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Papervision 3D programming tutorial - Depth of Field
In photography depth of field refers to the area that is in focus. You’ll see this effect a lot in landscape photographs where an object in the foreground (say a tree) is in focus while the background (like...
2 commentsPapervision 3D Programming Tutorial - Photo Slide
Building off the Photo Cloud sample is this 3D photo slide application. It utilises the mouse picking functionality provided by the PickableObject and PickableObjectManager classes to detect which of the...
2 commentsPapvervision 3D programming tutorial - Casting Shadows
Papervision doesn’t have native support for shadowing built in (yet), but the guys over at http://blog.zupko.info/?p=146 have present a neat little solution for displaying shadows onto a plane....
4 commentsPapvervision 3D programming tutorial - Photo Cloud
In 3D applications mouse picking refers to the process of determining the object that lies directly underneath the mouse cursor. In a 2D environment this is a very simple task as the 2D coordinates of the...
2 commentsPapervision 3D Programing Tutorial - 3D Spectrum Analyser
The SoundMixer.computeSpectrum function available in Flash allows developers to access the frequencies being played by the SWF file as a whole at any given point in time. This can be used to create a spectrum...
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