Jon Green says
Industry standards do exist, and this is reflected on the courses that teach music technology. Protools for a substantial budget, Logic for a more affordable choice - or just research what music technology courses are using.
scarebear says
I think it would be easier to answer this if you were a little more specific. Do you mean digital music? That's not a given, seeing as some musicians play most of their music with instruments, import them into their computer, and then tweek them in a software program until they're hardly recognizable as the instruments they started out as. Or, alternatively, they may just enhance them slightly, mixing them for quality of sound. And then, you have music that starts out as digital music with a software program. Keep in mind, though, there are programs that can create music that sounds like it was created with real instruments. So, you see, your end product makes a real difference in what sofware you choose. And, of course, there's cost. Do you want to shell out loads of cash? Then your options open up even more. If not, there's still a ton of options.
My suggestion is to trek on over to http://download.cnet.com/windows/mp3-and-audio-sof and look for something that will let you try before you buy. You can be specific as to what operating system and other search criteria. If you're looking for a high end software program, I'd do an online search and find what other people are using who are trying to do what you want to do.
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