What is the best alternative to a penalty shootout to decide a football match?

Jump to Last Post 1-9 of 9 discussions (16 posts)
  1. petenali profile image80
    petenaliposted 11 years ago

    What is the best alternative to a penalty shootout to decide a football match?

    Having just watched England lose (again) on penalties, I find myself once again frustrated.  Being a player and a supporter, I have never agreed with any football match being decided on penalties.  I understand that a winner needs to be determined, but not that way surely...  I would rather see them just keep playing on a "next goal wins" scenario, or even reduce the number of players every 5 or 10 minutes or something.  Anybody else have any thoughts/suggestions on this one?

  2. Shinkicker profile image53
    Shinkickerposted 11 years ago

    I disagree. If 2 teams can't win a game of football in 2 hours then they should go to penalties. The 'Golden Goal' didn't work and the reducing players would result in desperation, fouls and red cards. The referee would end playing the linesmen

  3. Mr. Happy profile image71
    Mr. Happyposted 11 years ago

    I just watched the game too and I must say that shooting beside the net did not do England any favors. On top of which, Buffon (who I don't really like much ... a bit of a show-off, in my opinion) had an amazing save: he dove right on the ball and it stuck to his gloves like they were magnetic. It was a good save (again, in my opinion).

    It is a bit of a lottery thing with penalty shoot-outs but I think a lot has to do with how good the players are at overcomming pressure and putting the ball in the net. I guess I don't mind penalty shoot-outs when two teams can't score - I really don't want to watch a four hour soccer game, or anything of that sort.

  4. Thomas Swan profile image96
    Thomas Swanposted 11 years ago

    I actually had the same suggestion as you pete. We should definitely reduce the players every 5 minutes. It shouldn't be golden goal though. Have a normal 30 minutes of extra time, which will have the last 5 minutes as a 5-a-side match (taking players off at 90, 95, 100, 105, 110, 115 minutes). If it is somehow still level, start another 10 minutes of extra time, taking players off at 120 and 125 minutes, meaning the last 5 minutes is 3-a-side. If somehow still level, then golden goal with 2-a-side, which shouldn't last long.

  5. profile image0
    WhydThatHappenposted 11 years ago

    It would be nice if the team managers had a cage match to decide who moved on, it would add a cool dynamic to an already exciting game. That aside, I think penalties are good enough to decide an indecisive game- its better than a coin flip, and it's an incentive for players to work hard and end the game during the first 2 hours on the field :-/ soccer shouldn't be as unending as cricket matches

    1. profile image0
      WhydThatHappenposted 11 years agoin reply to this

      whittling down the # of players on the pitch also makes those players more prone to fatigue and injuries: would you really prefer an injured & weary England playing than keeping pks? Why don't England prepare more for pks if it's a problem for th

  6. CCahill profile image81
    CCahillposted 11 years ago

    Yeah ive wondered also if your system would work, its the best suggestion ive heard yet anyway. Reducing the players gradually will add a great tactical element to the game and chance to managers to really excel with their make or break decisions of who to keep on the pitch.

    If your concerned about too may offsides after a certain threshold then perhaps the offside rule can be taken away from golden goal stage

  7. sethpowers profile image60
    sethpowersposted 11 years ago

    If you reduce the amount of players how would you choose who leaves? Not to mention, you would have to reduce the size of the field. Could you imagine playing 5v5 on a full sized field?

    What ever happened to a good old-fashioned tie game? It sounds lame, but frankly, some teams are just equal in talent and chance. Penalty kicks are just an exciting way to perform a coin toss, it doesn't decide which team is better. Leave it as a tie, and use goal differentials for league/tournament standings.

    1. petenali profile image80
      petenaliposted 11 years agoin reply to this

      The tactics of the coach/manager would come in to play as to who they take off.  Take of a striker and lessen your chance of scoring.  Take of defence and maybe get scored upon.  Less players = more space = more chance to score.  That's what we want.

  8. wetbaknproud profile image64
    wetbaknproudposted 11 years ago

    they go to penalties after the game has already been extended and shooting penalties is better than flipping a coin.

    1. petenali profile image80
      petenaliposted 11 years agoin reply to this

      Flipping a coin is the worst possible solution as it has absolutely nothing to do with football.  That would hurt more than losing on penalties from a player's point of view.  I'm still an advocate for the idea of reducing the number of players.

  9. mmsu profile image60
    mmsuposted 11 years ago

    After giving an additional thirty minutes to decide the outcome penalties are the best option.Reducing the number of players and taking them off at 5 minutes interval seems not to be such a good idea and will surely get stick from the football purists.In a penalty shoot out each team has 5 chances and with the same rules for both the sides so i think it is fair.

    1. petenali profile image80
      petenaliposted 11 years agoin reply to this

      Understand your point.  As a "football purist" I don't think that one seldom used and unique skill (penalty taking) should decide the game instead of open play, no matter how many players. It's just not a true reflection of the game in it's entirety.

    2. mmsu profile image60
      mmsuposted 11 years agoin reply to this

      I said after extra time that is the best option.If it does not get get done and dusted in that period it is the most accurate of things to do at that point rather than removing players although understand completely that it is not a true reflection.

    3. petenali profile image80
      petenaliposted 11 years agoin reply to this

      Maybe we should just make the goals higher so these highly skilled professionals could actually hit the target in 90 minutes! I cannot believe how many shots go sailing over the cross bar!  If they scored more, penalties would be a non issue!

    4. mmsu profile image60
      mmsuposted 11 years agoin reply to this

      hahaha mate i don't think fifa will agree with your idea=P

 
working

This website uses cookies

As a user in the EEA, your approval is needed on a few things. To provide a better website experience, hubpages.com uses cookies (and other similar technologies) and may collect, process, and share personal data. Please choose which areas of our service you consent to our doing so.

For more information on managing or withdrawing consents and how we handle data, visit our Privacy Policy at: https://corp.maven.io/privacy-policy

Show Details
Necessary
HubPages Device IDThis is used to identify particular browsers or devices when the access the service, and is used for security reasons.
LoginThis is necessary to sign in to the HubPages Service.
Google RecaptchaThis is used to prevent bots and spam. (Privacy Policy)
AkismetThis is used to detect comment spam. (Privacy Policy)
HubPages Google AnalyticsThis is used to provide data on traffic to our website, all personally identifyable data is anonymized. (Privacy Policy)
HubPages Traffic PixelThis is used to collect data on traffic to articles and other pages on our site. Unless you are signed in to a HubPages account, all personally identifiable information is anonymized.
Amazon Web ServicesThis is a cloud services platform that we used to host our service. (Privacy Policy)
CloudflareThis is a cloud CDN service that we use to efficiently deliver files required for our service to operate such as javascript, cascading style sheets, images, and videos. (Privacy Policy)
Google Hosted LibrariesJavascript software libraries such as jQuery are loaded at endpoints on the googleapis.com or gstatic.com domains, for performance and efficiency reasons. (Privacy Policy)
Features
Google Custom SearchThis is feature allows you to search the site. (Privacy Policy)
Google MapsSome articles have Google Maps embedded in them. (Privacy Policy)
Google ChartsThis is used to display charts and graphs on articles and the author center. (Privacy Policy)
Google AdSense Host APIThis service allows you to sign up for or associate a Google AdSense account with HubPages, so that you can earn money from ads on your articles. No data is shared unless you engage with this feature. (Privacy Policy)
Google YouTubeSome articles have YouTube videos embedded in them. (Privacy Policy)
VimeoSome articles have Vimeo videos embedded in them. (Privacy Policy)
PaypalThis is used for a registered author who enrolls in the HubPages Earnings program and requests to be paid via PayPal. No data is shared with Paypal unless you engage with this feature. (Privacy Policy)
Facebook LoginYou can use this to streamline signing up for, or signing in to your Hubpages account. No data is shared with Facebook unless you engage with this feature. (Privacy Policy)
MavenThis supports the Maven widget and search functionality. (Privacy Policy)
Marketing
Google AdSenseThis is an ad network. (Privacy Policy)
Google DoubleClickGoogle provides ad serving technology and runs an ad network. (Privacy Policy)
Index ExchangeThis is an ad network. (Privacy Policy)
SovrnThis is an ad network. (Privacy Policy)
Facebook AdsThis is an ad network. (Privacy Policy)
Amazon Unified Ad MarketplaceThis is an ad network. (Privacy Policy)
AppNexusThis is an ad network. (Privacy Policy)
OpenxThis is an ad network. (Privacy Policy)
Rubicon ProjectThis is an ad network. (Privacy Policy)
TripleLiftThis is an ad network. (Privacy Policy)
Say MediaWe partner with Say Media to deliver ad campaigns on our sites. (Privacy Policy)
Remarketing PixelsWe may use remarketing pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to advertise the HubPages Service to people that have visited our sites.
Conversion Tracking PixelsWe may use conversion tracking pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to identify when an advertisement has successfully resulted in the desired action, such as signing up for the HubPages Service or publishing an article on the HubPages Service.
Statistics
Author Google AnalyticsThis is used to provide traffic data and reports to the authors of articles on the HubPages Service. (Privacy Policy)
ComscoreComScore is a media measurement and analytics company providing marketing data and analytics to enterprises, media and advertising agencies, and publishers. Non-consent will result in ComScore only processing obfuscated personal data. (Privacy Policy)
Amazon Tracking PixelSome articles display amazon products as part of the Amazon Affiliate program, this pixel provides traffic statistics for those products (Privacy Policy)
ClickscoThis is a data management platform studying reader behavior (Privacy Policy)