Black Ops 2 "Tranzit" Zombies: Building and Using the Turbine
We Need Power!
So what exactly good can come from having this new turbine in Black Ops 2 Zombies "Tranzit"? What can you use it for? Some players have said that the turbine is useless but it has many uses indeed!
The first use of the Turbine is obviously that players can use it to open special doors around "Tranzit" for example, the Pack-a-Punch Machine Room, as well as the doors to barns and garages like the ones at "Farm" and "Diner" areas. The Turbine can also be used to power-up the Perk-a-Cola Machines like Juggernog, when the Main Power is not turned on.
What else can you use the turbine for? New build-able defense systems like the RPD Turret and Electric Trap can only be activated and used by powering them with the Turbine, and when the Main Power is not turned on, the Turbine can be used for creating a teleporter!
"Tranzit" Turbine Instruction Guide
In Call of Duty: Black Ops 2 Zombies "Tranzit" mode, players must find the three parts to the turbine and build them at the workbench at Bus Depot. This is the first area of the game where every one spawns and the three parts to the turbine can be found here. The turbine can be used for many important tasks in the future of your "Tranzit" mode experience!
The first part of the turbine is the mannequin bust, which can be found leaning up against the bus route map. Add the part to the engineering work bench and grab the second part to your right, which is the fan. You can find it on the seats to the right of the work bench. The final piece is found at the payphones near the M14. Add the fan rotor to the workbench and the turbine will be complete. Grab one and hold onto it for future use. You will need the turbine for many different tasks!