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Grim Dawn: Demolitionist Build Guides for Beginners

Updated on May 26, 2018
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Copyright Crate Entertainment
Copyright Crate Entertainment


According to Grim Dawn’s lore, Demolitionist are part engineer, part sorcerer mastery that is absolutely good when it comes to explosions. This hybrid mastery is proficient in dealing both physical and magical based damage by laying traps, throwing grenades, and putting any kind of pyrotechnics into its attacks.


Note: Recommended Devotions are not in order. Meaning, it is up to you what constellation you should learn first. Just in case you don’t know, devotion points can also be re-assign in order to meet certain requirements.

When it comes to gear components, resistance to different damage types should be the priority for your character to survive on higher difficulty.


Dual Pistol Purifier

Dual Pistol Purifier is my most recommended build for new demolitionist players. This build is all about dealing barrage of both physical (pierce) and magical (elemental) based damage from distance.


Attributes

Cunning will be your main attribute in order to wear ranged weapon. Then put points in spirit since you mainly deal magical based damage. But of course you also need to put points in physique too to survive on higher difficulties.


Demolitionist Skills

Mastery bar (50 points)

Fire Strike (12 points) – Explosive Strike (12 points) – Static Stike (12 points) – Brimstone (12 points)

Flame Touched (12 points)

Blast Shield (12 points)

Flashbang (4 points) – Searing Light (4 points)


Inquisitor Skills

Mastery bar (50 points)

Ranged Expertise (10 points)

Bursting Round (10 points)

Chilling Rounds (10 points)

Storm Spread (10 points)

Aura of Conviction (12 points)

Deadly Aim (12 points)


Devotion

Primordial Crossroads

Ascendant Crossroads

Tortoise

Spider

Quill

Hawk

Owl

Chariot of the Dead

Bard’s Harp

Hydra

Rhowan’s Crown

Blind Sage – Assign Elemental Seeker on Fire Strike

Note: Put the remaining 1 point to Empty Throne


Equipment Priorities

The most important equipment that you should have is to dual wield ranged weapons. Any kind of one-handed ranged weapon will do, as long as it can deal any elemental based damage.


How to play?

This build is really simple to play. Use Fire Strike as your default weapon attack and the procs from your passive and different devotions will just come out. If there are incoming mobs, immediately disable them using Flashbang.


Two-handed Gunner Commando

Another gunslinger demolitionist build that is capable of dealing both physical and magical based damage. Compared to Dual Pistol Purifier, this build uses two-handed ranged weapon.


Attributes

Same as Dual Pistol Purifier.


Demolitionist Skills

Mastery bar (50 points)

Fire Strike (12 points) – Explosive Strike (12 points) – Searing Might (3 points) – Static Stike (12 points) – Brimstone (12 points)

Mortar Trap (16 points) – Heavy Ordnance (12 points) - “The Big One” (12 points)

Flame Touched (12 points)

Blast Shield (12 points)

Flashbang (6 points) – Searing Light (5 points)


Soldier Skills

Mastery bar (32 points)

Markovian’s Advantage (12 points)

Field Command (12 points) – Squad Tactics (12 points)


Devotion

Chaos Crossroads

Ascendant Crossroads

Jackal

Viper

Spider

Raven

Quill

Scholar’s Light

Owl

Kraken

Rhowan’s Crown

Ulzuin’s Torch

Blind Sage – Only assign points on prerequisite to unlock Elemental Seeker. Then assign the mentioned devotion skills on Fire Strike.

Hydra – Skip putting points on bonus to pierce damage. Meaning, your are not going to complete this constellation.


Equipment Priorities

Two-handed ranged weapon that can deal any kind of elemental damage types.


How to play?

Start the fight by planting powerful Mortar Trap which deals devastating damage in a wide radius. Then play it like how Dual Pistol Purifier is played. Use Fire Strike as your default weapon attack and let your passive and devotion skills proc itself.

When there’s incoming danger, use Flashbang to disable them.


Infernal Commando

A more close and personal type of commando build, wielding powerful two-handed weapon called Infernal Brimstone to brutally blast enemies in melee.


Attributes

Physique is the most important attribute here so that you can survive the brutal environment of melee combat.

To proc Rain of Fire from Infernal Brimstone easily, you have to increase your offensive ability by assigning 20 or 30 points on cunning.

To wear high level jewelries, don’t forget to put small amount of points in spirit.


Demolitionist Skills

Mastery bar (50 points)

Fire Strike (12 points) – Explosive Strike (12 points) – Searing Might (3 points) – Static Stike (12 points) – Brimstone (12 points)

Vindicative Flame (16 points)

Flame Touched (12 points)

Blast Shield (12 points)


Soldier Skills

Mastery bar (32 points)

Markovian’s Advantage (12 points)

Field Command (12 points) – Squad Tactics (12 points)

Blitz (1 point)

Fighting Spirit (12 points)

Menhir’s Will (12 points)

Military Conditioning (10 points)


Devotion

Order Crossroads

Fiend

Tortoise

Quill

Kraken

Magi

Alladrah’s Phoenix

Chariot of the Dead

Behemoth

Ulzuin’s Torch

Note: Assign the last 3 devotion points to Empty Throne depending upon your needed resistance.


Equipment Priorities

The most important weapon here is Infernal Brimstone or Mythical Infernal Brimstone on higher levels. For other gears, wear items that can increase your fire and burn damage.


How to play?

Charge your enemies with Blitz then continuously attack them with your Fire Strike. Simple as that.


Chaos Fire Pyromancer

From the name of the build itself, this caster build can unleash hell by using combined powers of both fire and chaos damage.


Attributes

Invest on spirit until you can wear the best caster off-hand. The remaining attribute points should be put on physique.

If you are concern in increasing your offensive ability, feel free to put points on cunning.


Demolitionist Skills

Mastery bar (50 points)

Blackwater Cocktail (12 points) – High Potency (1 point) – Demon Fire (12 points) – Agonizing Flames (12 points)

Thermite Mine (16 points) – Hellfire Mine (12 points)

Flame Touched (12 points)

Blast Shield (12 points)

Flashbang (12 points) – Searing Light (5 points)

Vindicative Flame (1 point) – Ulzuin’s Wrath (12 points)


Occultist Skills

Mastery bar (50 points)

Summon Hellhound (1 point) – Hellfire (12 points)

Possession (12 points)


Devotion

Chaos Crossroads

Tortoise

Wretch

Fiend

Raven

Solael’s Witchblade

Magi

Oklaine’s Lantern

Behemoth

Ulzuin’s Torch

Abomination – Only assign points on prerequisite to Abominable Might.

Note: It’s up to you where to assign 1 remaining devotion points.


Equipment Priorities

Wear equipment that will boost your chaos and fire damage. Another thing, it is required to wear caster off-hand due to Oklaine’s Lantern in your list of devotions.


How to play?

Let your enemies melt by planting multiple Thermite Mines around you. Then throw Blackwater Cocktail whenever it is available.

By the way, you should set your Summon Hellhound’s behavior to defense. Its primary role is just to support your character with Hellfire aura.


Lightning Storm Elementalist

This build has multiple lightning based skills that can automatically target enemies for you.


Attributes

Due to existence of Tempest and Hand of Ultos in your devotion skills. It is great idea to always land critical hits, so investing on cunning is as important as putting points in spirit.


Demolitionist Skills

Mastery Bar (50 points)

Stun Jacks (16 points) – Full Spread (12 points)

Mortar Trap (1 point) – Heavy Ordnance (12 points) - “The Big One” (12 points)

Flame Touched (12 points)

Blast Shield (12 points)

Flashbang (7 points) – Searing Light (6 points)

Vindicative Flame (1 point) – Ulzuin’s Wrath (12 points)


Shaman Skills

Mastery bar (50 points)

Storm Totem (16 points)

Wind Devil (1 point) – Maelstorm (12 points)

Stormcaller’s Pact (12 points)


Devotion

Primordial Crossroads

Chaos Crossroads

Wraith

Vulture

Tsunami

Spider

Raven

Quill

Empty Throne

Tempest

Oklaine’s Lantern

Ultos, Shepherd of Storms

Blind Sage – Just assign points on the prerequisite bonus to lightning and electrocute damage.


Equipment Priorities

Equip items that can boost your lightning damage.

Wearing a caster off-hand is also required.


How to play?

Basically play it using hit and run tactics. Just cast Mortar Trap, Storm Totem, and Wind Devil whenever it is available. Then run away from your enemies and let those casted skills do the damage for you. You can take high level enemies even bosses without easily dying by just doing this strategy.

Don’t forget that you also have Stun Jacks for both damaging and disabling enemies.


Arsenal Sorcerer

This build uses variety of bombs and traps that does heavy fire damage in a wide radius.


Attributes

Same as Chaos Fire Pyromancer.


Demolitionist Skills

Mastery bar (50 points)

Grenado (1 point) – High Impact (12 points) – Shattering Blast (12 points)

Canister Bomb (12 points) – Improved Casing (10 points)

Thermite Mine (16 points) – Hellfire Mine (12 points)

Mortar Trap (16 points) – Heavy Ordnance (12 points) - “The Big One” (12 points)

Ulzuin’s Chosen (10 points)

Flame Touched (12 points)

Blast Shield (12 points)


Arcanist Skills

Mastery bar (15 points)

Olexra’s Flash Freeze (12 points)

Maiven’s Sphere of Protection (12 points)

Mirror of Ereoctes (1 point)

Inner Focus (5 points)


Devotion

Imp

Vulture

Jackal

Raven

Scholar’s Light

Empty Throne

Owl

Oklaine’s Lantern

Magi

Ulzuin’s Torch

Blind Sage – Assign points on prerequisite to Elemental Seeker only.

Rhowan’s Crown – Assign points on prerequisite to Elemental Storm only.


Equipment Priorities

Wear equipment that increases your fire damage. Also remember to equip caster off-hand too.


How to play?

Strategically plant Thermite Mine and Mortar Trap around you.

When engaging enemies, freeze them first using Olexra’s Flash Freeze. Then throw either your Canister Bomb or Grenado.


Flaming Skeletons Defiler

Part gunslinger, part summoner. The build’s specialty is summoning multiple skeletons with celestial power of Flame Torrent. This build keeps your enemies busy dealing with army of skeletons, while you take them out using your gun.


Attributes

Same as Dual Pistol Purifier.


Demolitionist Skills

Mastery bar (50 points)

Fire Strike (12 points) – Explosive Strike (12 points) – Searing Might (3 points) – Static Stike (12 points) – Brimstone (12 points)

Thermite Mine (16 points) – Hellfire Mine (12 points)

Flame Touched (12 points)

Blast Shield (12 points)

Flashbang (12 points) – Searing Light (6 points)

Vindicative Flame (1 point) – Ulzuin’s Wrath (12 points)


Necromancer Skills

Mastery bar (12 points)

Raise Skeleton (16 points) – Undead Legion (12 points) – Will of the Crypt (12 points)


Devotion

Chaos Crossroads

Eldritch Crossroads

Vulture

Spider

Raven

Empty Throne

Owl

Magi

Ulzuin’s Wrath

Blind Sage – Only assign points on prerequisite to Elemental Seeker. Then assign the mentioned celestial power to Fire Strike.

Hydra - Skip putting points on bonus to pierce damage. Meaning, your are not going to complete this constellation.

Rhowan’s Crown – Same thing goes for this constellation. Only assign points until you unlock Elemental Storm.


Equipment Priorities

Due to Searing Might, the required ranged weapon to equip are two-handed ones.

Damage type priority is fire and all damage to pets.


How to play?

Your Raise Skeleton’s main purpose is for both distracting enemies and triggering Flame Torrent. Being lucky enough, you may raise multiple caster type skeleton that can benefit from your Flame Touched.

Your main damage dealer here is still Fire Strike and Thermite Mine. And as usual, disorient your enemies using Flashbang.


Melee Dual-Wielder Saboteur

A melee dual-wielder that can quickly strike and finish off its opponents with elemental damage.


Attributes

Same as Infernal Commando.


Demolitionist Skills

Mastery bar (50 points)

Fire Strike (12 points) – Explosive Strike (12 points) – Searing Strike (3 points) – Static Strike (12 points) – Brimstone (12 points)

Flame Touched (12 points)

Blast Shield (12 points)

Vindicative Flame (16 points) – Ulzuin’s Wrath (12 points)


Nightblade Skills

Mastery bar (50 points)

Dual Blades (1 point) – Execution (8 points)

Pneumatic Burst (1 point) – Elemental Awakening (12 points)

Shadow Strike (1 point)

Blade Barrier (6 points)

Merciless Repertoire (12 points)


Devotion

Primordial Crossroads

Ascendant Crossroads

Tortoise

Spider

Quill

Hawk

Bard’s Harp

Crab

Rhowan’s Crown

Oklaine’s Lantern

Alladrah’s Phoenix

Blind Sage – Assign Elemental Seeker to Fire Strike

Note: Put the 3 remaining devotion points to Empty Throne.


Equipment Priorities

Dual-wield melee weapons. Then you should have atleast one dagger in one of your hands to get bonuses from Oklaine’s lantern.

Damage type priority should be elemental from your equipment choices. But you can also choose individual elements like fire, ice, and lightning.

Legendary ring called Reign of Ice and Fire also fits well in this build.


How to play?

Initiate the fight using Shadow Strike and continuously attack with Fire Strike.

Don’t forget to always rebuff your character with Pneumatic Burst and protect yourself with Blade Barrier when in great trouble.


Copyright Crate Entertainment
Copyright Crate Entertainment

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