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Review of the game F.E.A.R. 3

Updated on July 31, 2011

The plot of F.E.A.R. 3 kicks off nine months after the events seen in the second chapters. The timing of this game is not random, Alma is still at large and her paranormal power is growing rapidly and to make things worse, she is about to give birth to who knows what kind of abomination. At the beginning of F.E.A.R. 3, the protagonist of the first episode is imprisoned by Armacham. His brother, the resurrected Paxton Fettel from the original F.E.A.R., with which he shares a strong psychic relationship is the person to free him from prison. At this point, the two brothers will unite their forces to stop Alma Wade and the mad plans of Armacham.

The story unfolds many interesting points related to the mysterious plot of the previous episodes, including the presence of old acquaintances. To make the story more engaging than in the past, developers have drastically improved the character customization, with a charismatic Paxton Fettel and a protagonist that finally has a face.

Unfortunately, despite the success of making the graphics of the game more enjoyable and less anonymous than in the past, what is lacking, is the feeling of fear, which is not at all irrelevant for a franchise of fear-based games as has been in the past.

The setting certainly does not help convey the terrifying and horrific atmosphere. The majority of the game, in fact, takes place outdoors, during the day, in spacious surroundings. Some frightening sections, to be honest are present in the game, but everything is too unstable, fragmented and predictable, if compared to the incessant claustrophobic flow seen in FEAR and F.E.A.R. 2. The same Alma is seen only on rare occasions and never puts on display that disturbing and mysterious appeal, that has made her so popular in the game.

The slow pace of game play and the anxiety that characterized the previous series has been replaced by an incessant fast pace, that seems more suitable for a war game, than a survival horror game. It is therefore inevitable that the adrenaline rush during the shooting phase, prevails over the fear.

That being said, it is fair to point out that F.E.A.R. 3 is an excellent first-person shooter, that gains its success from the shooting part, more than from the survival horror game. The most successful component of FEAR 3 is represented by the possibility to safely shoot from the side or above shelters while taking cover behind them. Everything is controlled with the push of a button, but we can also move around and jump from one cover position to another in an instant. The shelters are destructible and therefore, give a more frenetic pace to the game.

Completed the eight levels with the main protagonist, Point Man, we can repeat the game impersonating his brother Paxton Fettel, who uses very exciting paranormal powers that contribute to a very different game experience in respect to the other character. Fettel can take direct control of his enemies, shoot energy blasts, or lift enemies up in the air.

The game also features an online multiplayer mode, which uses four types of fun and original challenges, as well as a cooperative mode, increasing considerably the longevity of the game.

Even without reaching the excellence of Crysis 2, FEAR 3 presents a respectable graphic. Inside buildings and in the small spaces, the details are discrete, while it looses a little in quality, when playing outdoor scenarios.

The audio has a catchy soundtrack and theme to further enhance the involvement in the game.

While offering a package full of fun and very varied content, including original and fun co-op, the developers of FEAR 3 have forgotten the founding stone on which the brand has always been based on, and from which should not have separated from: The FEAR.

However, it is fair to point out that, although deviating greatly from its predecessor, F.E.A.R. 3 is an excellent first-person shooter. For this reason it is recommended to anyone looking for an FPS, but not to those who are looking for a horror game.


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