- Games, Toys, and Hobbies
Building the Imperial Knight 40k - Part 1
Murphy, here, and welcome to the first article in a short series about building the Imperial Knight! This is an amazing new kit that will change Warhammer 40k forever. First, the production value is amazing; this is a large kit with very crisp molding and is, so far, easy to assemble. This kind of technology is just not possible from every wargaming company. Second, this is the first super-heavy vehicle to be included in every, standard game of 40k. The Imperial Knight is not a supplemental unit; it has it's own codex!
If you missed my first post about the Imperial Knights, check it out here:
This article will be picture heavy with some description. Let's get to it!
Imperial Knight Box
First, the box is rather large, and is made out of sturdy cardboard. There was no cellophane wrapper. The backside has some beautiful color photos of both the Knight Paladin and the Knight Errant options, as well as a scale comparison so you know exactly what you are getting. See picture to the right.
When you open the tab at one end, you can slide out a cardboard drawer of sorts. Inside the drawer you have all the parts you will need.
Imperial Knight Sprues
Inside the drawer, you will find all the components of the Imperial Knight kit. There are:
- Three sprues
- one large oval base
- instruction book
- water-slide transfer
- parchment paper (with the waterslide)
Let's look at the sprues!
The sprues are wonderful. Very crisp detail and very few mold lines. GW has managed to design these so that most of the plastic mold seams have been placed on edges that will not be visible once assembled. Each sprue contains parts for a particular set of assembly. For instance, everything you need for the legs and pelvis are included on the same sprue! Look at the detail in the pictures at the right. Good stuff!
Lastly, we have the water-slide transfer. Included are transfers for a few Imperial-aligned and Mechanicus-aligned houses. There is also a set of transfers for one Freeblade, the Obsidian Knight. There are various other, generic transfers for kill marks, numbers, etc. All together, a great set which will leave plenty left over for future projects.
Now on to assembly.
Imperial Knight Deals
Assembling the Imperial Knight
Alright, so I bought two Imperial Knights. I assembled them up to this point (above) side by side. I completed one sub-assembly and then did the same for the other kit. So far, I've spent about 4 hours on these kits, which included reading instructions, cutting from the sprue, cleaning the kit, scraping the round joints to make them smooth and fit together, and then gluing.
Doing two models at once has been a time saver. The first model takes 3/4ths of the time because I am just learning the steps, while repeating the same steps with the second model goes very fast.
So what is the assembly like? First, read the instructions. It is very clear, but there are several smaller bits (pistons) that are a little delicate. I advise only to cut the bits from the sprue as you need them. All of the pistons go in a specific spot, so if you have them all jumbled up, it's difficult to remember which piston is part 71 or part 72.
- Follow the instructions.
- Use super glue (or plastic glue/cement) sparingly.
- Dry-fit everything before you glue it.
- Use the edge of a sharp hobby knife to "scrape" the seams of the round hips, as it will blend the two together.
As you can see, both sets of legs look identical. These are static-pose legs. The rest of the Imperial Knight model has more movement in it: torso, head, arms. However, each set of legs will look the same. Can you modify it? Yes... with some skill. You will have to carefully cut the knee joints and ankle joints and then reposition them. However, this also means that all your pistons will no longer line up! You will then have to make your own (or modify) the pistons so that they will match your new legs. I expect that some hobbyists will do this and do a bang-up job. However, it is not for the initiate!
If you only will be fielding one or two knights, I suggest you leave the legs alone and differentiate your models with paint schemes and with different poses in the torso and arms. If you are fielding 4+ Imperial Knights, then you might want to try to modify one or two of the legs!
Imperial Knights Poll
So what do you think of the Imperial Knight kit?
That's it so far! If you'll notice, I have left off the armor plates that protect the shins, knees, thighs, and pelvis. While the instructions tell you to glue them all on now, I have opted to leave them off to paint them separately. I will be priming and then airbrushing the "skeleton" a metal color, and the armor a separate color. Keeping them separate will make this much easier!
I will keep cracking at these models. I expect that it may take me another 4 hours to finish both of these models. I also plan on magnetizing the weapon options! Wish me luck! After they are assembled, maybe I will post up a painting guide. Would that be cool? Take the poll and leave a comment below. Check out my other 40k article while you wait.
- Militarum Tempestus Codex - Storm Troopers
- Apocalypse 40k Special Rules
- Space Marine Codex Review
- Imperial Knight Houses 40k
Thanks for reading! Murphy out!