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League of Legends: Xerath Guide
Xerath, the Magus Ascendant is undoubtedly one of the most powerful ability power champions in the growing list of League of Legends champions. Along with his powerful ability kit that can easily poke enemy champions with his massive range and control team fights with his crowd control abilities, and not to mention his ultimate ability that covers almost half of the map to snipe enemy champion to their demise. Xerath can certainly bring victory for summoners willing to bet on him in the field of justice, given that they know his ability mechanics. And that is the purpose of this article; we will be discussing Xerath’s Abilities, Gameplay and Strategy.
Here are the different abilities in Xerath’s kit
Cooldown: 12 seconds
Skill Description: Xerath’s next basic attack against a non-structure unit will restore 30-195 (this passive scales with the champion’s level) mana (the mana restored is doubled against enemy champion).
Mana Cost: 80/90/100/110/120 mana
Cooldown: 9/8/7/6/5 seconds
FIRST CAST: Xerath starts channeling for up to 3 seconds, retaining the ability to move. Over the first 1.5 seconds of the channel. Arcanopulse’s range will gradually increase while his movement speed will be reduced by up to 50%.
At the end of the channel, Arcanopulse cancels and refunds half the mana costs.
SECOND CAST: After a short delay, Xerath fires a beam of energy in a line that deals magic damage to all enemies hit.
Magic Damage: 80/120/160/200/240 + (75% Ability Power)
Eye of Destruction
Mana Cost: 70/80/90/100/110 mana
Cooldown: 14/13/12/11/10 seconds
ACTIVE: Xerath calls down a blast of arcane energy which strikes after a 0.5 second delay, dealing magic damage and Slow icon slowing enemies in a target 200-radius area by 10% for 2.5 seconds.
Enemies hit directly take 50% increased damage and are Slow icon slowed by a greater amount instead, decaying down to 10% over the duration.
Magic Damage: 60/90/120/150/180 + (60% Ability Power)
Empowered Magic Damage: 90/135/180/225/270 + (90% Ability Power)
Empowered Slow: 60/65/70/75/80% Movement Speed Reduction
Cost: 60/65/70/75/80 mana
Cooldown: 13/12.5/12/11.5/11 seconds
ACTIVE: Xerath fires an orb of energy in the targeted direction. The first enemy hit takes magic damage and is Stun icon stunned for between 0.75-1.75 seconds. The stun duration increases based on how far the orb travels.
Magic Damage: 80/110/140/170/200 + (45% Ability Power)
Rite of Arcane
Cost: 100 mana
ACTIVE: Xerath Root icon anchors himself to his current location for up to 10 seconds, becoming immune to Airborne icon displacement and gaining the ability to cast Rite of the Arcane Arcane Barrage up to three times, but losing the ability to cast his other abilities.
ARCANE BARRAGE - ACTIVE: Xerath calls down a blast of arcane energy which strikes after a 0.6 second delay, dealing magic damage to enemies within a moderate area.
Magic Damage: 190/245/300 + ( 43% Ability Power)
Maximum Damage: 570/735/900 + (129% Ability Power)
Gameplay and Strategy
Gameplay and Strategy
I main Xerath as a mid laner and I have used him to raise my division ranking from Bronze IV to Platinum III. One thing you have to understand though, Xerath has undergone a massive change due to his rework. And before his rework, Xerath has a major spotlight on the professional gaming scene as one of the Champions that could easily melt any tank champion during late games but after the rework, this went drastically down and thus Xerath has been put on the sideline, waiting for summoners brave enough to pick him
Xerath is a high tier champion with a difficulty rating 8/10. That is why it is crucial to understand a champion’s ability mechanics to unlock his true potential. Let me give you the three important aspect about Xerath and why he is feared as a mid laner.
Xerath’s range is incredibly wide for almost all of his skills; it allows him to easily harass the enemy with his Arcanopulse or clear minion waves easier.
Xerath also has a very powerful crowd control that helps him keep off ganks and aggressor as well as during team fights. This certainly makes him a very formidable Champion.
-Ability Power Scaling
Xerath has a wonderful ability kit that makes him a very powerful and sometimes annoying champion to go against. Simply because all of his skills scale so well with his ability power, not to mention the continuous barrage of skills due to his mana sustaining ability, Mana Surge.
If you are gunning to take Xerath to rank games, it is highly suggested that you master his skill mechanics and given that all of his abilities are skill shots, it is very important for you to have high accuracy. But despite skill mastery and the 3 aspects that makes him awesome, there is one thing that separates a good Xerath to a great Xerath. And that is non-other than Positioning.
Positioning is vital for any champion, but Xerath takes it on a different level. Xerath is without a doubt a sniper, he has incredible range that packs a lot of punch but poor positioning makes him very vulnerable during ganks and team fights. That is why a great Xerath knows how to properly position himself in such a way that he can still contributes by poking and controlling the crowd while maintaining a good distance.