My review of Final Fantasy II
Final Fantasy II box art
Final Fantasy II, Origins/PSP version.
Oh, how do I start to review this game? Its story is leaps and bounds better than the first Final Fantasy game. You start out running away from the massive army of the empire, who just took siege of your hometown. They catch up to you, and slaughter you. Face it, you didn't stand a chance. The next scene has you resurrected in the headquarters of the rebellion, who you eventually aid in taking down the empire. Thus begins the story of Final Fantasy II. From destroying massive enemy battalion airships, rescuing the princess, giving the dying king his last wish, rescuing your brother who joined with the enemy, to battling the evil emperor after he transforms himself in hell, this games story gets you from the start. You always have three main characters in your party, and occasionally have a fourth tag along. Unfortunately, this fourth character changes often and never sticks around for long., If you're like me, you just wasted thousands of gil on weapons, armour and spells on these characters. Oh, and most of them? Yeah, they tend to die off. A lot of characters you like die in this game. Hope you don't get too bummed. These are the reasons I love this game. Now for the reasons I hate it. Level grinding. You don't gain levels, but level up individual stats. Want to raise your hp? Take damage. Want to raise your attack damage? Hit things. Oh, and if you level up one stat highly, another stat lowers. Want a strong tank who does massive damage with their weapon? Don't expect them to be casting too many spells. Oh, and once you find a weapon class, stick with it. You level up by weapon class. So, that sword you first started out with can do more damage than the axe or the mace you find end game. Ugh. Why? Oh, but that's not even the worse of it. You level up individual spells. That's right. Individual spells. Do you know how long it takes to grind individual spells? Or how frustrating it is when you get the ultima spell, and it does significantly less damage than the fire spell you got at the beginning of the game? There is a way to make grinding easier, but it takes a very long time. Find a group of weak enemies and slay all but one. Then hit or cast whatever spell you want to level up on your own party. It's not cheating, I bet the developers expect people to do this. Once you get to low hp, kill the last enemy, heal yourself with cure(boosting that individual spell) and repeat. Or rest at an inn, which should really be called hospitals. Inns don't have a set rate. The more hp/mp you need, the higher the cost of the inn. This is the only game in the series I know which does this. Do you have the patience and the stubbornness to play Final Fantasy II? If so, you will find a deep, engaging story. It's just a shame the gameplay is so infuriating