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Iyanden Codex Preview - Eldar 6th Edition Warhammer 40k

Updated on June 25, 2013
Iyanden Codex Preview Eldar 6th Edition 40k
Iyanden Codex Preview Eldar 6th Edition 40k

Introduction

This is exciting news! Your battle bard, Murphy here, reporting that GW has just announced a new line of supplemental Codexes. These Codex add-ons will be used to provide more background information on standard 40k armies, as well as providing more hobby and painting advice, and finally additional rules to bring a sense of identity to the force.

The first of these supplemental books will be Codex: Iyanden, an add on to the new Eldar Codex for 6th edition Warhammer 40k. Iyanden is an Eldar craftworld on the brink of destruction after suffering major losses to the Tyranid Hive Fleet Kraken. With their population decimated, the surviving Eldar have banded together under the banner of Prince Yriel (whose rules are in the full Eldar Codex for 6th edition), and rely upon the spirits of their fallen dead to aid them in battle.

The Iyanden have a very cool "ghost warrior" feel to them, with their dead often outnumbering their living upon their battlefield. They dress for battle in bright yellow and blue armor and present a striking vision on any tabletop. The Iyanden Codex promises to delve much deeper into this famous craftworld and also give us new rules to use to make them feel like an independent force.

Iyanden Codex Preview Eldar 6th Edition
Iyanden Codex Preview Eldar 6th Edition

What Do We Know?

I have taken the time to look through GW's website and also the iTunes store, where they will be selling the digital version of the book, and have gleamed the following information about the physical product:

  • $39.99 for the book or digital version
  • Releases June 15th 2013
  • Full Color
  • The iTunes version will have 130 pages (the printed will have far less)
  • 32 pages in the printed version will be devoted to background information (including some beautiful full color illustrations and diagrams.
  • Will contain some new rules!

Iyanden Codex Preview Eldar 6th Edition
Iyanden Codex Preview Eldar 6th Edition

The Fluff

As mentioned, there will be 32 pages of background information, which I think is more than any other single piece of background that I've seen for any other army, save for novels. Keep in mind that so much of our knowledge of the 40k universe has come from 5 paragraph stories or sidebars in old codexes. Thirty-two pages will be an encyclopedia in comparison.

So what kind of background information will be included:

  • Timeline of the Iyanden Craftworld - It's glorious rise and its tragic fall
  • Color Schemes for different Ghost Houses (ooo, sub-armies within a sub-army!)
  • Iconography for Iyanden and its Ghost Houses
  • More to be revealed as the days go by.

I can't wait to read some of this stuff. The fiction aside, I am a big fan of visual story telling through symbols. Hieroglyphics and pictograms of all kinds have always fascinated me and the Eldar iconography has always felt real to me. I can't wait to read more about it.

Iyanden Codex Preview Eldar 6th Edition
Iyanden Codex Preview Eldar 6th Edition

The Hobby

The Iyanden Codex will also be containing hobby information to help us physically build and paint our army. The striking yellow and blue paint scheme will not be easy for us to replicate (as yellow is often a difficult color for painters), so every bit of help we can get will be useful. While I don't believe that there will be a painting guide (that is in the How To Paint Eldar book, I'm sure), we will at least get to see:

  • Brand new artwork
  • full-color miniature galleries
  • 360-degree miniatures for the digital version
  • dozens of painted miniatures

In the preview section of the digital version, I spotted some Iyanden painted Guardians, so it wont just be Wraithguard gracing its pages.

Iyanden Codex Preview Eldar 6th Edition
Iyanden Codex Preview Eldar 6th Edition

The Crunch

When the Iyanden Codex was first announced, it was a little fuzzy on whether or not it would contain any rules. I am here to tell you that, yes, there will be new rules for us to custom make an Iyanden Eldar army.

Now before anyone cries foul too loudly (after all, didn't we just pay $50 for an Eldar codex?), realize that this is an entirely optional ruleset, and honestly, there will likely only be a few pages of real rules here. You can make an Iyanden themed army just fine using the new Eldar Codex:

  • Prince Yriel as HQ
  • Spiritseer as HQ
  • Guardians and Wraithguard/Wraithblades as Troops
  • Wraithlords or Wraithknights as Heavy Support

However, the Iyanden Codex will bump it up a notch. Just by looking at the preview pages and GW's preview video we will be able to:

  • Field a Wraithlord or a Wraithknight as your Warlord (likely still a Heavy choice)
  • Field up to 5 Spiritseers as a single HQ choice.
  • Select Gifts of Asuryan instead of using Remnants of Glory from the Eldar Codex
  • Use the new "Voice of Twilight" as the primaris power for Runes of Battle, rather than the primaris in the Eldar Codex.
  • Use the new Iyanden Warlord Traits table.

Sample Gifts of Asuryen:

  • The Celestial Lance .... no stats given yet
  • The Wraithforge Stone - During each Movement phase, pick a Wraithlord or Wraithknight and roll a d6 ... on a 3+.... something happens, but we can't see it yet!

Sample Warlord Trait:

  • 1. A Hero for Ages Past and Future - Roll a d3 at the start of the game. Keep this number of free re-rolls to be used any time later in the game on the following: To Hit, To Wound, Armor Pen, and Saving Throws.

This is such a tease, I know. It looks like there wont be many pages of new rules and certainly not any new units, however, what is present looks like it has some great flavor attached to it!

Iyanden Codex Preview Eldar 6th Edition
Iyanden Codex Preview Eldar 6th Edition

The Missions

I was not expecting this bit of information when it was released. They are also including rules for other supplements inside this supplement! Mostly this is in the form of new missions you can play that are centered around the history and ongoing conflict of the Iyanden craftworld.

  • Three new Battle Missions (Alter of War style)
  • Five historical scenarios to recreate the pivotal events of Iyanden
  • Stratagems for Planet Strike and Cities of Death

One Alter of War mission is called "Feints and Phantoms" and it looks like the Eldar player will be putting down a mock objective amongst the standard objective, and only he will know which is which until the end of the game!

One historical scenario (or Echoes of War) is called "Yriel's Return", which is an Iyanden Eldar versus Tyranid fight, designed specifically for these two armies. I have been saying that 40k has been missing a level of cinema that the rules alone cannot create. Special scenarios like this are going to go a long way into bringing the fun back into the game.

There appears to be another Echoes of War in which the Iyanden Eldar are pitted against Chaos Daemons.

Iyanden

Which Part of the Iyanden Codex has you most interested?

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Conclusion

I am personally excited about the upcoming release of the Iyanden Codex supplement for the Eldar in 6th edition 40k. I think GW has gone through a lot of effort to prevent this from simply being a "splash" book that most people would thumb through once and then put down. By combining an impressive amount of background information (and visual guides), new army rules, and scenarios to fight over, they have created a product that hits all the hobby needs: a story for your army, rules to play them, and interesting battles to fight in.

Even if you are not excited about the Iyanden itself, think about what his means for the rest of the Warhammer 40k universe . . . I'll let you think about that for a second.

Can you say, Nightlords? That would be amazing to have a dedicated book for some of the Chaos Legions. We have been begging for that for a decade now and this looks like a real possibility now.

Can you say, Black Templars? I know BT fans will not like this bit of news because rumors have been placing their pride and joy into the vanilla Space Marine codex for awhile now. It's possible that there will never be a full Black Templars codex again, but rather a supplemental codex to the main Space Marine codex.

While I hope that my first example comes true (Chaos Legions), I hope that my second does not. It would be unfair for an entire army to be relegated into a smaller codex, not because supplemental product would be bad, though. Rather it would be a tough pill to swallow to buy a $50 codex and then a month later buy a $40 codex to play your army again. Let us hope that does not happen.

Alright, that does it for now. I will update this article as GW releases more information! In the mean time, why not leave a comment below? I always get back to readers and I think conversations between readers is even better. Otherwise, please check out my other Warhammer 40k articles linked to below:

Thanks again for reading. For quicker updates, follow me on Twitter: @BenMurphy or check out my personal gaming blog forever-war.blogspot.com. I will be posting quicker updates there along with photos of my armies and projects. Murphy Out.


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    • murphy80 profile image
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      Murphy 4 years ago from Florida

      I think we will see a lot of supplements coming out over the next two years. Once all the codexes are released, it's a way for GW to continue to sell new books to existing players, without having to make new models. The Black Legion supplement for Chaos Space Marines just released today, so we have three supplements for 40k so far! Rumor has it there are more Eldar ones coming this year!

    • profile image

      Obsidian_Lotus 4 years ago

      I really like the idea of the supplements. If they are well received maybe we could see a harlequin supplement .That would be too cool

    • murphy80 profile image
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      Murphy 4 years ago from Florida

      Thank you for take the time, not only to read and rate, but also to let me know! I really put effort into these hubs, so I am glad that it comes through to the reader. Bless you!

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      Jennifer Suchey 4 years ago

      Thank you for writing a quality hub! To be honest, I have no interest in the subject matter, but I was hub hopping, which I am new to, and was horrified at the first two hubs I had to critique. Coming to yours was a pleasant reprieve. While the topic is not one I would actually search for and otherwise take the time to read, it was engaging and organized well with good grammar and mechanics. I was happy to give it the highest rating in all three categories. Just thought I'd let you know. ;)

    • murphy80 profile image
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      Murphy 4 years ago from Florida

      Holy crap! I hadn't even thought about that combo yet! I would think deep striking the knight would normally be dangerous because its base is so large, there is a higher chance of a mishap. However, comboing with that wargear for no scatter.... that's brilliant!

    • SomeEldarGuy profile image

      Alex 4 years ago

      Well it's not the Craftworld I would've chosen as the Eldar supplement, but it makes the most out of the new Wraith units, just built my new Wraithknight, looking -sweet- and oh, they can deep strike as well; being a jump model, so get if you happen to get an Autarch with Faolchu's wing with the warlord trait 'Seer of The Shifting Vector' you can run him 60" a turn with movement/run, then the next turn you could deep strike a few Knight's in without scatter, nice stuff.

    • murphy80 profile image
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      Murphy 4 years ago from Florida

      I think you are correct on this. I'll edit the article to reflect it. Thanks!

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      Andy 4 years ago

      I don't think wraithlords or wraith knights can be a hq. It just says they can be your warlord even though they are not a hq.

    • murphy80 profile image
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      Murphy 4 years ago from Florida

      Choices is always great. I always have a hard time deciding on a paint scheme, so I never complain when someone has a half-painted or "wrongly painted" army. I will admit that it's awesome when an army is finished and settled (Space Wolves proxying for Blood Angel?? Come on!), but it takes time and dedication to get there!

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      Asuran 4 years ago

      Thanks guys, i hoped as much myself. With the potential wraith lord being fielded as an HQ choice, maybe my wraithseer will see some action as proxy. Outside of games that allow FW rules that is. Hmm so many new choices. Looking forward to more.

    • murphy80 profile image
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      Murphy 4 years ago from Florida

      Thanks, Sam. I could have just let you say it, but I didn't see your message until after I replied to Asuran :) Thank you for reading!

    • murphy80 profile image
      Author

      Murphy 4 years ago from Florida

      I think if you own the book, you can use it anyway you like. What's the difference between an unpainted Iyanden army and one that's in the wrong colors? Nothing really. Of course, it will depend on your local gaming store or group of friends. They likely wont stop you from doing anything you want, but you might get picked on by the guys. Truthfully, there is nothing from with using the new book and say you testing it out before you commit to repainting all your miniatures, or before you start painting all your new ones yellow and blue. Remember that there will be different Ghost Houses so it's possible there might be new color schemes available!

    • profile image

      Sam 4 years ago

      Yes. That is all. Definitely. Paint scheme for an army is irrelevant to use. We have players at our club that use converted Chaos Thousand Sons and Tau as Grey Knights. As long as it looks uniform and makes sense, you are fine. :)

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      Asuran 4 years ago

      Im looking forward to this, just for the read and everything else is a bonus. Since you have been playing for a while i got a noob question. Do you think we can use these special codex rules even though our army may not be painted in the supplemental army style?