after reset, the target will roll left and drop to the lower blue platform. Wait for it to roll to the right side and then fire a shot between the springs making the bottom spring move but making the doll stay on top of the bottom spring's front block. Hopefully, the target hits it when it falls.
I had less trouble with this one than most of the other stated hard ones. The 15 minute wait each time is a PITA though. Practice the shot a bit before you attempt it. The aim will take the sight line just below the bottom of the upper springs front block or right even with the bottom line of it and the power will be just to the right od dead center between the green springs.
I hope you don't give up. Pain in the ass or not ;P
Hey Ranmaniac, thanx for the extra info. And I've seen it knocked out by the block. Not cool.
Any thoughts on Ragdoll Boss? I have an insanely high score (don't even want to tell you). This seems like another Mission Impossible.
Confused about the description for Claw ... you say it's a 1, but the description is a 2. Claw in 2 is easy, but I can't figure out a 1. Anything I'm missing.
Thanks for the comments ... just knocked two dolls off my score (RIP 148). There are some '1s' I'll never get ... and I doubt I'll ever see steampunk in 3 (got a 4) and V power in 4 (got a 5).
SJM says:
2 days ago
Ranmaniac: For UTE I was following SJM instructions--- "UTE -- I got that fairly "easily" -- about 20 tries .. of course .. each try is 15 minutes. The important thing is to get the aim right -- it was pretty powerful to the right just below the top plate . practice that so the doll lands on it and can stay about 3 seconds or so. Then reset and wait -- and hit the same spot. :)"
maybe I misunderstood SJM.
Thanx for extra info, Ranmaniac. Again.
Sorry for the confusion -- its as Ram says. Wait -- you will see target roll down. Then fire to hit the bottom spring and still have the rag doll land ON the bottom spring long enough for the target to reach it. My target spot was fairly right (not all the way) and such that it looked like it would just graze the top spring's bottom .. but gravity causes the doll to hit the bottom . Make sense?
Falcon -- Claw is another waiting game. Just wait -- and about 1 out of 10 times the crane will collapse and tumble left out of the box -- and many times it will HIT the balls below enough to knock them right. Then if you are VERY lucky it will hit them hard enough to have them roll back left and the target will roll under the canon. However, in MY experience -- the balls stay on the right... but ENOUGH for a good shot to tumble a doll down the right shoot and still touch the target. That's how I got my one.
SJM, Ranmaniac: thanks! that makes sense now. I'll keep working at UTE. I have a 3.
Help on where to aim 2nd doll for Boss?
Boss -- look at Ryan's excellent set of pictures to help on his blog
http://ragdollblaster.blogspot.com/
There is a picassa link with the actual photos -- that should give you a clue ..
I'm sorry to ask about Boss again, but I've looked at rtxtreme's picasa pix (awesome-they've been a superb help). I see only one for Boss, it shows the first shot - raise the cannon arm over head. The second shot is the one I'm having trouble with. All my second shots are no where near the target. Thanks again for help and patience with those of us struggling!
Nevermind that last question, I finally got Boss! That did good things for my score.... but nowhere near you guys yet. lol
Teeter- got the doll on the ledge, creeped its way to the end, head at the edge and stopped, apparently hung up on something. Anyone have this happen? Not sure if I should give up waiting.
Reset and eventually got it. Doll landed doing splits and took over an hour to creep over the edge.
Happy to say I finally got Claw in 1.
Going off-road: having trouble, looked at the pictures and took your advise up there but still can't get it
nevermind beat it, beat game and got 1064 R.I.P. Man i suck...
Ragdoll Blaster Tutorial is helpful for me.
Thanks
I cant seem to get over the "step" in 1 shot on going off road!!!! And pirates is giving me troubles.
And i need to go back to previous levels and get lower scores some of my scores are outragous lol
Ramboy - in pirates shoot below the cross bar so the mast falls away from you. then it is easy.
i need help on level 104. i shoot straight up like suggested on this site but no luck! help.
Ragdoll Blaster Tutorial Part 3 is helpful for me.
Vey Thanks.
I cannot get past the Off-road level, or the Pirates 2 level. I've tried the hints on this page but nothing seems to be working. Any other ideas?
2791 rip first try! maybe i should stop shooting randomly untill it hits the target?
Rip 54 use glitch on first lvl (shoot 54 ragdolls on first lvl) and it says Rip 54
RIP: 138
Tank has eluded me for quite a while (a-million-6 resets)!
Has anyone actually achieved Labyrinth, Wrong Way, Trigger or Springboard in 1? They're listed here as being 1 but I don't really think it's possible...
I've been very close on Tank so I believe it can be done.
RIP: 137
Finally got Tank using the bounce-over-the-top method...
I would love to hear if Labyrinth, Wrong Way, Trigger or Springboard in 1 is possible and if V Power is possible in 3?
I cant get 100 101 or 104 please someone help!
Help level 100
100 Equilibrium SOLVED = takes alot of ragdolls but just keep your cannon upright untill the target comes then trap it at the left then shoot thru hole :)











Cats says:
4 months ago
Thank you for making part 3 I am still trying to get 99 mabey when I see video it will help