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"Mass Effect: Andromeda": A Tragic Recalling of the Disaster

Updated on April 23, 2020
Kyler J Falk profile image

Video games are a big part of my life, and I wish I wanted them to stay that way.

"Mass Effect: Andromeda"
"Mass Effect: Andromeda" | Source

If you came here for a complex, in-depth look at the game of Mass Effect: Andromeda you are going to be extremely disappointed. However, if you came here to read the flippant, raging rant of a Mass Effect fanboy and to drink the tears as they fall from his eyes due to recollection-born sorrow, then you're in the right place. I'm about to hammer my ongoing, unending, omnipresent disappointment right on home as it concerns this garbage pile of mangled plot and broken game play.

So grab your Doritos and Mountain Dew, sit back, kick up your feet, and get ready for my obtuse analysis of Mass Effect: Andromeda.

Pick yourself up a copy and see what I mean for yourself:

Mass Effect: Andromeda for PlayStation

Mass Effect: Andromeda for Xbox

Mass Effect: Andromeda for PC

The Plot

I'm not about to give you some slightly rewritten version of some copy/pasted plot line off of the Mass Effect Wiki, no, I'm going to recall the plot from this pile of hot mess as I experienced it. That way, you can understand why it is that someone who has over six-thousand hours between the games of the original trilogy absolutely hates the fourth installment.

So, here we go, in Andromeda you are this chick or dude called Ryder. You are tasked with leading humanity into a new galaxy because you had to flee the Milky Way due to events that surrounded the previous, superior trilogy. When you arrive, to no one's surprise but the contrived characters in the game, things are not as was expected. Cookie cutter enemies and some black electric, plasma-like goo are littering the immediate star system, and you find out from your dad's AI implant that you have to go planet to planet fixing terraforming machines.

As in all games of the series, you're going to spend more time side-questing than anything, and of course trying to make love to your crew between those missions. That is to say, if you can get past their banal personalities and terrible animations.

Despite my ten and more playthroughs of each of the previous three games, I struggled to get through two of Andromeda, and quickly found myself playing the predatory online multiplayer mode.

Profit margins, the bottom line, that's all they care about!
Profit margins, the bottom line, that's all they care about! | Source

Immediately Predatory

If you keep up with the video game industry in earnest like myself, then I don't need to explain the predatory practices that were immediately at the forefront of your perceptions upon entering the online multiplayer mode. Some would argue for the necessity of such predatory mechanisms in the game, the "loot boxes" and "surprise mechanics" associated with them, but those of us who actually care know that it is safe to call them strictly unnecessary and preying upon children and their unaware parents.

Andromeda and its associated multiplayer try to bleed your bank account dry, as every bit of the multiplayer feature demands you play for hours upon hours, ad nauseam, to fully unlock and level even a single weapon or character. There's a solution to these egregious required play times, however, and all you have to do is spend hundreds of your dollars on mystery boxes! Yes, they created a time issue in the game so that you would be encouraged or even obligated to pay to fix their intentional issue!

What a wonderful mechanic, am I right? Slowing experience gain on purpose, but offering boosters you can pay for with your own money. Slowing weapon unlocks, but allowing mystery boxes that might get you what you want if you pay real money for them. Slowing character experience gain inorganically, but offering mystery boxes which may or may not give you the character you want to boost....

They should've thrown this game in the garbage, or spent the necessary development time and resources to make it as wonderful as the previous three games!

Permanent Death of a Franchise?

To answer this question quickly and concisely: No, this chaotic dumpster fire of a game is not the death of the franchise and rumors of a fifth installment are already out there.

Hopefully EA learned their lesson (they didn't) not to try to shoehorn political agendas into the development process, force their workers to adhere to ridiculous working standards, and rush development times strictly for profit margins over game quality.

On a scale of 1-10, how disappointing was "Mass Effect:Andromeda" for you?

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The most unoriginal, paper-thin, uninteresting set of characters in any game I've ever played.
The most unoriginal, paper-thin, uninteresting set of characters in any game I've ever played. | Source

A New Future, Please?

The banality of this game and everything it entailed, from the plot down to the core personalities and dialogue of the characters, has left me screaming out for something new. By new, of course I mean returning to the days of Commander Shepard and his team. Heck, I don't even need Commander Shepard back, as in the last game I took the "blend everything together" route and I'd like to see how that picks up and where his team goes from that last cutscene.

I could see Mass Effect 5 as a survival RPG, considering the new state of the galaxy after the third installment, perhaps with the addition of space battles! There is a deep yearning in my heart to see space battles included in Mass Effect, space battles I can actually pilot my own ship and command my own crew in. With all the amazing cutscenes we have seen in the past with massive space battles, you'd think we could at least get some decent dog-fighting game play.

Who knows, just no repeats of Andromeda, please?!

Comments

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    • phoenix2327 profile image

      Zulma Burgos-Dudgeon 

      12 months ago from United Kingdom

      That's good to hear, Kyler. I wish more people would just say 'No' to these types of cash grabs and stop buying products that incorporate them into their games. Threaten their income stream and EA just may come to their senses.

      The DA fandom is wary about DA4. As for me, I'm keeping my fingers crossed.

      Have a good day, Kyler.

    • Kyler J Falk profile imageAUTHOR

      Kyler J Falk 

      12 months ago from California

      Your daughter sounds like a very smart person, and the gaming community needs more people like her so that they stop including these predatory mechanisms. Luckily many countries are working to outlaw them, and the ESRB is now including a warning on their labels for games that contain them, but it will be years before we see a real change.

      As for EA... Considering they killed another Bioware studio with "Anthem" and still haven't corrected course, we shouldn't expect any more than what we saw with "Andromeda."

    • phoenix2327 profile image

      Zulma Burgos-Dudgeon 

      12 months ago from United Kingdom

      Hi, Kyler.

      I've played Mass Effect a couple of times, but I'm really more of a Dragon Age person. My daughter is the real ME fanatic. She's played Andromeda and while she doesn't hate it, she was disappointed that it didn't live up to past ME efforts. She also avoids the multiplayer mode for the very reasons you've stated here. She doesn't want to spend hours grinding away and flat out refuses to spend any money in the hopes she might get what she needs to level up.

      I want to believe that EA has learned from this debacle, but I doubt it. I'm hoping they don't bring this into the Dragon Age franchise.

      Take care and stay save.

    • Kyler J Falk profile imageAUTHOR

      Kyler J Falk 

      12 months ago from California

      Peggy, I'd advise reading my article about video game industry secrets. This isn't so innocent as just making money. It is actually a source for increasing rates of adolescent gambling addiction. It is currently being discussed at the federal level, laws being passed to protect children from it, and my article discusses this as well.

      I linked the article that discusses these practices known as the, "interest, hobby, habit, addiction" business model, a literal industry phrase there. Absolutely predatory practices, developed by some of the biggest shysters in business.

    • Peggy W profile image

      Peggy Woods 

      12 months ago from Houston, Texas

      I don't play video games, but I found it interesting that you must pay to unlock certain features of the game. I guess that is how they make their money.

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