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Casual and Raiding Players in Massively Multiplayer Online Role Playing Games
by Lincoln Armstrong
The difference between casual and raiding players is essentially the amount of time either is prepared to invest in reaching their goal. published 18 months ago
Everquest and The Development of the MMORPG
by Lincoln Armstrong
Everquest may have been the bridge between the original "multi-user dungeons" and the current MMORPG market. published 17 months ago
Velvet Bondage
by MySoapBox
Please feel free to leave me some comments or constructive criticisms, I would really appreciate it. I prepare for each night out in a routine way. I rise from my coffin just as the last rays of sun are... published 7 months ago
From Moria to Azeroth The History of Online Role Playing Games
by Lincoln Armstrong
From Dungeon and Colossal Cave Adventure, the history of the Online Role-Playing Game published 18 months ago




