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FNAF: Sister Location Review
Yep, it came back. We thought it was all done after FNAF 4, but man were we all wrong. Scott Cawthon came back with vengeance, releasing Sister Location, which introduced brand new characters, game mechanics and even voices.
So, let me start off by saying I had low expectations for this game. But Sister Location delivered and was much better then I thought.
The game takes place at Circus Baby's Rentals and Entertainment, a place that specializes in renting out their animatronics for birthday parties and other events. Before the actual night begins, you hear dialogue from a little girl with a British accent, saying she 'wants to see her'. When the night begins, you are in an elevator, greeted by a male voice called hand unit.
To get to your work station, you crawl through a vent and end up in the main control center. Your job is to make sure the animatronics are where they should be, and if they aren't, you shock them. No idea why you want to make them made with that but hey go for it.
So along with the new location comes new characters, lets meet them!
- Ballora: First encountered when you must crawl through her territory to reach the main power area. She can't see but can hear, so when crawling be sure to stop when her music gets closer.
- Minireenas: These little ballerinas, they appear when you are stuck in a suit. They look similar to the poseable drawing mannequins.
- Funtime Foxy: She is activated by movement. When you crawl through her territory, you are given a flash to help you find your way in the dark. Also note, she looks very similar to Mangle from FNAF 2.
- Funtime Freddy: He usually hangs out around the main power room, and tends to move around and yell at you every time you go to reset power. He also has a Bonnie puppet on his right hand.
- Circus Baby: You never really see her until close to the end, when you are sent to gather power cells from her.
- Bidybabs: Little baby dolls that are seen during night two, when the player must hide under the desk.
There are extras you can unlock by exploring the game more, figuring out different codes for keypads, and completing a custom night.
There is also an endoskeleton named Enard that can be unlocked in the extras menu. The extras menu also gives you a look into how the characters are put together, as well as a map of the area.
All in all, this was game really surprised me with the lack of cameras to look through, the animatronics have voices, and you do more then just shock them. It's a nice, refreshing restart to the Five Nights at Freddys franchise.