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5 Awesome But Ridiculous Gimmick In Gaming

Updated on July 29, 2017

5. The power of sunlight in Boktai: The Sun Is in Your Hand

Boktai: The Sun Is in Your Hand (2003)
Boktai: The Sun Is in Your Hand (2003)

This Game Boy Advance's game is made by the same folks who made Metal Gear series so you know that this game is gonna be ridiculous. The title explains it all. The player must use the power of sunlight to defeat enemies. This game put the players into the shoes of Django, a vampire hunter, who uses a weapon called the "Gun Del Sol" (Solar Gun), that fires bolts of sunlight at enemies. Makes perfect sense, doesn't it? Vampire's weakness is sun after all. Boktai's game cartridge includes a photometric light sensor that measures the amount of sunlight exposed to it. In order to charge the in-game weapon, the player must actually take their Game Boy Advance (with the cartridge of the game inserted) outside in the daytime. If the player's gun runs out of light reserves and there is no sunlight available, then the player must carefully avoid enemies by using stealth. With this feature, the players are only able to play this game during daytime.

4. The scent of burnt rubber and fuel in Gran Turismo 2

Gran Turismo 2 (1999)
Gran Turismo 2 (1999)

This PS1 game features a disc where you can scratch its surface (the labeled side, not the shiny one) and the disc will emit a rather strong scent of burnt rubber and fuel. Scratch and sniff technology is actually nothing new. In fact, this game is not the first game to feature this weird gimmick. Back in 1995, the official game guide for Super Nintendo game EarthBound included a set of scratch and sniff cards. Funnily enough, this game become the third-best-selling PlayStation video game (9,370,000). Seeing this number, EA followed suit by releasing FIFA in 2001 with scratch and sniff disc that, when scratched, released the scent of soccer stadium turf.

3. Clean your PC in Virus: The Game

Virus: The Game (1997)
Virus: The Game (1997)

This generic titled game is a 1997 strategy/action video game played in first-person perspective. What's cool (or not) about this game is that its levels take place in the user's hard drive, with files and directories being represented by 3D rooms through which the player navigates.The textures and audios used for each directory are taken directly from the files in directory the level took place in. The objective is to battle against viruses that invade the user's directory structure and files. The game and its advertisement included warnings reminding the player that "it's just a game," and that the game is not actually causing harm to the computer's files. However, the game still flopped due to its failed viral marketing.

2. Solving mysteries "realistically" in In Memoriam

In Memoriam (2003)
In Memoriam (2003)

In Memoriam (released as Missing: Since January in the US) is an adventure video game for Windows and Macintosh. Back in 2003, alternate reality-style gameplay is still new and fresh.In this story-driven game, the players are tasked to solve the mystery of disappearance of journalist Jack Lorski, and his young female companion, Karen Gijman, in Europe while investigating a series of bizarre murders. In order to do just that, they need to gather information and clues to the games' puzzles on the Internet, both from real websites, and from specially-created websites that have been mixed in with other "real-world" domains. On top of that, the players also receive e-mails from other in-game characters, including the game's main antagonist.

1. Mind reading power in Metal Gear Solid

Metal Gear Solid (1998)
Metal Gear Solid (1998)

Who could forget about one of the most innovative boss battles ever created and quite simply of the greatest moments in gaming history. In Metal Gear Solid, the main character, Snake goes toe-to-toe with psychic mastermind Psycho Mantis. As a psychic, Psycho Mantis is able to read your mind and messes with it. For example, he messes with your television, reads your memory card and even screws around with your controller. Now, you might be thinking, "How am I gonna defeat the guy who can reads my mind?". The solution is simple but brilliant. The players have to unplug their controller and inserted it in the player 2's port. This way, Psycho Mantis are unable to read your mind and messes with you. This feature which is both ridiculous and awesome came from one of the greatest mind in gaming industry, Hideo Kojima.

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