- Games, Toys, and Hobbies
Introducing the Super Smash Bros. Newcomers
Super Smash Bros. for Wii U and Super Smash Bros. for Nintendo 3DS, these are the actual titles, are the two newest games for the Super Smash Bros. series, each for their respective platforms. With the 3DS version having been released first, it will be the fourth game in the series, and the Wii U version the fifth game.
Of note, while there will be significant differences in modes and stages between the two versions, the two games will share the same character roster. Over the course of a year, smashbros.com has released updates and, through promotions or events, playable characters have been revealed. Many series veterans are back, including well known characters such as Mario, Link and Pikachu, as well as lesser known veteran smashers like Ike, Pikmin & Olimar and Zero Suit Samus (now separate from Samus).
Like the two games before them (Super Smash Bros. Melee for Gamecube and Super Smash Bros. Brawl for the Wii), the two new games will feature several new characters who will be playable for the first time in the series - fifteen new characters in all. Some of these characters are newer characters, first appearing in recent games, while others have been in video games that are now decades old.
This article focuses on only the characters new to Super Smash Bros., for Super Smash Bros. fans who are not familiar with the games or series these new characters are from. Note that the release dates listed are of that respective game's first release, mostly the game's initial Japanese release if that was the first version of the game to see release.
Wii Fit Trainer
First Game: Wii Fit (December 1st, 2007 for Wii)
One of the initial newcomer reveals, the Wii Fit Trainer - seen in most screenshots as a female but also available as a male - was met with light anticipation mixed with slight disdain.
The trainer is part of the Wii Fit series, the first game nearly seven years old now, and helps players basically lose or control their weight. That game has since seen two "sequels": Wii Fit Plus in 2009 and Wii Fit U in 2013.
The relative lack on enthusiasm towards Wii Fit Trainer like stems from the fact that most Smash Bros. fans - fans of many Nintendo series - do not really consider Wii Fit to be a "noteworthy" Nintendo series, given the different demographics for Wii Fit and most other Nintendo games, and that the inclusion of the trainer is moderately insulting. That's unfair, of course, but that outrage has since subsided.
Most Recent Game to Feature Wii Fit Trainer: Wii Fit U (Nintendo Wii U)
Super Smash Bros. for Nintendo Wii U
First Game: Mega Man (December 17th, 1987 for NES)
Mega Man's history with Nintendo is rich with releases, with six Mega Man platforming games released on the NES, five more for the Super Nintendo, and five for the original Game Boy. While the MegaMan X series from X4 and up saw decent returns on the PlayStation, I did not do so well on neither the PlayStation or the Sega Saturn. After that, the "blue bomber" has seen releases mostly on Nintendo platforms: the Battle Network and Zero series were released on the Game Boy Advance while ZX and Star Force were released for the Nintendo DS. The Legends series, two moderately popular games for the PlayStation, saw its original game ported to the Nintendo 64 as Mega Man 64, while development for a 3DS game called Mega Man Legends 3 was cancelled early in development, a fact which still angers quite a few people. Since the multi-platform release of Mega Man 10 in 2010, the series has not seen much action other than a few mobile releases and Virtual Console re-releases.
For those unfamiliar with Mega Man's abilities, the robot can shoot from his arm cannon, which can sometimes charge up depending on the game. More importantly, Mega Man is able to absorb the abilities of bosses he's beaten, using them to clear obstacles or destroy other bosses. He also has several robot animal helpers which give him items or ease his troubles in difficult platforming areas.
The Legends games aside, Mega Man's history is deeply connected with Nintendo, and the little robot's appearance in Smash Bros. could be described as long overdue.
Most Recent Game to Feature Mega Man: Street Fighter X Mega Man (a free download for PC in celebration of both series' 25th anniversaries; a Mega Man game featuring Street Fighter characters as bosses, and yes, this is an official Capcom release)
First Game: The Japanese-only Nintendo 64 version of Animal Crossing (April 14th, 2001)
Animal Crossing can be compared with the Facebook minigame Farmville, as much as fans of the former do not like such a comparison. In Animal Crossing, you start living in a village, and while the primary goal is to complete tasks and jobs to earn the game's currency to pay off your housing debts, its very much also a "social" simulator in that the game encourages you to converse with the inhabitants of not just your town, but in other player's towns as well whether that's via memory card or through the use of the internet.
Since its Japanese-only release on the Nintendo 64, the series got its first localized release for the Gamecube, and has since seen releases for the Nintendo DS, Wii and 3DS. The Villager featured in most screenshots is just one of the ways that your playable avatar in Animal Crossing can be made to look like. The new Super Smash Bros. offers eight Villager varieties, some male, some female, and features attacks similar to how he or she behaves in the game, using tools such as a bug-catching net to deal damage.
Most Recent Animal Crossing Game: Animal Crossing: New Leaf (Nintendo 3DS)
The Doctor is In
One of the surprising characters in the new game is the return of Dr. Mario. This character, who is basically a slightly stronger, slightly slower Mario but with no FLUDD, returns from Super Smash Bros. Melee after not appearing in Super Smash Bros. Brawl, a series first.
Not including Wario, Yoshi or the two Kongs, who are officially part of their own series, the Mario series is represented by seven different playable characters, by far the most of any series.
Rosalina & Luma
First Game: Super Mario Galaxy (November 1st, 2007)
In Super Mario Galaxy, Rosalina provides a critical role in the game's basic plot. Most people grew to love Rosalina via a side-area in the game's hub world where she tells the story of a little girl which is implied to be either a young Rosalina or a predecessor. Since then, Rosalina has been in Super Mario Galaxy 2 in a cameo, two Mario Kart games as well as Super Mario 3D World as an unlockable playable character, her first playable appearance in a Super Mario platformer. "Luma" refers to a race of baby stars that Mario interacts with in the two Galaxy games, one particular Luma giving him the ability to spin in those games.
Still, the 3D Mario games are not nearly as popular as the 2D Mario games (namely, the New Super Mario Bros. series of games), where Rosalina has yet to make an appearance. So, for many Mario fans, Rosalina is still new to them and many of them wonder why a relative unknown made it into the Smash Bros. roster, but for those familiar with Rosalina and the games she's in, the inclusion is a no-brainer.
Rosalina and Luma in Smash Bros. act in tandem - whatever you have Rosalina do, Luma will do as well similar to how the Ice Climbers fought but not as out-of-sync. Just to note, the Ice Climbers did not return for these two games, so Rosalina & Luma are, essentially, be their replacement. Some people are upset about that even though Ice Climber as a series is still just a single, subpar NES game
Most Recent Super Mario Game to Feature Rosalina: Super Mario 3D World (Nintendo Wii U, as an unlockable playable character)
First Game: Mike Tyson's Punch-Out!! (October 1987 for the NES, the game was later re-named simply "Punch-Out!!" and Tyson replaced with the generic "Mr. Dream" following Tyson's troubles, and while the NES game follows the original Arcade Punch-Out!!, Little Mac is not the playable character in the Arcade original)
The Punch-Out games feature Little Mac rising up the boxing ranks defeating boxers larger and stronger than him using timely dodging and attacking each boxer's weak points. There have been three console releases for the game: the beloved NES game, the SNES version where Little Mac looks much, much different, and the recent Wii game which Little Mac assumes his "modern" look.
Technically, Little Mac has been in a Smash Bros. game previously, as an Assist Trophy in Brawl. However, the popularity of the Wii Punch-Out game has propelled Little Mac's stardom enough to earn him a full-time roster spot here.
Little Mac has gotten a little bit of notoriety recently due to his strong "ground" play, he is a miracle-working boxer after all, but does not fight well in the air or against range. The "controversy" surrounding Little Mac online has mostly subsided as a result.
Most Recent Game to Feature Little Mac: Punch-Out!! (May 18th, 2009 for the Nintendo Wii)
First Game: Pokémon X & Pokémon Y (October 12th, 2013)
Greninja is the final evolution of the Water-type starter pokémon Froakie in X and Y. Greninja picks up the Dark type upon reaching this evolution and has high speed and special attack in Pokémon X and Y.
Its unsurprising that a pokémon from X and Y was chosen to become playable in Smash Bros. After all, Brawl did the same thing, bringing in Lucario, who was introduced in the then-new Pokémon Diamond and Pokémon Pearl. What is surprising, though, is that Lucario is actually back. Most people expected the X and Y pokémon rep to replace Lucario, essentially like how Lucario replaced Mewtwo in Brawl, but the fact that both Lucario and Greninja are playable is somewhat stunning (also a bit infuriating for Mewtwo fans, until the DLC news).
The reason why these two pokémon were selected ahead of others, supposedly, is due to popularity, but I really don't know how that factors into things. I doubt Lucario was really that popular before it was brought into Brawl, as well as Pokémon movies and such and I don't think Greninja was particularly popular before its introduction into the new Smash Bros. either. It may be the developers or Nintendo picking a "cool" looking Pokémon and marketing it more than the others in the hopes that it'll catch on. It's kinda like how, back in the ol' Red and Blue days, you kept seeing Poliwhirl in everything Pokémon related even though very few people cared about Poliwhirl.
Most Recent Pokémon Game to Feature Greninja: Pokémon Omega Ruby and Pokémon Alpha Sapphire. These are remakes of the GBA's Ruby & Sapphire and thus feature mostly Pokémon from that era, however the games will still allow players to import and subsequently acquire Greninja from X & Y as well.
Super Smash Bros. for Nintendo 3DS
First Game: Wii Sports (November 19th, 2006)
The Mii is an avatar, first introduced with the release of the Nintendo Wii, which players can customize to look like whomever they want, sorta. A lot of games on the Nintendo Wii utilize Miis in some capacity, and that feature has carried over to both the Nintendo 3DS and the Nintendo Wii U. It is apparently a popular concept, as other companies have now established similar ideas in their consoles (notably the Xbox 360's and Xbox One's avatar which looks like a slightly more "mature" Mii).
In the Wii series (which includes Wii Fit, Wii Sports, and others), as well as a few other games, the Miis are playable in some form or another, however Super Smash Bros. Brawl, a Wii game, had a bare minimum of Mii functionality and they certainly weren't playable.
However, the new Super Smash Bros. games changes that, by allowing players to import Miis and then fit them to one of three types of fighting styles: with an arm-cannon, with their fists, or with a sword. Their special attacks can also be customized, creating a wide variety of possibilities with each Mii Fighter. (It is important to note that you can customize the movesets of every other character as well.)
As the reveal trailer for the Mii Fighter showcased, you could make a Mii of any person you'd like and set up a moveset that compliments them and, as a result, you could develop a whole new roster of gunsmiths, fist fighters and sword knights.
Miis Are Also Playable In: The Mario Kart series, where the Mii has been playable for each of the last three entries (the three entries on systems that utilize Miis). The most recent Mario Kart, Mario Kart 8, was released on May 29th, 2014 for the Nintendo Wii U.
First Game: Kid Icarus (December 19th, 1986)
Palutena is a supporting character in the three Kid Icarus games, though her role in the story is at a minimum in the first game. Palutena is a goddess in these games, with the protagonist Pit being a simple angel in her domain, but circumstances forces her to grant Pit combat abilities and equipment to give him the ability to fight against evil and restore order.
Palutena has garnered a lot of popularity recently due her role in the recent 3DS game Kid Icarus: Uprising, a game directed and written by Masahiro Sakurai who is the main developer of the Super Smash Bros. games. Uprising itself might not of been greenlit if Pit wasn't a playable character in Super Smash Bros. Brawl, so Palutena's inclusion stems from a chain of events mostly surrounding Sakurai and his apparent love for the Kid Icarus series.
Most Recent Game to Feature Palutena: Kid Icarus: Uprising (March 22nd, 2012 for the Nintendo 3DS)
First Game: Pac-Man (May 22nd, 1980 for Arcade)
Pac-Man is definitely the oldest of the newcomers, and is only newer than Mr. Game & Watch, by about a month or so. Pac-Man's influence on gaming in the 1980s can not be understated, but at the same time Pac-Man since the 1980s is hard to stomach.
The original Pac-Man, which has the yellow eating circle consume pellets, fruit and sometimes ghosts, was a smash hit. A romhack sequel known as Ms. Pac-Man would eventually be bought up and become legitimate, which was then followed by Jr. Pac-Man which expanded the formula even more. Then the games started to really deviate from the formula, from Super Pac-Man to Pac 'n Pal and especially Pac-Land.
By the time the 90s came around, Namco didn't really know what to do with Pac-Man, which led to crazy games such as Pac-Man 2: The New Adventures which played less like Pac-Man and more like, well, actually your modern "cinematic" game. In recent years, Pac-Man has fared better, particularly the PS3/Xbox Live/Steam release Pac-Man: Championship Edition, but Pac-Man and the Ghostly Adventures is not doing poor ol' Pac any favors.
Despite these recent struggles, Pac-Man is still a well-known gaming icon and its origins can not be diminished. Its inclusion into the new Super Smash Bros. as a third-party representative seems natural, and I look forward to seeing how Pac-Man's gluttonous style of play works out.
Upcoming Game to Feature Pac-Man: Pac-Man and the Ghostly Adventures 2 (October 14th, 2014 for the Wii U, 360, PS3 and 3DS), a sequel to a game that in itself is a game based on the animated series loosely based on the video games.
A Character of Their Own
Several characters from past Smash Bros. games could split between different versions of characters in one way or another. In the new games, they are now completely separate characters. They include:
Sheik: formerly part of Zelda's character (one can transform into the other), the speedy person of mystery is now on her own (yes, her).
Zero Suit Samus: In Brawl, Samus' Final Smash removed her armor, revealing the nimble but not very powerful Zero Suit. This version of Samus is now her own character, with an all new Final Smash that doesn't involve her regaining her Varia suit.
Charizard: Once part of a three-pokemon party for the Pokémon Trainer, Charizard is back all by itself to fight.
First Game: Fire Emblem Awakening (April 19th, 2012)
Lucina in Awakening appears as a mysterious masked character who looks and dresses just like the legendary Marth, and aids the game's protagonists for awhile until she reveals who she really is. I'm fairly sure Lucina's reveal trailer basically spoils the first part of Awakening, but oh well.
Lucina's inclusion into the new Super Smash Bros. is controversial in that the developers had, at one point, intended to make Lucina simply an alternate costume for Marth (basically Marth's version of the Male Wii Fit Trainer), however they felt that they could make enough differences in the way Lucina battles to make her a completely separate character from Marth, and that's what they ended up doing, with her sword mechanics working differently than Marth's and possessing a few other gameplay differences as well.
Now, keep in mind, the Fire Emblem series still isn't that popular. Fire Emblem Awakening was popular, sure, but the series as a whole still pales in popularity to Nintendo's big franchises and, until Awakening's release, it seemed like the series was at its deathbed. Now, suddenly the series now has four representatives in Super Smash Bros. Metroid, meanwhile, struggles to have just two representatives at this point.
So, for the developers to include two new Fire Emblem characters on top of the two returning ones (Melee's Marth and Brawl's Ike), and to admit that one of them plays basically like Marth was met with some derision from fans - from Smash Bros. fans upset that she "used up a roster spot", which isn't true, to Fire Emblem fans disappointed that the series is represented by "yet another sword user" to those disappointed that Lucina basically marked the return of "clone" characters, those who play just like other characters in the game. Lucina brought lots of disappointment to those who did not care about her character previously.
Still, Lucina has her fans, likely those who enjoyed her character in Awakening, while they may be aware that these two games will likely be the only Smash Bros. games to feature her in a playable capacity.
Where Else is Lucina Playable: No other games for now feature Lucina. The Fire Emblem series of games are mostly self contained, though its common for one game to be a direct sequel to the other. Awakening basically connected all of these worlds together, so there is a small chance Lucina could be seen again in a future Fire Emblem game.
First Game: Fire Emblem Awakening (April 19th, 2012)
Robin is the player's avatar in Awakening, whose name, gender and appearance can be changed. The versions seen in Smash Bros. are the default male and female Robin before one gets a chance to change their appearances or names. Robin is the defacto main protagonist in Awakening as the overall plot focuses on him/her rather than the supposed protagonist Chrom, especially late in the game. As Robin is customizable. you never see his or her face in the game's pre-rendered cutscenes which is a bit jarring but otherwise understandable. He/she also has his/her own class, which uses both swords and magic, which only his or her children can inherit.
In Smash Bros., unlike the other Fire Emblem representatives, Robin can also sometimes use magic! Like in the Fire Emblem games, Robin's magic reserves are expendable but that he/she can switch between spells on the fly, and can use the Levin sword, which is a magic-based sword. Chrom, who gets shafted hard in Robin's reveal trailer, does appear in Robin's final smash to redeem himself somewhat.
Unlike Lucina, most people are excited to try Robin's unique fighting style out and enthusiasm towards him/her is pretty high at this point.
This is Probably the Last Game You'll See Robin: Awakening is the second consecutive Fire Emblem to feature a fully playable avatar character (the first, a DS remake of the first SNES game, was never localized). Its probable that this particular mechanic will return in future Fire Emblems, and as such future "Robin" type characters would get the nod over Robin in later Smash Bros. games.
First Game: Xenoblade Chronicles (June 10th, 2010 for Wii)
Shulk is perhaps the most surprising newcomer to the game, as the developer for his game, Monolift Soft, isn't specifically a Nintendo-only developer like Intelligent Systems (though, other than the PS2 Xenosaga games and the PS2 Namco x Capcom, Monolift Soft's games are only on Nintendo platforms). His official reveal coincided with an announced port of Xenoblade Chronicles for the then-announced New Nintendo 3DS (a new version of the 3DS which has a second analog, two more shoulder buttons, and an improved screen and OS).
I'm going to admit that I have not played Xenoblade Chronicles, a game that has shown to be a popular cult hit even though it didn't hit North American shores until nearly two years after its Japanese release. From what I've read from reviews and fan critique, its among the best Japanese RPGs of the last console generation, and probably the best Japanese RPG on the Wii, though again I can't confirm this as I haven't played it myself.
Xenoblade Chronicles is part of the loosely affiliated Xeno-* series (which includes the PS1 Xenogears and the trio of PS2 Xenosaga games). For all intents and purposes, Shulk can be considered a third-party character like Sonic, Mega Man and Pac-Man, but his relative obscurity combined with his series not being from Nintendo - not to mention he's another sword-wielder in a game featuring two Links and four sword-wielding Fire Emblem characters - may make his addition to the game a head-scratcher for many Smash Bros. fans.
Then again, he might be the Roy of the two new games. Roy, who appeared only in Super Smash Bros. Melee, is the main character in Fire Emblem: The Binding Blade, but that game (which is Japanese-only) didn't come out until after Melee came out in Japan, making Roy a glorified advertisement for his upcoming game. With the announced New 3DS port of Xenoblade Chronicles, and the upcoming Xenoblade Chronicles X for the Wii U, Shulk's inclusion to this game may be to help promote and advertise the series in advance of these releases.
Xenoblade Chronicles X?: Slated to be released some time in 2015, this game will likely not feature Shulk in a playable capacity, but he could cameo or be mentioned in the game in one way or another.
First Game: Super Mario Sunshine (July 19th, 2002 for Nintendo Gamecube)
The Koopalings, all seven of whom make up Bowser Jr.'s alternate costumes in the game, first appeared in Super Mario Bros. 3 (October 23rd, 1988).
Bowser Jr. and the Koopalings have become major characters in the Mario series, thank in large part to their roles as mini-bosses in most of the New Super Mario Bros. games (as well as Bowser Jr.'s roles in Super Mario Sunshine and the two Galaxy games).
In Smash Bros., Bowser Jr. rides around in the Koopa Clown Car from which he attacks and defends, which includes throwing projectiles or shooting a cannon. His Final Smash involves the use of Shadow Mario - who was his initial alias in Sunshine, to cause trouble.
Switching to any of the Koopalings does not alter how the character plays in the Clown Car or the Final Smash (its always Shadow Mario), but the inclusion of them is a nice bonus to fans of the Koopalings.
Koopalings Everywhere!: All seven Koopalings are playable characters in Mario Kart 8 (oddly, Bowser Jr. isn't even though he was playable in the Gamecube and Wii Mario Kart games). The next New Super Mario Bros. game - probably for a new console - will likely feature the eight of them as minibosses once more, while a 3D Mario game could also include any of them as well (though Super Mario 3D Land and 3D World didn't).
First Game: Duck Hunt (April 21st, 1984 for NES)
Every Smash Bros. game since Melee seems to like to introduce retro characters from the distant past. Ice Climbers and Mr. Game and Watch in Melee, R.O.B. and (at the time) Pit in Brawl, and now Duck Hunt (referred to as "Duck Hunt Duo" in European releases, which is a bit misleading).
The character features the dog and one of the ducks from Duck Hunt, but many of their attacks include items or characters from Hogan's Alley and Wild Gunman. Those two games, alongside Duck Hunt, all utilized the NES Zapper accessory to shoot various things in-game. So, basically, the "Duck Hunt" character represents a celebration of some of the most notable games that used the Zapper, Duck Hunt itself being the most notable of them.
A Retro Nod and Nothing More?: Some have speculated that Duck Hunt's inclusion indicates a new game on the horizon, like was the case for Kid Icarus after Pit's inclusion in Brawl. However, the Ice Climbers were in two previous Smash Bros. games and have never received a new game. Even though Nintendo's current gaming devices would work well for a Duck Hunt-style game, don't expect anything new in that regard anytime soon.
Bye for Now
Fifteen new characters means some characters from Super Smash Bros. Brawl won't be coming back. They include:
- Ice Climbers (difficulties getting them to work properly in the 3DS version is cited for their exclusion)
- Pokémon Trainer, Squirtle and Ivysaur (see: Charizard above)
- Wolf (I guess only two Star Fox characters were needed this time. Dark Pit basically takes Wolf's spot of "one clone too many")
- Snake (One of two third-party reps from Brawl, alongside Sonic, but Solid Snake hasn't seen any action in six years in his own series)
Lucas was originally part of this list, but Nintendo announced Lucas would be the game's 2nd DLC character, to be released in June.
First Game: Kid Icarus: Uprising (March 22nd, 2012 for Nintendo 3DS)
In Uprising, Dark Pit is basically a darker clone of Pit. Simple, right? In Super Smash Bros., he is still Pit's clone, basically fighting just like him (somewhat stronger and slower, similar to how Ganondorf fights compared to Captain Falcon). The only other difference is that unlike Pit, who has a new Final Smash for this game, Dark Pit basically uses the same Final Smash as Zelda and Sheik.
Predictably, a lot of fans are disappointed in Dark Pit's inclusion. This more so than even Lucina (who plays just like Marth) because Uprising was a game headed by Smash Bros. lead Masahiro Sakurai. As such, cries of favoritism have risen as a result of Dark Pit's inclusion. Adding even more fuel is that notion of some characters getting alternate character skins (characters with male and female variants, Olimar getting Alph, Bowser Jr. as indicated above), while Dark Pit (and Lucina) are standalone characters.
Of course, that outrage is only validated under the notion that the inclusion of Dark Pit meant another character was unable to be included as a result, which I don't believe. What I do believe is that developers took Pit, slightly altered his gameplay style, and threw him in as playable ala Lucina because "Why not?" If they didn't, nobody would've taken his place. In that regard then, it doesn't really matter that Dark Pit is his own character, you can just pretend its Pit with Zelda's Final Smash. No problem.
More Dark Pit on the Way?: Unlike Duck Hunt, which may not result in any more games, Dark Pit's inclusion in Smash Bros. may hint at him returning in the next Kid Icarus. Well, more importantly, that there will be another Kid Icarus game. Will it be developed by Sakurai, or will it go in another direction? Only time will tell.
The Four DLC Characters
Since the game's initial release, four new characters have been released as downloadable content, purchasable for either or both versions for a nominal fee. Of them, only one is brand new to the series.
Returning from Super Smash Bros. Melee
First Game: Pokemon Red & Blue (released as Pocket Monsters Red & Green in Japan on February 27th, 1996 for the Game Boy)
Trailers noting Mewtwo's comeback to this game was met with a lot of hype and excitement, both of which died down quickly when Mewtwo turned out to be very similar to its Melee version. It can be knocked off stage easier than most other characters, its special moves are meant to disrupt the opponent rather than damage them or send them flying, and its Final Smash turns it into the creepy Mewtwo-Y Mega Evolution variant that not many people were fond of. Still, people are happy its back.
First Game: Fire Emblem: The Binding Blade (also known as Fire Emblem: The Sword of Seals, released only in Japan on March 29th, 2002 for Game Boy Advance)
Given that the Fire Emblem series already had four playable characters in these two games, including Lucina, who plays very similarly to Marth, many people were upset that a fifth Fire Emblem character who plays very similarly to Marth was added as a DLC character.
Still, the nostalgia train from Melee is a strong one; and people have been clamoring "Roy's our boy" since his return. He's been given a new (somewhat worse, to be honest) look, and his moveset has been slightly modified to make him a little more different than Marth and Lucina. Like Marth, Roy's dialog remains in Japanese as his only game was never localized.
Returning from Super Smash Bros. Brawl
First Game: Mother 3 (released only in Japan on April 20, 2006 for Game Boy Advance)
Lucas is the protagonist in Mother 3, giving the series a much requested second representative in Smash Bros. Like in Brawl, Lucas' special moves and Final Smash are similar to Ness' but Lucas' standard attacks and grabs actually deviate quite a bit from his predecessor.
P.S. If you haven't played Mother 3, don't have Lucas appear in the Miiverse stage, or you're going to have that game spoiled pretty hard, pretty fast!
New Characters to Smash Bros.
First Game: Street Fighter (August 30th, 1987 for Arcades)
Ryu was one of two playable characters in the original Street Fighter (Ken was only playable as Player 2), but the original Street Fighter was not a very fun game to play. The series took off with the much more accessible Street Fighter II and its many variants, most of which have releases for the Super Nintendo. In Smash Bros., Ryu's fighting style is similar to that of his style in Street Fighter II, with a moveset which both utilizes his light and heavy blows and the ability to use his specials either with the B button or with his original inputs for those commands!
Where to find Ryu elsewhere: for Nintendo-only fans, good luck! None of the versions of Street Fighter III appeared on Nintendo platforms, and only Super Street Fighter IV released for the Nintendo 3DS. Ryu is also playable in Tatsunoko vs. Capcom, a Wii crossover fighting game. For those not limited to Nintendo platforms, Ultra Street Fighter IV is available on most modern consoles and Steam while Street Fighter V is currently being developed for the PlayStation 4.
This hub has been updated to include all four DLC characters.
This hub features characters that are playable for the first time in the series, or DLC characters. Every other character in Super Smash Bros. for Nintendo 3DS and Wii U have appeared in previous Super Smash Bros. games in some playable capacity.