Planet Challenge Missions - Solar 2 Guide
This Solar 2 walkthrough and strategy guide covers the Planet Stage challenge missions, Atom, Concert Encore and Planet Survival. Within this guide you will find strategies and tactics along with playthrough videos showing these tasks being performed in real time. These challenges are new single task missions that were added in a recent patch of the game, v1.07 that present a more strict approach at overcoming specific obstacles that are thrown at you.
Small & Life Planet Challenge Missions:
- Concert Encore
- Planet Survival
If you are looking for more guides covering the rest of Solar 2, click here to be taken to the Planet Stage Index where you can find more links to the other guides.
The Atom planet challenge mission has your purple moon planet tasked with doing a little bit of quick puzzle based billiards solved using physics in Solar 2. What you will have to do here is knock 7 red planets out of a large circle drawn in space while keeping a single blue planet within this circle. Collision damage is turned off in this level.
Easy Score: Completed in under 40 seconds.
Medium Score: Completed in under 25 seconds.
Hard Score: Completed in under 15 seconds.
The quickest way to complete this mission is to play much like you would, a game of billiards, right off the bat. Slam your planet into the cluster of planets in the middle of the circle, the red planets should be surrounding the blue one, which will cause the group to scatter. Done correctly, this wall throw at least 4 of the red planets out of the circle, while giving you the chance to quickly move and bump the blue planet to keep it inside. From there, just hastily ram the remaining red planets to knock them away. A few practice tries should allow you to get the hang of this without much problem.
Atom - Solar 2 Video Guide
The Concert Encore planet challenge mission takes a second pass at the planet story mission Concert, butt switches things up to present you with a new obstacle course to survive while a new upgraded version of the sick background song plays. The entire concert lasts 2 minutes all together, and you will be judged based on how many of the flying obstacles you can avoid.
Easy Score: 100 or less hits taken.
Medium Score: 50 or less hits taken.
Hard Score: 20 or less hits taken.
Concert Encore follows a similar progression as Concert does, however mixing up the way at which the objects fly across the screen. As opposed to coming head on 100% of the time, the objects flying at you will come from all directions but still towards the spot in space you currently inhabit. This makes it so you will have to constantly move to survive. Also, since you are judged based on hits versus just surviving, re-gaining mass is less helpful. Obstacles begin as flying asteroids, then planets and finally stars before you begin facing a mix of the three. Once all 3 object types are hurling at you at once, you are almost at the finish line.
Note: Stars will take you out in a single hit, so even though you may be under 20 hits, the subsequent obliteration will cause you to fail Concert Encore nonetheless.
Concert Encore - Solar 2 Video Guide
The Planet Survival challenge mission in Solar 2 has you tasked with combating and destroying as many nomad ships as you possibly can within a 60 second time limit, while also having to survive the onslaught itself. In this mission you will be given an evolved Life Planet with 90 mass and physics options set to allow a high number of planet turrets and supporting combat ships.
Easy Score: 20 Kills
Medium Score: 40 Kills
Hard Score: 60 Kills
The trick to getting the hard score on Planet Survival is to directly involve your planet and it's turrets in the ship vs ship combat, as opposed to allowing your space ships to combat the nomads by themselves. Your ships should serve their main purpose of distracting fire from your planet while you circle the edges of the fight laying into the nomads with your lasers. In addition, it is best to find clusters of enemy ships you can destroy by physically plowing them with your planet, which is another highly effective method of racking up your kill count. The one danger you should watch out for is groups of missile boats, ramming or getting close only when obviously preoccupied, as their massed rockets can quickly take out your shields and life.