How To Play A New Card Game Crazy Old War Whist
I created a new card game called Crazy Old War Whist. It's a game for three to seven players using a standard deck of playing cards.
The cards can be shuffled by each player. One card is removed from the deck and set aside face-down so that nobody sees what it is. This card is not used during the game.
Then each player takes a card from the remaining deck, and the player taking the card with the highest rank, (Two is low and Ace is high), becomes the first dealer. If two or more players take cards with the same high rank, those players keep taking cards one at a time until one player has the card with the highest rank.
The dealer shuffles the cards and deals them one at a time clockwise around the table, beginning with the player to her or his left and continuing until all of the cards have been dealt. Some players may have more cards than other players, but that is okay.
The dealer turns the last card dealt to him or her face-up so that everyone can see it and announces its suit. This suit will be the initial trump suit for the hand. The dealer then places this card in her or his hand.
Then the player to the left of the dealer lays the first card to a trick face-up on the table. That player can play any card.
Each of the other players in turn moving clockwise around the table lays a card face-up. The card must have the same suit as the first card played if a player has one. Otherwise it can be any card.
A player who lays down an Eight can change the trump suit to another suit if he or she wants to. More than one player can lay down an Eight in the same trick. The last player to change the trump suit determines the new trump suit.
If cards of the same rank have been played to the trick, the players who laid down those cards wage war against each other. (Players who have run out of cards are exempt.) If there are multiple wars, the wars are fought separately beginning with the first war card-rank to the left of the dealer and moving clockwise around the table.
Each player in a war picks a card from the hand of the warring player to her or his left and lays the card next to that warring player's card. The highest card picked wins the war. If multiple players have the same high card, those players continue until a high card is found.
The winner of a war takes the extra cards laid next to the original cards and places them in his or her hand.
Winning the Trick
The trick is won by the highest card with the current trump suit. If none of the cards has the trump suit, the trick is won by the highest card with the suit of the first card played.
The player who wins the trick takes the cards from the trick and lays them near her or his place at the table. Then he or she plays the first card to the next trick.
Toward the end of a hand, one or more players may run out of cards, but that is okay. The remaining player or players continue playing cards to tricks.
If a player who won the last trick has run out of cards, the first player to her or his left holding a card or cards plays the first card to the next trick.
End of Hand
When all tricks have been played, each player looks at the cards that he or she has taken in tricks for pairs of cards with the same rank. (If there are three cards with the same rank, two of those cards form a pair.) Those pairs are removed from play.
The remaining cards are gathered together, and the player to the left of the dealer becomes the new dealer. That player shuffles the cards and deals the cards for the next hand.
End of Game
The game continues until just one card is left. The player with that card loses the game.
I believe I have a winner here. Don't you?