Resident Evil: Afterlife (2010)
Now Boys, Is That Any Way To Treat A Lady?
"Resident Evil: Afterlife 3-D" is by far one of the most stunningly well choreographed films, I've ever had the great honor of seeing. Never before have I witnessed a truly great action film that featured so many great visuals, and that's not even mentioning the 3-D choreography either. The 3-D imagery is nothing short of amazing, as some of the visuals literally almost pop out of the screen. Entrancing audiences with it's visual treats that will feast your eyes, as it leaves the viewer wanting even more. As I've said, the action sequences, choreography, and visuals are perhaps some of the finest I've ever seen. Bravo, to Milla Jovovich and her crew for making a another visual masterpiece.... Sadly, there's only one small problem. Something that...seems to be missing here.... Hm...whatever could it be, I wonder. Oh I know...how about a decent story that doesn't contain too many freaking plot holes and mindless cliches!
Yes, "Resident Evil: Afterlife 3-D" is a visual masterpiece in every sense of the freaking word, but the story that comes with it is so abysmal, that you'll be pondering if it was even worth paying a few extra bucks to see this film. After all, if a strong story line doesn't mean that much and all you want is eye candy, then look no further than this film. Besides, who needs a great story, when you have a hot girl like Alice (Milla Jovovich) blowing crap up while fighting hordes of zombies and other genetic freaks. Yeah, this might be a good sales pitch to the average viewer that doesn't care about story, but it's definitely not worth your time if you want to see a more quality based film.
Plus, what the heck is the deal with slow motion scenes these days? Seriously, it seems ever since that damn "Matrix trilogy" came out, Hollywood seems to think that every action scene in a movie needs to be shot in slow motion. Which don't get me wrong when used it's used properly, it can literally enhance any dramatic fight and/or climatic scene. However, when it's used almost borderline obsessively like it was in this movie, it comes off more as annoying if anything. Taking away more of the dramatic element, rather than enhancing or even adding to it, as slow motion is supposed to be intended for.
Now, before I get into why the story wasn't that great, I would like to tell you a bit about what the film is about first. As many of you probably know, this film is loosely based off the classic video game series, "Resident Evil." Where the story centers around a genetically enhanced humanoid named Alice, where she discovers her true origins and uses her enhanced expertise and skills to destroy the evil Umbrella Corporation. Where the entire world is infected by the deadly "T-Virus", that causes the majority of the Earth's population to turn into bloodthirsty mindless zombies. By now I'm sure true fans of the video game series know, the movies don't follow the storyline of the video games at all. No, if you haven't figured it out by now, the "Resident Evil" movies are simply a stand alone continuity that merely borrows the same name, while taking liberties with some of the characters of the game series. Not that I would call it a bad thing, but it's worth mentioning for those that are very particular about continuity. Trust me, it's best not think about how exactly these movies fall into the continuity of the games, as it'll just confuse you.
Anyways, as some of you may recall at the end of the last film, "Resident Evil: Extinction", Alice discovers a cloning chamber full of enhanced humanoids very much like herself. This leads the audience to believe that going into the next film, "Resident Evil: Afterlife 3-D", that we can expect Alice to come full charge at the Umbrella Corporation, with an army of her own clones. Quite an intriguing concept, I must say, and she does at the beginning of this movie. However, as cool as it was to see Alice taking on hordes of guards with an army of herself, this also serves as somewhat of a foreshadowing of how lame the story gets later on. Confused? I'll gladly explain. To put it simply without giving anything away or too much at the very least, you ever seen movies where none of the heroes die but the extras are the only ones that do? And, what makes it even worse is that you see it coming from a mile away too. Yeah, that's exactly how "Resident Evil: Afterlife 3-D" is set up, as none of the main characters die in this movie. Heck, not even the supporting characters either, unless you want to count that one producer guy, in the film, that was kind of a prick to begin with. But hey, if you got to sacrifice one guy for dramatic effect, then why not make it a guy that the audience hates already and wants to see die. Besides, it's not like killing a character that the audience cares for has worked before...unless you want to count films like "Star Wars: A New Hope", "Godfather", "Gone With The Wind", "Bambi" and many others.
No, "Resident Evil's" philosophy is just to "wow" you with kick a** action sequences and a decent sub par story that's feasible enough to entertain you. By the way, I use the term loosely when I say that this film has any type of a story. To get back to what I was saying earlier about the foreshadowing, Alice attacks the underground Umbrella Corporation in full force with her clones. Unfortunately, most of them are killed, but it's okay. Alice never really dies. Wink. Wink. Which don't get me wrong, I understand you can't kill off your main character. But when you show her or in this case, a copy of her dying over and over again at the beginning, it cheapens the death parts of the movie. Taking away the dramatic effect of it all. Especially, when we learn later on that none of the main good characters die in this movie. Heck, even the token black guy doesn't die when it looks like he gets royally screwed over, as he gets trapped alone with a bunch of zombies. Only to show up around the end, running out of sewers relatively unharmed saying ridiculous cliche lines like, "That's right! Take that b****es!"
And please don't even get me started on how they royally messed up the adaptation of Albert Wesker (Shawn Roberts). A villain who seems like the ultimate bad a** in the games, but he's reduced to a mere clown with his "Neo" matrix wannabe act that comes off laughable instead of intimidating and mysterious. Very sad, as I always thought Albert Wesker if portrayed correctly would be a great villain in a live action movie. Sadly, that's not the case here.
As I said before, "Resident Evil: Afterlife 3-D" is definitely one of the most visually impressive films of the year. Featuring mind blowing visuals that will leave your eyes and imagination desperately craving more. Just don't expect a great story out of it, as the script literally freaking stinks. Overall, I'd give this film a one and a half out of four. Great visuals alone just aren't good enough to earn a decent review from me, as we've seen many films over the years that have great visuals like "Avatar", "Star Wars Original Trilogy", "Lord of the Rings trilogy" and "Jurassic Park" to name a few. However, those other movies mentioned also had great in depth stories too to go along with the eye candy, so why should we cut "Resident Evil: Afterlife 3-D" any slack?