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A Resident Evil Retrospective Part 3: Resident Evil 3: Nemesis (PS1)

Updated on August 19, 2015
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With Resident Evil 6 a little over a month away, once a week I'm going to be taking a look back at all the main Resident Evil games, leading up to the October 2nd 2012 release of Resident Evil 6. The Resident Evil series is arguably one of the greatest video games series ever, and its influence can be seen, and played in movies and games ever since the release of the first one.

Last week focused on my favorite game of all time, Resident Evil 2. This week A Resident Evil Retrospective will focus on the third game in the franchise, Resident Evil 3: Nemesis. This is the game that introduced us to one of the most iconic villains in the entire Resident Evil series.

The Story

Resident Evil 3: Nemesis was released on November 11th 1999, almost two years after the release of Resident Evil 2. The first half of the game takes place 24 hours prior to the events of Resident Evil 2, while the second half of the game takes place about 2 days after the events of Resident Evil 2. It gives us a good perspective on events of Raccoon City outside of Leon and Claire.

The game follows Jill Valentine as she attempts to escape, forced into fighting her way out of the zombie-infested city. She stumbles across Brad Vickers, a fellow S.T.A.R.S. member, who warns her of something trying to kill them. He runs off before she is able to find out who. Jill eventually makes it to the police station. Just before she enters Brad appears behind her, injured and screaming for her to run. Just then this giant monster, Nemesis, jumps down in front of him and kills him. You can either run from Nemesis or fight him, but either way you eventually end up inside of the police station.

Inside the police station you search around for survivors and clues on how to escape the city. Inside one of the offices Jill hears a radio transmission from a survivor named Carlos who has been separated from his team. You head back downstairs in the police station and are again attacked by Nemesis, this time hes holding a rocket launcher. After running from Nemesis, you escape out of the front doors of the police station.

The first encounter with Nemesis in Resident Evil 3: Nemesis
The first encounter with Nemesis in Resident Evil 3: Nemesis | Source

After making your way through part of the city, you'll eventually end up at a restaurant where you'll meet up with Carlos. He explains that he was sent into Raccoon City by Umbrella to save the civilians, but that things got bad quickly. Before he is able to finish Nemesis appears, and you can either hide inside the kitchen or in the basement. Carlos reveals to Jill an emergency escape plan at the citys clock tower where a helicopter would pick them up if they rung the clock tower bell. Carlos brings you to the tram that they plan to use to get to the clock tower. Here you meet Nicholai and Mikhail, who are both part of Carlos' team. The tram is in need of parts to get running so Jill and Carlos must set out to find the parts to get the tram up and running. Although they are able to get all the needed materials, the group loses Nicholai somewhere in the city, and are forced to leave for the tower without him.

Upon getting the tram running Nemesis joins them en-route to the tower. Mikhail sacrifices himself, setting off a grenade inside of the train car with Nemesis, saving both Carlos and Jill. The tram crashes right outside of the clock tower. After eventually finding the the missing piece to the clock tower and facing off once more with Nemesis they are able to ring the clock tower bell, summoning the escape helicopter. With the helicopter in sight, and just about to land, Nemesis shows up and shoots down the helicopter, ending Carlos and Jill's way of escape. Carlos and Jill face off against Nemesis, and during the fight Jill is infected with T-virus by Nemesis. After defeating the monster Jill collapses, and Carlos takes her into the chapel inside the clock tower for safety.

Carlos inside the hospital in Resident Evil 3: Nemesis
Carlos inside the hospital in Resident Evil 3: Nemesis | Source

Carlos heads to the near-by hospital in search of a vaccine for Jill. While in the hospital Carlos comes across another one of his team members, one who was shot by Nicholai, who Carlos now recognizes as a traitor. Carlos creates the T-virus vaccine and makes his way out of the hospital. On his way out he notices c4 explosives all around the lobby of the hospital, supposedly set there by Nicholai, and makes it out of the hospital just seconds before it is leveled.

Carlos administers the vaccine to Jill and they escape to the nearby park in hopes of finding an escape route. At the parks cemetery Jill runs into Nicholai who reveals that he was only sent there by Umbrella to receive live samples of the zombies and T-virus. Before he is able to eliminate her the Grave Digger, a giant mutated worm, appears and Jill fights and defeats the creature. Jill discovers a route to Umbrella's waste disposal facility and there she meets up with Carlos who reveals to her that at dawn the government plans on destroying Raccoon City. It is also reveals that there is a helicopter at the facility.

After being locked in a room with Nemesis, Jill defeats him and escapes, just as the room is dumped into a vat of acid. Jill comes across the control tower but is attacked by Nicholai in the helicopter. You can either try to negotiate with him or shoot down the chopper. Either way the helicopter is lost. You are now alerted to the fact that a missile is inbound and there is only 15 minutes left to escape.

You must now fight a really deformed and mutated Nemesis one last time, destroying him with a rail-gun. Jill and Carlos escape onto the helipad, with Carlos telling you that there is a second helicopter there to rescue you. The helicopter arrives, revealing Barry Burton as the Pilot. The three of you escape on the helicopter just as the nuke arrives, wiping Raccoon City completely off of the map.

The games ends with a news report discussing the Presidents decision to destroy Raccoon City.

New Gameplay

Resident Evil 3: Nemesis introduced us to many new aspects of gameplay. Players are now able to do 180 degree spin as well as a dodge move to making battling easier. You are given the ability to shoot oil drums, causing them to explode and damage near-by enemies.

Another great aspect to the gameplay is the ability to mix gunpowder, creating more effective ammunition for your weapons. There are three types of gun power,A, B, and C. There are many different combinations, from mixing powders to make shotgun shells to making grenade rounds.

The main addition to the gameplay is Live Selection. During many encounters with Nemesis, as well as other situations, you are given a selection of two choices. Depending on your choice, the scene will play out differently. For example, during the first encounter with Nemesis you can either choose to run into the police station or stand and fight Nemesis. If you choose to fight Nemesis you are able to retrieve whatever item he drops upon his defeat. Be warned though, you are only given a few seconds to make your choice. The new Live Selection offers a new dynamic to the game, and it remains the only game in the entire Resident Evil franchise to have this feature.

The Mercenaries mode is another great feature added to Resident Evil 3: Nemesis, and is something that has been carried through to future Resident Evil titles as well. In the Mercenaries mode you are given the choice to play as a handful of different characters from the game, including Jill and Carlos, with each character having their own set of weapons and strengths. You are given a certain amount of time to make it from one end of the city to the other, all while fighting against various enemies and saving the lives of civilians along the way. For each kill or save you get more time added on to the clock at the bottom. Depending on how well you do throughout the map, how far you get before time runs out, or if you make it all the way to the end, you are awarded points. These points can be used to purchase in game weapons with unlimited ammo. The Mercenaries mode is quite a lot of fun and very rewarding at the same time.

Closing

Resident Evil 3: Nemesis introduced us to one of the most iconic villains in the Resident Evil universe. It marked the end of Raccoon City and provided us with another great entry into the series. Thanks for reading!

Resident Evil 3: Nemesis is currently available at the Playstation store for the PS3 and will be bundled in the Resident Evil Anthology which comes out October 2nd 2012. If you still own a PS1, PS2 or Gamecube Resident Evil 3: Nemesis is available for sale on Amazon and Ebay.

Thank you for reading! Check back next week for A Resident Evil Retrospective Part 4: Resident Evil Code: Veronica!

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    • Tonyx35 profile image

      J Antonio Marcelino 4 years ago from Illinois, USA

      I replayed the game more than once just to get access to the boutique shop alternate outfits or make different choices in the encounters.

    • Richard Perazzo profile image
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      Richard Perazzo 4 years ago from Shirley, NY

      @tonyx35 Yeah same here. Too bad the different choices didn't hold more weight, or affect more of the game-play. Thanks for reading!

    • Eric Mikols profile image

      Eric Mikols 4 years ago from New England

      I played a demo of this one years ago! I remember it scaring the daylights out of me! I made the mistake of choosing to fight Nemesis on my first encounter and died quickly! Never picked up the game after that!

      Nice Hub!

    • Richard Perazzo profile image
      Author

      Richard Perazzo 4 years ago from Shirley, NY

      @ericmikols Haha, Yeah. Nemesis proved be one of the scariest aspects of all the Resident Evil games. Thank you for reading!

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