ArtsAutosBooksBusinessEducationEntertainmentFamilyFashionFoodGamesGenderHealthHolidaysHomeHubPagesPersonal FinancePetsPoliticsReligionSportsTechnologyTravel

How to Enhance Your Game Engagement Through Connectivity

Updated on June 16, 2016

Connectivity is the future of gaming. If you think about it, games have been getting more and more interactive over the years.

Mobile games, for example, keep reinventing themselves on a short period of time. Smartphones keep getting bigger and bigger, and those larger screens allow more features and usability for gamers. The processors keep getting more powerful every year, and that allows the graphics to keep evolving and other functions that aim to turn the games more addictive and increase the gamers engagement.

Here are some of the ways to enhance the game engagement through connectivity:

1 - Keep players in the game as much as possible

Gamers usually connect through forums, chat rooms, mobile apps and message boards. One way developers can and probably will increase connectivity is by offering the features and functions that allow gamers to communicate directly in the game. This is already happening nowadays, and will keep getting more common. Just check Rummy, for example.

By keeping the players in the game, it’s possible to easily engage them for example in challenges or contests. Surveys and charts are another good options to keep gamers connected and engaged.

2 - Voice communication

In game voice communication is another trend that keeps rising. It’s the exact same principle as the previous examples, the only difference is that while some game developers go with instant messages and chat, others prefer to take it a little further and offer voice communication in real time among players. The goal is the same: to keep people engaged and in the game for as long as possible.

3 - Connectivity and competitions

Connectivity naturally enhances the competitive nature of games and that fuels, even more, engagement. Rankings, virtual wars, and leaderboards are some of the common competitive features added to games exactly to increase the competitive level and that way increase the gamer engagement.

The Real Challenge: Measuring and Quantifying the Connectivity

Quantifying and Measuring Connectivity is one of the major challenges for game developers. While adding connectivity features like instant messages or even voice communication is not that big of a deal for a competitive game studio, measure the gamers engagement and quantify it by each of the different connectivity features, is nearly impossible right now.

On some game genres, like for example the real time strategy games where players keep trying to conquer new territories and defend their cities, developers can get a whole picture of the engagement level, but they can’t know for sure which game elements are contributing to that engagement. So, if the developer for example upgrades the game, changes some defense and attack elements in the game, and he gets lower engagement, he can't really be sure if what's reducing the engagement are the changes he did on the attack or on the defense part of the game. Both might be part of the problem, or one actually worked and increased the engagement, but the other element is keeping players apart.


    0 of 8192 characters used
    Post Comment

    No comments yet.


    This website uses cookies

    As a user in the EEA, your approval is needed on a few things. To provide a better website experience, uses cookies (and other similar technologies) and may collect, process, and share personal data. Please choose which areas of our service you consent to our doing so.

    For more information on managing or withdrawing consents and how we handle data, visit our Privacy Policy at:

    Show Details
    HubPages Device IDThis is used to identify particular browsers or devices when the access the service, and is used for security reasons.
    LoginThis is necessary to sign in to the HubPages Service.
    Google RecaptchaThis is used to prevent bots and spam. (Privacy Policy)
    AkismetThis is used to detect comment spam. (Privacy Policy)
    HubPages Google AnalyticsThis is used to provide data on traffic to our website, all personally identifyable data is anonymized. (Privacy Policy)
    HubPages Traffic PixelThis is used to collect data on traffic to articles and other pages on our site. Unless you are signed in to a HubPages account, all personally identifiable information is anonymized.
    Amazon Web ServicesThis is a cloud services platform that we used to host our service. (Privacy Policy)
    CloudflareThis is a cloud CDN service that we use to efficiently deliver files required for our service to operate such as javascript, cascading style sheets, images, and videos. (Privacy Policy)
    Google Hosted LibrariesJavascript software libraries such as jQuery are loaded at endpoints on the or domains, for performance and efficiency reasons. (Privacy Policy)
    Google Custom SearchThis is feature allows you to search the site. (Privacy Policy)
    Google MapsSome articles have Google Maps embedded in them. (Privacy Policy)
    Google ChartsThis is used to display charts and graphs on articles and the author center. (Privacy Policy)
    Google AdSense Host APIThis service allows you to sign up for or associate a Google AdSense account with HubPages, so that you can earn money from ads on your articles. No data is shared unless you engage with this feature. (Privacy Policy)
    Google YouTubeSome articles have YouTube videos embedded in them. (Privacy Policy)
    VimeoSome articles have Vimeo videos embedded in them. (Privacy Policy)
    PaypalThis is used for a registered author who enrolls in the HubPages Earnings program and requests to be paid via PayPal. No data is shared with Paypal unless you engage with this feature. (Privacy Policy)
    Facebook LoginYou can use this to streamline signing up for, or signing in to your Hubpages account. No data is shared with Facebook unless you engage with this feature. (Privacy Policy)
    MavenThis supports the Maven widget and search functionality. (Privacy Policy)
    Google AdSenseThis is an ad network. (Privacy Policy)
    Google DoubleClickGoogle provides ad serving technology and runs an ad network. (Privacy Policy)
    Index ExchangeThis is an ad network. (Privacy Policy)
    SovrnThis is an ad network. (Privacy Policy)
    Facebook AdsThis is an ad network. (Privacy Policy)
    Amazon Unified Ad MarketplaceThis is an ad network. (Privacy Policy)
    AppNexusThis is an ad network. (Privacy Policy)
    OpenxThis is an ad network. (Privacy Policy)
    Rubicon ProjectThis is an ad network. (Privacy Policy)
    TripleLiftThis is an ad network. (Privacy Policy)
    Say MediaWe partner with Say Media to deliver ad campaigns on our sites. (Privacy Policy)
    Remarketing PixelsWe may use remarketing pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to advertise the HubPages Service to people that have visited our sites.
    Conversion Tracking PixelsWe may use conversion tracking pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to identify when an advertisement has successfully resulted in the desired action, such as signing up for the HubPages Service or publishing an article on the HubPages Service.
    Author Google AnalyticsThis is used to provide traffic data and reports to the authors of articles on the HubPages Service. (Privacy Policy)
    ComscoreComScore is a media measurement and analytics company providing marketing data and analytics to enterprises, media and advertising agencies, and publishers. Non-consent will result in ComScore only processing obfuscated personal data. (Privacy Policy)
    Amazon Tracking PixelSome articles display amazon products as part of the Amazon Affiliate program, this pixel provides traffic statistics for those products (Privacy Policy)