Game Writers (help guide)
Being a game writer/creator I thought this article would reveal some interesting facts in the creation of a story-line in a game. The video and graphics are the first thing to be critiqued by players, and some players never really play the game as a world event.
There are two main mmorpg in particular that I am thinking of, WOW and Diablo. The graphics in both games and the videos are well done, but if you asked a player about the world story-line I would perceive perhaps 5 out of 10 could tell you.
Both Diablo and WOW have rich story-lines and any true gamer seeks this out, be it a table-top game, video game or a pc game, without a good story you become just a shoot-em- up killer.
From a writer’s perspective you would have to choose what style of writing would suit the game. Some games will have the ability to actually read the story to the player in video acting, and others would have bubble text overhead, and then the tabletops would have books with pictures. Writing games is very versed depending on what type of game is being created. My experience with creating a game to start to potential end, is to keep it fresh. A writer has to add more spinoffs on who leads the world and changes within it. To be successful; games grow and stories go on to lead the players to enjoyable gaming.
When purchasing a game do a little research about it, and if you enjoy more than shoot-em-up action and more interactive stories for your characters, do a bit of research before buying. There are plenty of games out there, and reviewers on this site have game reviews for your reading and selection when buying a game.
What does the majority of game writers think of when creating/writing the game? The first thought is of course multiple games stemming from the first one, it doesn’t ever have to end in story-line, and there are many of us writers hoping to see a game become books, and movies.
(c) B. A. Williams 2012
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