40k Space Marine Codex Army List; An Annihilation list To Humiliate Your Friends
This, friend, is the list I am going to use against you this week when we meet for an all out annihilation match! I wanted you to see it ahead of time. Spend some time contemplating how to counter it. Or rather, waste your time trying. Look closely for they will be there in your nightmares.
When my lightning claws come for you there will be no escape, from either squad. I will have many lascannons aimed your way while my dreadnought fires afar he closes with your weak troops. You will struggle and I will crush you.
You will perhaps even battle valiantly but in the end you will lie decimated upon the battlefield. Your army scattered and broken, like your will. Read on and tremble,,,my friend...and foresee your own doom. Foresee...your fate.
The List That Spells Your Doom!
ULTRAMARINES 2ND COMPANY 1999pt Army
HQ - Cato Sicarius - Grant Tank Hunter To Alpha - 200pts
Alpha Squad – w/Melta gun & Multi Melta – 175pts + Rhino - 35pts
Raven Guard – w/Flamer & Missile Launcher – 170pts + Rhino - 35pts
Assault Terminators TS2 – 4 w/Lightning Claws & 2 Hamm & Shield – 240pts
Dreadnought - Twin Linked Las & CCW - 135pts
Fast Attack - DEEP STRIKE!
Vanguard w/Jump Packs - 5 Man - Sgt. w/Lightning Claws, 2 Vets w/Claws, Vet w/Bp & Power Sword, Vet w/Power Fist & Bp - 300pts
Land Raider – 250pts Designated for Terminators
Vindicator – w/ Antaro Chronus Tank Commander No stun/Shaken Ball Sk 5 - 185pts
Devastator Squad – Morticians 9 man Sq. w/2 Las and 2 Plas – 274pts
First I am going to concentrate my lascannons on your Land Raider. Then I am going to charge my dreadnought and four vehicles like a spear straight down your middle. My tank hunting rhino will take out your lousy predator and lascannons destroy your dread before you get it in range for a shot with its melta. It wont even need to go five turns.
So, everything I said I was going to do was pretty much waylaid by two important factors. First, I chose to go first, my opponent stayed hidden behind cover and barely moved at all on his turn. On the second round my first move was to deep strike my deadly Vanguard and guess what happened? They went off the table edge and rolling on the deepstrike mishap table, which only gives you three outcomes, I of course rolled the worst possible thing and they all died.
The battle between two very similar armies of 2000pts then became a battle between an army of 2000pts and my army of now only 1700pts! Not the luckiest person in the world i kind of half expect these things to happen to me and lo and behold they often do. In only two games I have used the Vanguard deepstrike option. In the first I couldnt roll the needed number and they didnt arrive until next to the last turn. This time they just went right out of the game. I am going to have to rethink that strategy. Considering my luck, strategy may have little to do with it, the Heroic intervention ability of the Vanguard is so nice that I cannot simply write it off.
But, when cowards hide behind cover all the way on the other side of the table your options are limited. I could have stayed where I was and remained hidden as well, but i am no coward, I refuse to hide. You may call it strategy, and you would if you won the game, but I call it Yella'. Pure and simple. Still I lost and I owe my opponent a congratulations for this is only the second time he has defeated me in the game. Congratulations, I will not forget this one. Count on it.
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