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Pokémon Black 2 and White 2 walkthrough, Part Fifteen: Nimbasa City

Updated on January 17, 2013

Whether you ran into Desert Resort and checked out the pokémon (a good idea) or ignored it completely (not the best idea), you now have only one destination: Nimbasa City. Head north along Route 4 to find it...

... or, rather, something very different. Interposed between Route 4 and Nimbasa City is the all-new Join Avenue, a place that grows and expands based on your interactions with other players via C-Link. There will be more on it in a future walkthrough. (Assuming I ever find anyone else near me who plays Pokémon Black 2 or White 2.)

Straight north you'll come out into Nimbasa City, home of the trendy and eclectic. Your first stop should be Gear Station, a little ways northwest of the entrance, where you'll find the other gender of your main character squaring off against the Subway Bosses. You can join him or her in a battle against them; you might as well, as they're rather easy.

Subway Boss Ingo and Subway Boss Emmet

  • Boldore, level 26
  • Gurdurr, level 26

Reward: 5200 Pokedollars

After they're finished they'll congratulate you and invite you to come fight them on the Battle Subway, an area similar to the Battle Towers and Battle Frontiers in previous games. You fight, you earn Battle Points, you buy items. (This area will also be covered at another time.) Before he or she leaves, your counterpart will give you a VS. Recorder for recording battles in the Subway or with friends. Not bad.

Go west of here. You'll see a Pokémon Center where you can rest up and get Red Shards from an old man. Beside it a place called the Battle Institute which you can't enter until you've beaten the game. Come back later... much, much later. Check the alley between these two buildings for a Thunderstone. The building north and to the left of here has an old woman who will give you a Soothe Bell if your pokémon likes you; in the right building a man on the second floor will give you a Sun Stone.

Go north up the main street. Directly ahead and to the left are the Big Stadium and Small Court, places where trainers congregate to place sports - and to duke it out with other trainers. Trainers change each day, depending on what sport's being played, and one or the other of the buildings may not be open on every day. Needless to say, especially in the post-game, Big Stadium and Small Court are among the best places to train your team. More on both in future articles.

West of here is another route. East is another tunnel, within which you can grab a Macho Brace from a baseball player, and yet another route. Along the way is the Musical Theater, where you can play a mini game using a Prop Case the owner will give you upon entry. Once again, a topic for another day.

Go back south to come out beside Gear Station again. To your right you'll see a path leading into Nimbasa's amusement park. As soon as you enter the park, check to the south of the entrance. You'll find a Dropped Item on the ground. This Xtransciever belongs to a mystery person - either Curtis or Yancy, depending on your character's gender - who wants it back... eventually. They're kind of busy at the moment. They will, however, send calls to you whenever you reach certain destinations, and when you've contacted them enough times they'll offer to trade rare pokémon you can't find elsewhere in the game. Finding all the spots where they'll call you is an article in itself.

Walk east until you see a trash can near a door. Inside is a Revive. To the far east, beside a giant Audino statue, you'll find a Parlyz Heal. Backtrack a short ways to the ferris wheel in the center of the park; here you'll find a trainer each day who will fight with you, and, afterward, take a ride on the ferris wheel with you. The trainers are random, and they vary between genders.

After you're done looking around, check out the building in the far east of the park. Clyde is standing out front, and he apologizes, because this is the Nimbasa Gym - and the gym leader is off somewhere. Don't these people ever stay in one place anymore? He advises checking out the nearby roller coaster, leaving you with little choice but to make the extra trip to track down the elusive gym leader.


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