ArtsAutosBooksBusinessEducationEntertainmentFamilyFashionFoodGamesGenderHealthHolidaysHomeHubPagesPersonal FinancePetsPoliticsReligionSportsTechnologyTravel

Diablo 3: Ultimate Evil Edition - Review

Updated on September 1, 2014

Diablo 3 has finally made its way to next generation consoles, alongside its DLC expansion, Reaper of Souls, in what could arguably be called the definitive version of the game at this point.

So what are the differences? In all honesty, not all that many, once you remove the on-disc DLC from the equation; which includes an extra act to play through. Most of the improvements are minor technical changes; a higher frame rate and slight improved visuals being the most notable. It's unlikely to be an upgrade that PS3/Xbox 360 Diablo 3 players will be desperate to have.

For those that are new to the series however this is still perhaps the most complete version. Diablo is the archetypal dungeon-crawler, a game that, in all honesty, has players repeat the same cycles of attacking, looting and levelling up, until they get bored enough to move on to another game. The series has never been an especially elegant example of game design - its random loot-drops and equipment grinding only serving to satisfy a specific kind of player that can put up with its repetition.

Granted, Diablo 3 does have a few aces in its sleeves, its six characters, five from the original game and one from the expansion are all varied enough to require different approaches. Classes such as the Witch Doctor excel at crowd control abilities, with the power to summon zombie dogs and hulking undead goliaths but not having many precision moves for one-on-one combat. Other classes, such as the Demon Hunter, have to carefully balance their skills (only a limited number can be hot-keyed at a time), to ensure that mobs and single, elite enemies can both be defeated with ease with the hunter's long-ranged attacks.

The Witch Doctor class has the ability to summon monsters to aid it, making mobs of enemies easier to handle.
The Witch Doctor class has the ability to summon monsters to aid it, making mobs of enemies easier to handle.

However, Diablo 3 is still a game that risks drying up incredibly quickly. The first few tentative hours in the game's first chapter are its best; your character is still developing and new skills are unlocked at a brisk pace, requiring that you constantly re-evaluate your set-up to be as efficient as possible. Later chapters though, risk descending into a dull grind. Many areas become boring, with repetitive level design and identikit creatures which aren't helped at all by the copy-and-paste elite "powers" that some of the enemies have, such as the ability to spit acid pools or lock you in place for several seconds.

"Bosses" don't fare any better either. Each act is usually bookended by a bigger fight, but the process entails the same actions as usually. Many of these encounters simply take place in a bigger arena than usual but your strategy will typically remain the same; mashing away with a button or two along with judicious use of the evade stick. Overall, given the sameness of pretty much every scrap, it kills the game's pacing, making every quest feel like an endless trudge rather than a chance to get excited.

There's plenty of customisation to be had, the problem is, once you've settled on a formula, there's little reason to experiment.
There's plenty of customisation to be had, the problem is, once you've settled on a formula, there's little reason to experiment.
The Crusader was added along with the expansion, as a class it relies on tanking and absorbing damage in order to power its moves.
The Crusader was added along with the expansion, as a class it relies on tanking and absorbing damage in order to power its moves.

Likewise, whilst the rune system is in one sense a great idea, allowing players the ability to experiment with different builds without committing to any particular one due to stat allocations, it also leads to some rather bland, simplistic gameplay; once you've "solved" your build deciding what works the best, there's very little room for experimenting or altering your set-up.

This leaves picking up new loot as one of the sole reasons to continue, the game quickly descending into little more than a fancy roulette table as you wait for the next mental rush from the game's randomness. Here again some of the game's design choices cause loot and new equipment to quickly become bland. Weapons and armour are tied to one specific stat, which varies depending on your class; Barbarians require strength, for example, whilst Witch Doctors and Wizards need intelligence. Since class effectiveness is so closely tied to one stat it reduces the vast majority of your character's loot to nothing more than junk. There's very little creativity to be had when improving your characters equipment given that cold, hard maths will usually dictate which is the best weapon or piece of armour. Altogether it makes the process feel rather soulless.

Diablo 3 is the kind of game that appeals to a specific kind of player. If you're someone that enjoys the thrill of randomness, or perhaps enjoys the warm glow of a fruit machine, then Diablo 3's wheel of fortune might appeal to you. For those that actually want a degree of strategy to their dungeon crawlers however, then you're perhaps best looking elsewhere, you're not likely to find it here.

Diablo 3: Ultimate Evil Edition was released for Xbox One, 360, PS4 and PS3 on August 19th.

This review is based on the PS4 version.

© 2014 LudoLogic

Comments

    0 of 8192 characters used
    Post Comment

    • LudoLogic profile imageAUTHOR

      LudoLogic 

      4 years ago

      @SlydeDraco: I see where you're coming from, and I do agree that Blizzard have improved things with the expansion, and there's now some added variety to the whole game. I will have to go on the hunt for some more purple unicorns when I get the chance.

      Thanks for the comment!

    • SlydeDraco profile image

      Sean K. Lueck 

      4 years ago from Kanata, ON

      Good review, LudoLogic. I have to disagree with some points, though. While there's a basic tendency to find a build and stick to it, it is by no means the only option available. I have been experimenting with various skill combinations, and sometimes a chance legendary's bonus stats will make you adjust the skills you use. And while the story mode can get boring after a while (I did all 4 original difficulties for 3 characters on PC, and for 4 on console, but only 3 for the other 3 characters = 37 plays through the story!!!!), the new adventure mode and Nephalem Rifts remove that boredom once you have completed the story once. I ran into a level in a Nephalem Rift, recently, that was full of Treasure Goblins and purple unicorns. I couldn't decide on a single goblin to attack, kept going after different ones, and only managed to get the loot from one of the 15 or so my buddy and I saw. Definitely a different feel to the game down there...

      On top of that, teaming up with other players adds many elements, including teamwork, working out a good combination of skills that you can use together, getting stronger and taking on more powerful difficulties. You're right that the play is not deep, strategically, and it is hack, slash and mash for a lot of the time, but you can get a little more out of it than just button-mashing and watching stuff die for the roulette wheel of loot.

      Anyway, nice review, voted up as interesting.

      Cheers!

    • JohnGreasyGamer profile image

      John Roberts 

      4 years ago from South Yorkshire, England

      Brill review, LudoLogic! I've been tempted to try the console version of D3 as my laptop isn't strong enough to run it all that well, but when it comes to reviewing it I've been completely clueless in how to word it. Yours however has given me some ideas, so should I get this game in the near future (doubtful as October will keep me busy!), I'll have to come back here for inspiration!

      Voted up, useful, awesome and interesting as always!

    working

    This website uses cookies

    As a user in the EEA, your approval is needed on a few things. To provide a better website experience, hubpages.com uses cookies (and other similar technologies) and may collect, process, and share personal data. Please choose which areas of our service you consent to our doing so.

    For more information on managing or withdrawing consents and how we handle data, visit our Privacy Policy at: https://hubpages.com/privacy-policy#gdpr

    Show Details
    Necessary
    HubPages Device IDThis is used to identify particular browsers or devices when the access the service, and is used for security reasons.
    LoginThis is necessary to sign in to the HubPages Service.
    Google RecaptchaThis is used to prevent bots and spam. (Privacy Policy)
    AkismetThis is used to detect comment spam. (Privacy Policy)
    HubPages Google AnalyticsThis is used to provide data on traffic to our website, all personally identifyable data is anonymized. (Privacy Policy)
    HubPages Traffic PixelThis is used to collect data on traffic to articles and other pages on our site. Unless you are signed in to a HubPages account, all personally identifiable information is anonymized.
    Amazon Web ServicesThis is a cloud services platform that we used to host our service. (Privacy Policy)
    CloudflareThis is a cloud CDN service that we use to efficiently deliver files required for our service to operate such as javascript, cascading style sheets, images, and videos. (Privacy Policy)
    Google Hosted LibrariesJavascript software libraries such as jQuery are loaded at endpoints on the googleapis.com or gstatic.com domains, for performance and efficiency reasons. (Privacy Policy)
    Features
    Google Custom SearchThis is feature allows you to search the site. (Privacy Policy)
    Google MapsSome articles have Google Maps embedded in them. (Privacy Policy)
    Google ChartsThis is used to display charts and graphs on articles and the author center. (Privacy Policy)
    Google AdSense Host APIThis service allows you to sign up for or associate a Google AdSense account with HubPages, so that you can earn money from ads on your articles. No data is shared unless you engage with this feature. (Privacy Policy)
    Google YouTubeSome articles have YouTube videos embedded in them. (Privacy Policy)
    VimeoSome articles have Vimeo videos embedded in them. (Privacy Policy)
    PaypalThis is used for a registered author who enrolls in the HubPages Earnings program and requests to be paid via PayPal. No data is shared with Paypal unless you engage with this feature. (Privacy Policy)
    Facebook LoginYou can use this to streamline signing up for, or signing in to your Hubpages account. No data is shared with Facebook unless you engage with this feature. (Privacy Policy)
    MavenThis supports the Maven widget and search functionality. (Privacy Policy)
    Marketing
    Google AdSenseThis is an ad network. (Privacy Policy)
    Google DoubleClickGoogle provides ad serving technology and runs an ad network. (Privacy Policy)
    Index ExchangeThis is an ad network. (Privacy Policy)
    SovrnThis is an ad network. (Privacy Policy)
    Facebook AdsThis is an ad network. (Privacy Policy)
    Amazon Unified Ad MarketplaceThis is an ad network. (Privacy Policy)
    AppNexusThis is an ad network. (Privacy Policy)
    OpenxThis is an ad network. (Privacy Policy)
    Rubicon ProjectThis is an ad network. (Privacy Policy)
    TripleLiftThis is an ad network. (Privacy Policy)
    Say MediaWe partner with Say Media to deliver ad campaigns on our sites. (Privacy Policy)
    Remarketing PixelsWe may use remarketing pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to advertise the HubPages Service to people that have visited our sites.
    Conversion Tracking PixelsWe may use conversion tracking pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to identify when an advertisement has successfully resulted in the desired action, such as signing up for the HubPages Service or publishing an article on the HubPages Service.
    Statistics
    Author Google AnalyticsThis is used to provide traffic data and reports to the authors of articles on the HubPages Service. (Privacy Policy)
    ComscoreComScore is a media measurement and analytics company providing marketing data and analytics to enterprises, media and advertising agencies, and publishers. Non-consent will result in ComScore only processing obfuscated personal data. (Privacy Policy)
    Amazon Tracking PixelSome articles display amazon products as part of the Amazon Affiliate program, this pixel provides traffic statistics for those products (Privacy Policy)