Concept Art Collector!
Concept Art For Everyone!
Concept art is a form of illustration where the main goal is to convey a visual representation of a design, idea, and/or mood for use in movies, video games, or comic books before it is put into the final product. This is a relatively new designation popularized by artists working in the automobile and video games industries. This term has been in use since the 1930's by the traditional animation industry who was describing drawn or painted images which illustrate the look, feel, design, colors, etc...of the animated movie to be made. Concept art is also referred to as "visual development" in traditional animation. The term was later adopted by the games industry. These illustrations became necessary for developed visual properties.
Concept art is the preliminary visual statement made in entertainment production. Before characters, worlds, or items are created, images are made to show what these things should look like, often based on a writers description. Concept Art is the illustrated visualization of ideas.
Concept art is highly collectable but it is an expensive hobby.
Concept designers work mainly for the entertainment industry (films, comics, games...), mostly on the subjects of science fiction and fantasy. They design everything, from hand held weapons to costumes to furniture to spaceships to architecture (even whole cities) to impressive background environments. They often cooperate with scientists and engineers, specializing in diverse fields. When participating in a serious science fiction project, it is often crucial not only to take care of the visual aspect of a product but also on its inner workings and principles. For example, a scene, taking place on a planet with four moons and without atmosphere, thousands of light-years away, is different from our everyday experiences, and the job of a concept designer is to join his/her own imagination and the scientific + technical knowledge and try to predict, what it would be like. You can not just put the moons randomly all over the sky, you have to know a little bit of astronomy to place them correctly. You can not travel faster than light, so you have to find a possible way to get around that technical problem (for example by creating a sub-space bubble...). How would you steer a futuristic car, running at over 500 km/h and levitating on an air mattress, a few centimetres over a steel road surface? You obviously can not do it by a conventional steering mechanism, so you have to think of something that would be convincing. It would be still a sort of a close guess, but it must be at least physically possible. Science fiction should not contain elements that are contrary to known scientific laws, so a person is needed with lot of imagination but also with broad technical and scientific, basic (i.e. not necessarily expert) knowledge. That's where the profession of concept designer fits in perfectly.
Besides the entertainment industry there are concept designers working for various, serious scientific and research institutions, (like NASA etc.), in other industries (automotive, aircraft, military) and in architectural and design studios.
Art by ProkopHapala
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Concept Art vs. Conceptual Art
In putting this lens together, I had made reference to an article on the controversy over concept art which in reality was on Conceptual Art. Thankfully, a visitor called it to my attention.
Because of this, I thought that I should include a short definition of each to explain the difference to those of us who might be a little confused.
Concept Art is a form of illustration where the main goal is to convey a visual representation of a design, idea, and/or mood for use in movies, video games, or comic books before it is put into the final product.
Conceptual Art is art in which the concept(s) or idea(s) involved in the work take precedence over traditional aesthetic and material concerns. The controversy over Conceptual Art may stem from the idea that a key difference between a conceptualist installation and a traditional work of art is that the conceptualist's work may require little or no physical craftsmanship in its execution, whereas traditional art is distinguished by requiring physical skill and the making of aesthetic choices.
picture by JasonHise
Looking For Concept Art? You Might Want To Check Out This On-Line "Garage Sale"! Over 1200 Items!
There's nothing more fun than a "garage sale" for the collector, and this one has over 1200 concept art related items! Just click on this link to check them out: Concept Art Garage Sale!
All of these items are from people just like you and me who have a shop on Bonanzle. The link above only gives you the "concept art related" items and their
prices. Like a garage sale, if the shop owners happen to be on-line, you can dicker the price because each shop has it's own "chat board".
Who knows! You may enjoy checking out these items so much that you'll want to open your own shop. And why not! It's free!
Here's The Link To My Bonanzle Store!
Concept Art On YouTube
Storyboards are graphic organizers such as a series of illustrations or images displayed in sequence for the purpose of previsualizing a motion graphic or interactive media sequence, including website interactivity.
The storyboarding process, in the form it is known today, was developed at the Walt Disney studio during the early 1930s, after several years of similar processes being in use at Walt Disney and other animation studios.
In the biography of her father, The Story of Walt Disney (Henry Holt, 1956), Diane Disney Miller explains that the first complete storyboards were created for the Disney short the Three Little Pigs (film). According to John Canemaker, in Paper Dreams: The Art and Artists of Disney Storyboards (1999, Hyperion Press), the first storyboards at Disney evolved from comic-book like "story sketches" created in the 1920s to illustrate concepts for animated cartoon short subjects such as Plane Crazy and Academy Award winner Steamboat Willie.
A storyboard artist is also known as an illustrator or visualizer. They are mostly freelance artists, typically hired by art directors and film directors. A storyboard artist is able to visualize any stories using quick sketches on paper at any moment. Deadlines are always tight, and overnight working is very common.
Do you have some concept art that you would like to share? Maybe you just want to visit with others who have the same interests in concept art?
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