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The Choking Game and Other Self - Destructive Behaviors

Updated on February 27, 2013
A belt used in the Choking Game is a weapon of death as it tightens around the neck to create a "high." (See video below.)
A belt used in the Choking Game is a weapon of death as it tightens around the neck to create a "high." (See video below.) | Source

Poisons

Risk takers play dangerous games. This is the result of various factors, but one of them is having a large amount of money. Some of the rich participate in Extreme Sports, abuse substances, or do other dangerous things. Sometimes the rich and influential feel that no one or thing can touch them, that they are beyond the rules of physics,nature, laws, or social contracts. Therefore, they may take risks unthinkingly.

One risk to certain groups of high income risk-takers and pretenders is ingesting poisons. Whoever dies is the permanent loser.

In Japan, restaurant bars in certain cities host wealthy businessmen that play the Fugu Game. Fugu is very expensive sushi and if improperly prepared, will kill the diner with a central nervous system destroyer. Fugu is our friend the blowfish. Each diner eats a serving of Fugu and awaits instant death or salvation. The loser forfeits either a large amount of money from his estate, or possibly his entire estate and all his business holdings to the winner. These are high stakes.

In 1990 I knew some gentlemen that played this game in New York City. Each piece of Fugu sushi cost $40 at that time (late 1980s). After several hours, neither diner was dead and each had spent many thousands of dollars on sushi. The sushi restaurant reaped the benefits of the increased business.

Back in Japan, actual deaths have occurred, related to me some time ago by my Japanese culture and literature professor.

The Fugu Game is one of the deadliest in existence and depends on the training, skills, and integrity of the Master Sushi Chef preparing the blowfish.

7+ Years of Training in Fufu Sushi

Russian Roulette

This game is another reason for locking up guns securely in households that contain children who love any games and often indulge in video gaming where violence escalates.

In this deadly game, one pistol that uses bullets is used between two participants, both of whom have usually been drinking in a tavern. A bet is placed. An empty handgun is brought out and one bullet is placed into one chamber of the cylinder. The ammunition cylinder is spun so that no one knows when the deadly shot is expected to occur.

The first player drinks a shot of whiskey, picks up the pistol, aims it directly into his temple on one side of his head and pulls the trigger. If the chamber is empty, then the palyer lives.

The next player driks a shot of whiskey, point the handgun at his temple and fires. If he has an empty chamber.

If players and spectators are counting shots and both players survive to the last chamber that holds the bullet, the player whose turn it is will know that he will die. If he tries to get out of pulling the trigger, often the gather pulls out other guns and train them on the player until he commits suicide by gunshot. In reare instances, the winning player will allow the loser to simply pay off the bet and be one his way.

Variations of this game are played in various cutures and subcultures. It is seen frequently in American Western films, but has applications in high crime communities among street gangs as well. There are also video games based on this game.

Ths game began in 1893 and is illegal in many parts of the world in the 21st century. It still exists in poverty stricken areas. In the early 1900s, some Russian guards in certain areas forced prisoners to participate together in this activity for entertainment.

"Suffocation Roulette" filmed by Middle Schoolers

Source

Strangulation and the Choking Game

One act of auto-erotica is the process of choking oneself until nearly dead and then releasing the strangle, at which point possible sexual orgasm is enhanced many times over and realized orgasm magnified beyond most participants' description.

This game was adapted by preteens and teenagers and renamed "The Choking Game." However, this is the activity that resulted in the death of actor David Carradine in 2009 at age 72. In an eerie past, Carradine had tried to hang himself at age 5.

It is most often described as an individual practice performed alone, in which youth employ their hands, arms, ropes, scarves, extension cords, lamp cords, Venetian blind pulls, or belts to cut off oxygen to the brains and pass out.

The kids that enjoy this activity say that the sensation they receive from it is very positive and that they cannot explain it, except to say that it is awesome and weird. Actually, they are committing gradually amassing brain damage with the game if they survive it and repeat the activity. Many die.

Children and youth need to be advised about this activity, what it can do to the brain, and that it can eaily result in death. The instructions for the game are easily available on the Internet, so parents should assert a preemptive strike and talk to children first, before they find it themselves.

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