Wonderful 101, on Nintendo Wii U, Is It For You?
Nintendo gets unique titles for its consoles. I recall a game, not by Platinum Games, but by a former member of Capcom, from within Clover Studios, Hideki Kamiya. He would create a game on Nintendo's Gamecube, their older console, Viewtiful Joe.
The game was a combination of fighting combat, comic art, fun and solid game play that had been a hit on the Nintendo Gamecube, as shown on Metacritic at http://www.metacritic.com/game/gamecube/viewtiful-joe.
Platinum Games, a video game company, would arrive, soon after that, including not just Hideki Kamiya but also Atsushi Inaba, former Chief Executive Officer of Clover Studios, Shinji Mikami, known for creating the series Resident Evil on multiple consoles, and other members of Clover Studios to bring a distinct style of game play to the video game industry.
Madworld was one of the first games I would play on Nintendo's Original Wii. This is kind of game would distinguish Platinum Games software every other video game company.
The game has a black and white color scheme. The game would use the Wii Remote to allow players to immerse themselves in the game, with certain Wii Remote movements.
The game would mix fighting combat, with game show elements and blood, in red, one of the only other colors in the game, with scenes of comic, but graphic, death, in order to give players a game they would never forget, as shown at Metacritic, at http://www.metacritic.com/game/wii/madworld.
This same team brings a new game to the Nintendo Wii U, Nintendo's new console. I believe Nintendo Wii U is the ultimate two-screen experience from Nintendo. The Wii U uses the Wii U Gamepad to bring a new kind of game play to the world.
I believe the Wii U Gamepad is a chameleon device. It is a tool made to become whatever a video game needs it to become. Developers can adapt the Wii U Gamepad to control, direct and show video game players things they have never seen before in a game.
The Wii U Gamepad can transform. In this case, it can transform into a control device meant to direct not one but 100 superheroes to take down a city full of huge threats.
The 100 superheroes can combine and become a large fist of justice, a lengthy whip meant to beat back and tame foes or a bold gun, using other superheroes as bullets, to take down massive threats to the city, in game.
The Wonderful 101, with the one being you the player directing the action, seems epic, comical and includes fast action and solid game play. However, is this game for you? How would you know?
It requires a demonstration of the game.
At Wii U Daily.com, at http://wiiudaily.com/2013/07/kamiya-on-the-wonderful-101-demo/, The Wonderful 101 was said to be one of the games playable at Nintendo's Electronic Entertainment Expo at Best Buy and is a game demonstration Hideki Kamiya would like to see on Nintendo's Eshop, Wii U's online game purchasing and downloading, video viewing and video game sampling service.
Update Demonstration 8/9/2013
While the history behind Platinum Games and the general look of Wonderful 101 is good, the feel of such a game is very important.
I have only gotten to play Pikmin once before in Pikmin Adventure, in Nintendoland on Nintendo Wii U. I have come to understand this is a taste of just what the Pikmin game is like.
Pikmin Adventure is directing units to order and protect in a disorderly organic world. Wonderful 101 is not like this. The first you see with the game is the bright colors, the variety of enemies and the fast action.
You get a certain number of characters to control. Each character stays in the background and operates in a unit until drawn forward. Each character’s abilities, a sword for slashing, a fist for beating, a whip for tapping and grasping, act according to what your city needs at the time.
You protect the city from tough villains; you react to split second disasters and accumulate other heroes in everyday citizens in order to take on what seems like small conflicts in a very large war against real evil.
You move characters with the control stick, you have points where you can use the Wii U Gamepad to draw actions on screen and react to the city’s disasters; most actions take place on the Wii U Gamepad’s buttons.
Wonderful 101 is very creative, fun and looks to be huge. You should try it as soon as it is available at a Best Buy, Gamestop, Target or other store.
To see a new trailer for the Wonderful 101, on Nintendo Wii U visit My Nintendo News, at http://mynintendonews.com/2013/08/09/the-wonderful-101-demo-on-wii-u-eshop-in-europe-plus-7-minute-trailer/
To see more of the Wonderful 101 contact Nintendo, at http://www.nintendo.com/consumer/webform/ or at http://www.nintendo.com/corp/prcontact.jsp. You could also contact Nintendo directly through their website, by telephone or other means, at http://www.nintendo.com/?country=US&lang=en.