ArtsAutosBooksBusinessEducationEntertainmentFamilyFashionFoodGamesGenderHealthHolidaysHomeHubPagesPersonal FinancePetsPoliticsReligionSportsTechnologyTravel

State troops warhammer 8th edition the empire overview

Updated on October 11, 2016

In the game

State troops make up the bulk of the empire's armies and are by far the most numerous, they are the common infantry soldier of the empire and each city and state trains and maintains a vast standing army of them. Formed from rank upon rank of common men the soldiers of the empire are neither the most skillful, strongest, toughest or fastest of the warhammer races (in game terms they rank amongst the worse). Instead the soldiers of the empire rely on steel, tactics, black powder weapons and war machines to overcome there many foes though they are not above the terror of melee combat when called to battle.

In games terms state troops are men equipped with a variety of different weapons and armour and all share the same stat line with the exception of swordsmen. They may all be either a regimental unit or a detachment with the exception of free company militia who may only be a detachment. Most of the state troops have had an increase in points cost, though archers have actually been reduced and spearmen remain the same. Also gone is the ancestral heirloom rule allowing one unit of state troops to take a magical banner if a general of the empire or Karl Franz was your general.

Regimental units and detachments

The old 7th edition detachment rules has under gone some significant changes. The supporting fire and counter charge rules remain largely unchanged though the supporting charge rule has now gone. One of the biggest changes is that detachments now come out of the same points slot as the main regimental unit rather then no slot. As with the exception of greatswords all regimental units are core this means the bulk of them will be coming from your core allowance.

Regimental units now provide not only leadership to their detachments but also pass on other psychology rules the main up stay of this is that warrior priests now pass on hatred to detachments whilst safe within the regimental unit. Other rules passed on include frenzy, hold the line, immune to psychology, stubborn, steadfast and stupidity. Staying with the warrior priests their augment spells also apply to a regimental unit detachments allowing them to buff a large number of models. These changes make detachments much more viable in 8th edition, they are also a way to get small expendable units in your force.

Halberdiers

Probably the most useful of all the core state troops, halberds give the wielder a bonus of +1 strength in close combat but do require two hands to use. Overall this increase in strength to 4 from 3 makes the biggest difference in games terms given that warrior priests give re rolls to hit and that higher strength also affects armour saves. This tends to make them the most commonly seen melee state troop. Equipped with light armour halberdiers may take shields though as this only protects them against ranged attacks it is often not worth the extra cost as numbers is often a better defence. The points cost of halberdiers has increased in 8th edition warhammer.

The main stay of many an Empire army Halberdiers.
The main stay of many an Empire army Halberdiers. | Source

Spearmen

As the name suggests these are men of the empire armed with spears, they are also the cheapest of all the state troops now. Spearmen remain the same in 8th edition as they were in 7th edition. Spears are a more defensive option and grant an extra rank of attacks, they are only really effective against lower toughness foes.

Spearmen can take full command and have the option of also equipping shields for an increase in points. This increases their save to 5+ whether it is worth it will depend on the opponent you are facing, often numbers is a better defence then a low armour save.

Swordsmen

Swordsmen are effectively armed with hand weapon and shield combined with light armour. This gives them a 5+ armour save as well as a parry save. Skilled beyond their peers swordsmen also have a weapon skill of 4.

Swordsmen have suffered in the change to 8th edition from 7th edition they are now more expensive point wise and have a lower initiative. This makes them the most expensive melee state troop and given that strength is generally a better stat then weapon skill makes halberdiers more often then not a better selection.

A small unit or detachment of Swordsmen
A small unit or detachment of Swordsmen | Source

Free company militia

Free company come equipped with additional hand weapons, they are also the only unit that cannot be a regimental unit they can only be detachments. Totally unarmoured you are relying on the extra attack to make a difference. With the hatred from warriors priests and the hammer of sigmar augment spell allowing re rolls to wound free company can make quite a powerful combat unit, with the new detachment rules they do not even have to be in the same unit.

Best melee state troop?

See results

Crossbowmen

No prizes for guessing what these guys are armed with, yes of course crossbows. Forgoing the armour penetration of handguns, crossbows do have an increased range to compensate. This gives you some tactical options where the extra range is potential more beneficial then the armour save modifier. This extra range can be used to match the range of your opponents missile attacks or to actually out range them. Crossbow men have increased slightly in cost in 8th edition.

Handgunners

Handgunners fire the well known empire handguns which are know for there armour piercing shots. With a strength of 4 this makes it a -2 save modifier enough to strike fear into the heart of any cavalry. A marksman (handgunner champion) gets a choice of black powder weapons other then his handgun for an additional cost. These are brace of pistols (shorter range, always stand and shoot and an extra attack in melee), hochland long rifle (sniper rifle) and repeater handgun (more shots). Handgunners have increased in points cost slightly in 8th edition.

Archers

Archers are the only empire core troop that have the skirmisher special rule, armed with bows this makes archers the only core mobile shooting unit available to the empire. Archers are the only missile unit that have reduced in cost in 8th edition.

Archers can be useful for picking off faster and more maneuverable foes who may be able to out range or move out of the line of fire of slower move or fire weapons, for example lightly armoured fast cavalry and similar units. They can also be used to block these units off from getting at your war machines whilst still getting a few shots off.

Best missile state troop?

See results

Tactical uses

Generally state troops fall into two categories, melee troops or missile troops and each particular unit has there own little quirks, advantages and disadvantages. The improvement in the detachment rules make them a more viable choice now in 8th edition particularly with the addition of a warrior priest or two. With the addition of the steadfast and horde rule state troops can actually dish out some damage though they rely mainly on numbers to soak damage up.

Shooting units are generally less useful in 8th edition due to the increased charge range of units and lower chance of march blocking. Both these factors cut down the number of turns you get to shoot however they are still useful for dealing with small fast cavalry and other units and knocking off the odd enemy knight. They can also be useful for knocking a wound or two off bigger models such as monsters and the various chariot type units such as the mortis engine every army now seems to be getting.

Melee units have two main uses either to rank up and hold enemy units up with the steadfast rule or to horde up and grind down enemy units over a number of turns. Empire troops are still poor compared to almost every core enemy unit though. However with the new synergy's from units such as the warrior priest, witch hunters, luminark of hysh and the celestial hurricanum plus augments and hexes from magic spells state troops can become a fearsome prospect for an enemy to face.

Comments

    0 of 8192 characters used
    Post Comment

    • profile image

      8th editioner 

      5 months ago

      Ah good old 8th edition

    • profile image

      Empire general 

      4 years ago

      Got to love the halberdiers, prefer artillery over shooters though.

    working

    This website uses cookies

    As a user in the EEA, your approval is needed on a few things. To provide a better website experience, hubpages.com uses cookies (and other similar technologies) and may collect, process, and share personal data. Please choose which areas of our service you consent to our doing so.

    For more information on managing or withdrawing consents and how we handle data, visit our Privacy Policy at: https://hubpages.com/privacy-policy#gdpr

    Show Details
    Necessary
    HubPages Device IDThis is used to identify particular browsers or devices when the access the service, and is used for security reasons.
    LoginThis is necessary to sign in to the HubPages Service.
    Google RecaptchaThis is used to prevent bots and spam. (Privacy Policy)
    AkismetThis is used to detect comment spam. (Privacy Policy)
    HubPages Google AnalyticsThis is used to provide data on traffic to our website, all personally identifyable data is anonymized. (Privacy Policy)
    HubPages Traffic PixelThis is used to collect data on traffic to articles and other pages on our site. Unless you are signed in to a HubPages account, all personally identifiable information is anonymized.
    Amazon Web ServicesThis is a cloud services platform that we used to host our service. (Privacy Policy)
    CloudflareThis is a cloud CDN service that we use to efficiently deliver files required for our service to operate such as javascript, cascading style sheets, images, and videos. (Privacy Policy)
    Google Hosted LibrariesJavascript software libraries such as jQuery are loaded at endpoints on the googleapis.com or gstatic.com domains, for performance and efficiency reasons. (Privacy Policy)
    Features
    Google Custom SearchThis is feature allows you to search the site. (Privacy Policy)
    Google MapsSome articles have Google Maps embedded in them. (Privacy Policy)
    Google ChartsThis is used to display charts and graphs on articles and the author center. (Privacy Policy)
    Google AdSense Host APIThis service allows you to sign up for or associate a Google AdSense account with HubPages, so that you can earn money from ads on your articles. No data is shared unless you engage with this feature. (Privacy Policy)
    Google YouTubeSome articles have YouTube videos embedded in them. (Privacy Policy)
    VimeoSome articles have Vimeo videos embedded in them. (Privacy Policy)
    PaypalThis is used for a registered author who enrolls in the HubPages Earnings program and requests to be paid via PayPal. No data is shared with Paypal unless you engage with this feature. (Privacy Policy)
    Facebook LoginYou can use this to streamline signing up for, or signing in to your Hubpages account. No data is shared with Facebook unless you engage with this feature. (Privacy Policy)
    MavenThis supports the Maven widget and search functionality. (Privacy Policy)
    Marketing
    Google AdSenseThis is an ad network. (Privacy Policy)
    Google DoubleClickGoogle provides ad serving technology and runs an ad network. (Privacy Policy)
    Index ExchangeThis is an ad network. (Privacy Policy)
    SovrnThis is an ad network. (Privacy Policy)
    Facebook AdsThis is an ad network. (Privacy Policy)
    Amazon Unified Ad MarketplaceThis is an ad network. (Privacy Policy)
    AppNexusThis is an ad network. (Privacy Policy)
    OpenxThis is an ad network. (Privacy Policy)
    Rubicon ProjectThis is an ad network. (Privacy Policy)
    TripleLiftThis is an ad network. (Privacy Policy)
    Say MediaWe partner with Say Media to deliver ad campaigns on our sites. (Privacy Policy)
    Remarketing PixelsWe may use remarketing pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to advertise the HubPages Service to people that have visited our sites.
    Conversion Tracking PixelsWe may use conversion tracking pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to identify when an advertisement has successfully resulted in the desired action, such as signing up for the HubPages Service or publishing an article on the HubPages Service.
    Statistics
    Author Google AnalyticsThis is used to provide traffic data and reports to the authors of articles on the HubPages Service. (Privacy Policy)
    ComscoreComScore is a media measurement and analytics company providing marketing data and analytics to enterprises, media and advertising agencies, and publishers. Non-consent will result in ComScore only processing obfuscated personal data. (Privacy Policy)
    Amazon Tracking PixelSome articles display amazon products as part of the Amazon Affiliate program, this pixel provides traffic statistics for those products (Privacy Policy)