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Stories: The (Fun) Path Of (Multiple) Destinies; A Review

Updated on January 12, 2017

When it comes to gaming, we all have our preferences. For example; some like action and adventure; others like sport; and there are others that don’t mind what genre they play, as long as it’s compelling. I fall into the last category when it comes to my gaming preferences, which in turn leaves me open to influence by other gamers because I like to find games to play rather than just mindlessly buy them off the shelves, just because it’s the latest installment in a line of games that never really interested me anyway. I want to find a game that can catch my eye, and when you’re looking to find that game, it can be quite hard to find. But just like looking for those trainers that complete your wardrobe, you’ll know when you find a worthwhile game.

The game that I’ve been playing lately is a game called Stories: A Path Of Destinies, created by Spearhead Studios, powered by Unreal Engine 4. It is and Action-RPG, which was part of December’s Playstation Plus package, and it’s been a game I’m currently addicted to. In short, the story revolves around a rogue fox named Reynardo, who is fighting for the Rebellion, against the oppressive regime of Emporer Isengrim the Third. However, all is not as it seems, Reynardo comes across a book, which lays out his choices; should he save his friend Lapino, who is currently targeted by the Empire; or should he follow the rumours of a potential superpower which could wipe out the Empire...

Your goal, is to find the hero’s ending, and it’s a lot more difficult than it seems on the surface, during get the game to have to make 4 key decisions which determine the storyline you walk through, and there are a lot of roads to walk down, because you have 24 potential endings, each of them end in the same way... DEATH. Your main objective is to find the 4 main truths which will enable you to unlock the hero path and the true ending of the game.

You can track your progress after each ending, reviewing the choices made for each one.
You can track your progress after each ending, reviewing the choices made for each one.

The best upside of this game is that it never gets repetitive, despite the fact that you’ll be going through the same levels (should you be a completionist and go for all 24 endings,) for those that just like completing the story, it can take just 5 completions in order to unlock the true ending, providing you get all 4 truths first. Each individual story can take roughly 20-30 minutes, which make it a great pick up and play game if you don’t have a lot of time to play a game with heavier density. Additionally, with each story completion, you keep all of your accrued weapons, abilities and gems, which reminds me of the old Onimusha games where you keep everything when you continue with a new game.

In terms of fighting, you’ll be fighting the Ravens, soldiers of the Empire, in a combat system which resembles that of the Batman: Arkham games, where you glide from one foe to another, with visual clues from those to will be launching an attack. It’s a system that works, it’s simple enough to learn and there are other little elements which will keep it feeling fresh, such as sword types, and your unlockable abilities from the experience you’ll gain from each individual battle. Enemies will never get more difficult as you go along the story or how many endings you’ve discovered, so you won’t get bogged down with any difficult fights.

The combat system is simple, familiar, yet fun.
The combat system is simple, familiar, yet fun.

Visually, the steam-punk inspired world is very appealing, with a static 3rd person camera which still gives enough scope to see what’s around you during battles or general exploration. Although it can be a little glitchy at times, where sometimes the world doesn’t load whilst you’re moving around. The frame rate can take a little bit of a hit during the more enemy-laden battles you’ll encounter, but it’s only few and far between. However, in terms of audio, it’s pretty much flawless, it has a great soundtrack and the narrative is hilariously dry in its simplicity, it’s not overcomplicated and it’s employs increasingly more knowledge from previous endings, which gives the impression of progress throughout.

Permanent upgradeable abilities give you can extra edge in battle.
Permanent upgradeable abilities give you can extra edge in battle.
Permanent upgradeable equipment to help enhance the gameplay. Swords can even unlock certain paths.
Permanent upgradeable equipment to help enhance the gameplay. Swords can even unlock certain paths.

All in all, this is a game the Action-RPG fans should not miss out on, it’s simple yet quick system makes it feel fresh with a combat system which is fun in its approach, despite being pulled from the Batman: Arkham series. The developers at Spearhead have done enough to not have it feel repetitive with multiple unlockable paths in further stories, and with its smooth, simple and ultimately, enjoyable combat system. Aesthetically it’s pleasing to the eye, which a lot of people will be able to immerse themselves into. It’s a game that should definitely be played to be enjoyed, and that’s what is best about it. This was definitely a good find, and I think I found a game which will stay in my games library for a long, long time.

What do you think? Sound like a game you would like to play? Leave a comment below.

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