Call of Duty WWII: Operation Griffin Offense Tips and Strategy Guide
Operation Griffin is a map in which you have a total of 3 objectives that you and your team must complete in order to win the game. Below I will show you some tips and tricks that I have picked up when playing that will help you win games on this map. If you have any questions please comment below.
Objective 1: Escort the tanks to the fuel dump.
The first objective is to escort 2 out of 3 possible tanks to the enemies side. Typically the first and easiest one to get as a team is B. All of the team will spawn closest to B, and if you are quick enough you can usually take out the enemy players as they are trying to build the blockades. For this objective you should evaluate what strategy you would like to try and choose one of a couple weapon choices.
First will be a sniper rifle. If you are going this route then you should hang back behind the tank, and try to kill enemy players as they spawn and move closer to the tank being escorted. One of the best places for a good sniper is at location C. If you sit behind C you can easily hit the enemy players as they move onto the turret, or spawn along the street. You also have a vantage spot over the enemy players who will be attempting to build the blockades.
If you elect to go with a close range weapon, I would suggest the combat shotgun. This will allow you to stay close to the tank and take out any enemy players who attempt to come close to the tank. If you have expeditionary on your character as well, the incendiary shells can help a lot in this case.
Automatic weapons is also a decent route if you are going to be escorting the tank. In this case I would say stay 2 steps behind the tank, and try to kill the medium distance players that are coming towards the tank.
If you escort B across the line, the team should split up, and both give a shot at A and C. Whichever objective can be pushed closer is where most effort should be given, but at the same time it helps to split up the enemy if there are people attacking both sides, and where they have a good distance between them, no enemy player will be able to safely guard both A and C at the same time.
Objective 2: Steal tank fuel.
Now that you have completed the first objective, you must steal enemy fuel to re-fuel the tank. Once again, it will help if both teams split up as you don't want the entire enemy team together as well. Personally I will typically push towards A.The A fuel station it a little bit more open, and you typically know that the enemy players are going to be behind their half built wall on the back left hand side. With that being said the B fuel station typically has more enemy players surrounding the location, and there are more places to hide inside this building.
For weapons I would personally stay away from snipers on this portion and focus on a close to medium range weapon. While snipers can be useful, you are not helping your team as there are too many different routes the enemy can take to get to a certain location.
Smoke grenades is also a must on this objective. Being able to throw smoke grenades on the fuel stations will assist you, and make it tougher for enemy players to see your character as you are stealing the fuel.
Working as a team on this objective is also important. If you are going to be grabbing the fuel, you need a teammate to watch your back as you leave, or you will get chased down, and the fuel will be returned. If your teammate is watching your backside, you now should be watching the possible flank positions, and in front of you. Enemy players can come from the sides so do not run blind back to the tank.
Objective 3: Escort the tanks to the bridge.
This is a simple tank escort, but can be the hardest part if you are not working as a team. You need at least 1 sniper in addition to those escorting the tank. There is a really good chance that the enemy is going to have multiple snipers watching the tank turret, and around the sides of the tank. Therefore having a sniper who can sit back and assist is extremely important.
Smoke grenades are also extremely important to this part of the map. Having smoke grenades thrown on the tank, especially at the last 20% can be the deciding factor if your team wins or loses the round.
Frag grenades can also be important at the closing last 20% since at this point you know the entire enemy is confined to the back portion of the map. If you are throwing grenades here you should at the minimum be injuring enemy players if not killing them.
On top of a sniper on your team, the rest of the team should be focused on medium to close range weapons to escort the tank. At the last 20% depending on the time, even the sniper may need to rush the tank if order to keep the game alive.
I don't suggest using the tank turret on this objective. As said previously there are a lot of snipers on this objective, and the turret is a very easy person to kill. You may be able to get some kills on the early stages, but when you are heading towards the bridge, you should stay out of the turret.
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Overall this map is not difficult to succeed on. If you play as a team, and follow the objectives you should be able to successfully win. If your team is too focused on kill, you will end up losing the game. As much fun as war can be, it only takes a couple of players that are not playing the objective to ruin it for the team. If you have any questions please comment below.
© 2017 John Reid-Roberts