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A Game Review on Resident Evil: Operation Raccoon City (Xbox 360)

Updated on November 12, 2012
Game cover for Resident Evil: Operation Raccoon City
Game cover for Resident Evil: Operation Raccoon City | Source

This review was written by my younger brother Jimmy Perazzo and edited by me.

Resident Evil: Operation Raccoon City is a team based, 3rd person action game taking us back into the world we are so familiar with from Resident Evil 2 and 3 but offering up an alternate scenario to things. The game focuses on the virus stricken Raccoon City. The Umbrella Corporation has sent in a squad of elite forces, the Umbrella Security Service (U.S.S.), one of which you choose to play as, to cover up any and all evidence linking Umbrella back to the outbreak of the T-virus in Raccoon City.

As you franticly try to destroy evidence of Umbrellas involvement in the destruction of Raccoon City and its people you are forced to face off against the undead people of the city, Bio Organic Weapons aka B.O.W.'s, and the U.S. governments own Special Ops. Throughout the game you get the opportunity to encounter and interact with characters that played major roles in the events of Resident Evil 2 and 3 such as Leon S. Kennedy, Claire Redfield, and Sherry Birkin to the creatures who tried to kill them such as Nemesis, William Birkin, and Mr. X. These encounters bring back some great memories. In one of the missions you are forced to track down and try to eliminate Leon before he is able to escape Raccoon City with Umbrellas secrets, and throughout this chase you come across many of the same settings and places as you did many years ago when first playing the second and third games.

The game features an appearance by Leon S. Kennedy
The game features an appearance by Leon S. Kennedy | Source

There are 7 story missions, each taking 45 minutes to 1 1/2 hours depending on the speed at which you play at and your skill level. These 7 missions span numerous sites within Raccoon City, from the sewers near Birkin's lab to the police station that was made famous in Resident Evil 2. With the new DLC that came out for ORC recently 7 new missions are added to the game, but this time you play as the Government Special Ops group, with each mission around the same length as the original story missions. This DLC adds a whole new dimension to the story and takes a game that was way too short and now gives it new life.

Operation Raccoon City introduces us to new characters as well as offering up a new system of special powers. Whether you choose to play as, Vector, Bertha, Beltway, Spectre, Four eyes or Lupo depends on what powers and abilities you want to use within the game. Each character has a different power set, so for example, Vector can go invisible for a short while, but Lupo cannot. Vector is the codename for stealth and has a cloaking ability. Bertha is the teams medical expert. Beltway has a passion for blowing up anything that he sees and is the teams explosives expert. Spectre offers his skills as a recon specialist, using thermal vision to stake out enemies before they see him or the rest of the squad. Four Eyes is the squads scientist and expert at controlling and commanding B.O.W.'s. Lupo is the leader of the U.S.S Delta squad.

The new cover system, something never done before in a Resident Evil game, works really well in my opinion. You can hide behind cover to avoid being hit with gunfire when facing the U.S. Special Ops. Another good aspect of the game which I enjoyed was that they finally let you play as the bad guy in this version, seeing the game through the eyes of Umbrella. I personally think that the graphics are done quite well, offering an updated look at the city we all love so much.

There is quiet a selection of different weapons you can choose from before you start your first story mission, or in between each mission, but there’s one catch. To get to many of the weapons you must unlock them by spending in game money, only acquired from completing missions, doing side objectives within missions and by doing multiplayer. Resident Evil ORC gives a choice of weapon categories such as Sniper Rifles, Assault Rifles, Submachine Guns, Shotguns, Machine guns, and finally the trusty ol' Handgun. Within each weapon category there is a selection of various guns from that category to choose from. The powers and weapons that you buy in single player carry over into multiplayer so you don’t have to buy them all over again.

Shot of the U.S.S. from Resident Evil: Operation Raccoon City
Shot of the U.S.S. from Resident Evil: Operation Raccoon City | Source

ORC multiplayer lets you choose one player from either the U.S.S or the U.S. Special Ops forces. There are 4 different types of multiplayer games you can choose from. There is Heroes in which you get the opportunity to play as Resident Evil regulars such as Leon, Claire, Ada, Jill and even Nicholai. Survival is pretty much a kill-everything-and-try-to-survive-until-extract mode, which is a lot of fun. Team Attack is just like old school team death match in which the team with the most points at the end wins. The last mode, which is also my favorite, is Biohazard. The point of Biohazard is to collect vials of the t-virus and destroy it. While doing this you face off against the opposing team as well as zombies giving you quite the challenge. The U.S.S team for multiplayer consists of the same characters ( Vector, Beltway… etc) as the story mode, but for the opposing Special Ops teams the members you have a choice of are DeeAy, the leader of the Special Ops, Harley, Party Girl, Shona, Tweed, or Willow.

Resident Evil: Operation Raccoon City has a lot of good, fun aspects to it, but it also has some rough patches to it as well. The movement of your character never feels natural but this was always a problem in the earlier Resident Evil games, so it's something that can easily be looked over. There feels like there is a big imbalance in the guns, some feel a little too weak and some feel too strong, but when fighting against any B.O.W’s every gun seems like a pea shooter. It kind of kills the enjoyment when it takes an absurd number of rounds to kill a Licker. When fighting against Mr. X, and at one point in the game you take on two of them, you need an entire arsenal and then some just to take them down. It proves to be a little too time consuming.

Resident Evil: Operation Raccoon City is a flawed, yet enjoyable game. It is nowhere near what I had hoped for, but it could have been much worse. It provides a good amount of entertainment and zombies as we eagerly await Resident Evil 6.


Resident Evil: Operation Raccoon City was released for the PS3 and Xbox 360 on March 20th 2012 and for the PC on May 18th 2012.

Resident Evil: Operation Raccoon City Trailer


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