Magic: the Gathering: The Crew of the Weatherlight
Captain Sisay is a green and white creature that costs two colorless, one green and one white mana.
It has two power and two toughness.
Tap Captain Sisay: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.
This is a nice card to place in a superfriends deck as Captain Sisay can also search for planeswalkers.
To add to this, doubling season is also green, so your planeswalkers can easily do their ultimates when they come into play.
Gerrard Capashen is a white creature that costs three colorless, and two white mana.
It has three power and four toughness.
At the beginning of your upkeep, you gain 1 life for each card in target opponent’s hand.
Pay three colorless and one white mana: Tap target creature. Activate this ability only if Gerrard Capashen is attacking.
Gerrard Capashen is a nice defensive and offensive card. He generates you life and also uses combat tricks to get through your opponent's defenses to deal damage.
Hanna, Ship's Navigator
Hanna, Ship's Navigator is a white and blue creature that costs one colorless, one white and one blue mana.
It has one power and two toughness.
Pay one colorless, one white and one blue mana and tap Hanna, Ship's Navigator: Return target artifact or enchantment card from your graveyard to your hand.
Hanna is a nice piece for artifact and enchantment decks as she can keep returning them back to your hand to cast once more.
Ertai, Wizard Adept
Ertai, Wizard Adept is blue creature that costs two colorless and one blue mana.
It has one power and one toughness.
Pay two colorless and two blue mana and tap Ertai, Wizard Adept: Counter target spell.
Ertai can be an additional counterspell to add to those already in hand.
He is now considered as a human and a wizard so he can easily slide into both human or wizrd decks.
Tahngarth, Talruum Hero
Tahngarth, Talruum Hero is red creature that costs three colorless and two red mana.
It has four power and four toughness.
Pay one colorless and one red mana and tap Tahngarth, Talruum Hero: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.
Tangarth is the tank of the group and can deal and take a lot of punishment. Surprisingly though, he does not have haste when the Talruum Minotaur has haste.
Mirri, Cat Warrior
Mirri, Cat Warrior is green creature that costs one colorless and two green mana.
It has two power and three toughness.
First strike, forestwalk, vigilance.
A two power and three toughness creature with three abilities is not bad.
Just slap on a Blanchwood Armor on her and she can quickly make short work of your opponent.
Crovax the Cursed
Crovax the Cursed is a black creature that costs two colorless and two black mana.
He has zero power and zero toughness.
Crovax the Cursed enters the battlefield with four plus one power and plus one toughness counters on it.
At the beginning of your upkeep, you may sacrifice a creature. If you do, put a plus one power and plus one toughness counter on Crovax. If you don’t, remove a plus one power and plus one toughness counter from Crovax.
Pay one black mana: Crovax gains flying until end of turn.
Because of Crovax constantly needing to be fed, you would need a constant supply of sustenance for Crovax such as a Breeding Pit or a Bitterblossom.
Orim, Samite Healer
Orim, Samite Healer is a white creature that costs one colorless and two white mana.
He has one power and three toughness.
Tap Orim, Samite Healer: Prevent the next three damage that would be dealt to any target this turn.
Orim, Samite Healer is a better version of the classic Samite Healer. Samite Healer heals only one point of damage while Orim, Samite Healer heals three points of damage.
Karn, Silver Golem
Karn, Silver Golem is a colorless creature that costs five colorless mana.
It has four power and four toughness.
Whenever Karn, Silver Golem blocks or becomes blocked, it gets minus four power and plus four toughness until end of turn.
Pay one colorless mana: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.
Karn is a great artifact animator. It can make your harmless artifacts into a powerful army.
Rofellos, Llanowar Emissary
Rofellos, Llanowar Emissary is a green creature that costs two green mana.
He has two power and one toughness.
Tap Rofellos, Llanowar Emissary: Add one green mana for each Forest you control.
Rofellos, Llanowar Emissary is powerful as green has many spells that search out Forests and place them into play. You can easily summon huge beefy creatures with Rofellos in play.
Starke of Rath
Starke of Rath is a red creature that costsone colorless and two red mana.
He has two power and two toughness.
Tap Starke of Rath: Destroy target artifact or creature. That permanent’s controller gains control of Starke of Rath.
This is a one time benefit to you but Starke betrays you afterwards.
Squee, Goblin Nabob
Squee, Goblin Nabob is a red creature that costs two colorless and one red mana.
He has one power and one toughness.
At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
Squee, Goblin Nabob is hard to get rid of. He can be used as a chump blocker or as cannon fodder for your sacrificial needs.
Multani, Maro-Sorcerer is a green creature that costs four colorless and two green mana.
He has conditional power and conditional toughness.
Shroud (This creature can’t be the target of spells or abilities.)
Multani, Maro-Sorcerer’s power and toughness are each equal to the total number of cards in all players’ hands.
With the proper card drawing effects such as Prosperity, Multani, Maro-Sorcerer can grow to crazy heights and is hard to get rid of because of shroud.